comex on Mon, 28 Jan 2008 16:00:11 -0700 (MST) |
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Re: [s-d] [s-b] A Proposal or two |
On Jan 28, 2008 4:52 PM, ihope <ihope127@xxxxxxxxx> wrote: > I submit a Proposal titled "Auctions": Does not make it possible for auctions to exist for currencies other than macks. (Whether that is a necessary feature is up to the voters.) > I submit a Proposal titled "Dog Days": Summary: One person gets to increase the vote power of any set of players by 1/2 each every nweek. I predict rapid inflation of vote power. > I submit a Proposal titled "Contracts": > A Contract may declare things that are not the word "cheese" to be > Game Objects. A Contract may declare a Contract Attribute of itself by > specifying its Scope, its Range, and its Default Value. Contract > Attributes are a type of Attribute. A Contract may specify changes to > one of its Contract Attributes, which are carried out as stated in the > A Contract may declare things to be Contract Actions of > itself. A player may make a Contract Action as a Game Action; when > this does, the appropriate part of the defining Contract is carried > out. There's no reason why a contract couldn't define, say, repealing Rule 4E1 as a Contract Action. > Contracts are device owner objects, which may transfer ownership of > their devices and destroy them as they say, unless a Rule states > otherwise. Contracts are also currency owning objects and may give > currency and exchange points for currency as they say, unless a Rule > states otherwise. [[They can also have points.]] When a Contract comes > into existence, its mackerel is immediately set to 0.}} Generalize for Game Actions? > I submit a Proposal titled "Supporting/Objecting stuff": > > {In Rule 21, replace "if, and only if, N Players do not object to the > action." with "if, and only if, at least N Players do not object to > the action." In Rule 22, replace "An action that must be performed > with N supporters occurs after N Players support the action." with "An > action that must be performed with N supporters occurs after at least > N Players support the action."} This doesn't do anything and makes the rules more confusing than they already are (difficult). > I submit a Proposal titled "Three": > > {Add a Rule, titled "Three", with the text of "The number 3 is a Game Object."} Is Three an Outsider? > I submit a Proposal titled "Oracularities Suck": But this Proposal won't repeal them. _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss