0x44 on Tue, 11 Dec 2007 06:19:03 -0700 (MST) |
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Re: [s-d] [s-b] BobTHJ's Refresh Proposal |
You probably ought to add: * Taking a vacant Ministry. -- 0x44; Roger Hicks wrote: > The objective of this refresh proposal is to quickly remedy the > problems with my previous RP. Honestly, a few minor tweaks is all that > is required. This is not an official submission, merely a draft. > > Refresh Proposal (Draft) > { > > [[Issue: panic buttons & emergency state unknown? > Fix: allow synonyms for activation of panic buttons, validate past > attempts to press/depress, and therefore validate the commonly assumed > gamestate.]] > Amend rule 0 by inserting after the fifth paragraph: > {{ > Synonyms for the above actions have the same effect as taking those > actions as long as the declared action is unambiguous in meaning > }} > The above amendment to rule 0 has a retroactive effect, causing all > unambiguous declarations of a player's individual panic button state > changes within the past month to be valid when in compliance with > other aspects of rule 0. > > [[Issue: controlling the game through invalidating other player's actions. > Solution: require 2 support for an invalidation. Protect all aspects > of the Consultation system from spontaneous invalidation.]] > Amend rule 1-10 by replacing the paragraph beginning with: > {{ > Any player (as a Game Action) may declare any Game Action which has > occurred within the past NDay to be Invalid > }} > with the following: > {{ > As a Game Action with 2 Support, any Player may declare any Game > Action which has occurred within the past NDay to be Invalid, unless > that Game Action is one of the following: > * Declaring another action invalid > * Submitting a consultation > * The Oracle assigning a Waiting Consultation to a Priest > * A Priest answering a Waiting Consultation to which they have been > assigned and not removed (and possibly submitting an Oracularity) > * The Oracle Zotting a consultation > * Any player making a claim of consistency or inconsistency on a > consultation when permitted to do so by the rules. > > An action which has been declared invalid is treated as if it never > occurred. An Outsider whose Game Action has been declared invalid may > submit a consultation about the validity of that action. When that > consultation becomes Pondered, if the priest determines that action is > indeed valid, the Player who declared it invalid, and each Player who > supported that declaration loses 10 points. However, if the priest > finds that the action was indeed invalid, the actor loses 10 Points. > }} > [[Issue: Spamming consultations regarding clearly invalid actions > Solution: point penalty (see above). Impose limits on consultation > submission (outside the scope of this refresh proposal)]] > > [[Issue: Arbitrary zotting of consultations by the Oracle (judicial activism) > Solution: 2 Support required for zotting (outside the scope of this > refresh proposal)]] > } > > Comments gladly accepted. > > BobTHJ > _______________________________________________ > spoon-business mailing list > spoon-business@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-business > _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss