Justin Ahmann on Thu, 3 Jan 2008 12:12:20 -0700 (MST) |
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Re: [s-d] [s-b] Proposal Business |
Why do you need to clearly indicate the target player for "Drink"? The person who owns the Potion is the person who heals. Codae ----- Original Message ---- From: Jamie Dallaire <bad.leprechaun@xxxxxxxxx> To: B Nomic - business <spoon-business@xxxxxxxxx> Sent: Thursday, January 3, 2008 2:00:27 PM Subject: [s-b] Proposal Business I withdraw Proposal 255. There are 5 proposals below, which I am submitting. Most of them deal with HP and are a result of my feeling that it is currently too hard (impossible) to even come close to killing anyone... We need more firepower! I submit the following proposal, entitled "Treasonous Factions" which extends the definition of blood betrayal to include faction activity: { In Rule 15, replace the text: {{ Voting AGAINST a Proposal whose Author is currently one's Twin constitutes a Felony known as Blood Betrayal, punishable by a fine of exactly m100. Committing Blood Betrayal multiple times in a given nweek cannot result in more than a single punishment. }} by the text: {{ Voting AGAINST a Proposal whose Author is currently one's Twin constitutes a Felony known as Blood Betrayal, for which both the minimum and maximum punishment is a fine of m100. Having Given one's Allegiance to a Faction that Votes AGAINST a Proposal whose Author is currently one's Twin also constitutes Blood Betrayal. Committing Blood Betrayal multiple times in a given nweek cannot result in more than a single punishment. }} } The proposal below is largely ripped from Dominov's proposal on Hit Points and conflicts with it. The difference is that in mine, HP is recovered more slowly and maximum hp for any player is set to whatever they have at the end of this nweek or 10, if they have 10 or less HP then. I submit the following Proposal, entitled "I WANNA KEEP MY SCAM-HEALTH!": { Conflict: Proposal 272 (No immortals, please.) by Dominov Replace Rule 24 with the following: {{ There is an attribute "Hit Points", also known as "HP", with a scope of all Players, a range of all non-negative integers, and a default value of 10. If a Player's Hit Points would ever be set to a value less than 0, it is instead set to 0. Any Player whose Hit Points equal 0 is considered to be "Dead". All other players are considered to be "Alive". There is an attribute "Maximum Hit Points" with a scope of all players, a range of all non-negative integers, and a default value of 10. Thrice per nweek (at the end of ndays 4, 8, and 12), any player who is "Alive" whose hit points are lower than his attribute "Maximum Hit Points" shall recover 1 hit point up to the value of their attribute "Maximum Hit Points." A Player may not perform any action that directly causes the Hit Points of another Player who is currently his Twin to be reduced. }} Upon the adoption of this Proposal, all Players' Maximum Hit Points attribute is set equal to the number of Hit Points they currently have or, if they currently have less than 10 Hit Points, to 10. } I submit the following Proposal, entitled "Magick": { The following non-unique Blueprint is created: {{ Name of Blueprint: Alchemy Kit Price: m50 Name of Device: Potion Power: Drink Effect: Device owner's Hit Points are increased by 3, or up to his Maximum Hit Points if an increase of 3 would make his Hit Points greater than his Maximum Hit Points. Device ceases to exist. Conditions: Device owner is not Dead. Device owner has not triggered the Drink power during the current or previous nday. Trigger: Game Action by owner, clearly indicating target player. }} } I submit the following Proposal, entitled "Michael Crichton Rhymes With Frighten": { The following non-unique Blueprint is created: {{ Name of Blueprint: Michael Crichton's Prey Price: m225 Name of Device: NanoSwarm Power: Unleash Effect: All Active players who are Alive and whose DNA includes a target character lose 2 Hit Points and do not automatically recover anymore Hit Points (as per Rule 24) during the current nweek. Device ceases to exist. Conditions: Device owner is not Dead. The Unleash power has not been triggered with the same target character during the current nweek. Trigger: Game Action by owner, clearly indicating target character. }} } I submit the following Proposal, entitled "I've been watching a little too much 30 Rock": { The following unique Blueprint is created: {{ Name of Blueprint: Norse Mythology Name of Device: Hammer of Thor Power: Jenga Smash Effect: All players of a target Level who are Alive lose 4 Hit Points. Conditions: Device owner is not Dead. The Jenga Smash power has not been triggered during the current nweek. Trigger: Game Action by owner, clearly indicating target Level. }} } Billy Pilgrim _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss