Daniel Lepage on Mon, 10 Dec 2007 10:39:07 -0700 (MST) |
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Re: [s-d] [s-b] Panic! |
On Dec 10, 2007, at 12:16 PM, Ed Murphy wrote: > Wonko wrote: > >> This is because rule 0 explicitly states: >> A PEP may post a message to a Public Forum or any forum that within >> the past month was a Public Forum stating that he is Hitting his >> Panic >> Button. If he does so, his Panic Button becomes On. >> A PEP may post a message to a Public Forum or any forum that within >> the past month was a Public Forum stating that he is Stopping his >> Panic Button. If he does so, his Panic Button becomes Off. >> >> "Pressing", "activating", "switching", and "pushing" aren't Game >> Actions and don't have any effect. >> >> As a result, the recent "Emergency" never happened, the nweek ended >> before anybody voted, and none of the RP changes ever took effect. > > Ugh. Rule 0 doesn't explicitly require the use of any particular > wording. In the interest of avoiding unnecessary panic, can we > agree to interpret the various synonyms as whichever of the following > they were clearly meant to equate to, at least for past actions? > > 1) "I hit my Panic Button" > 2) "I stop my Panic Button" > 3) "If my Panic Button is Off, then I hit my Panic Button, > otherwise I stop my Panic Button" I would be fine with that if it just said that players can hit their panic buttons. But it doesn't - it explicitly spells out what you have to declare in order to turn your Panic Button on or off. Personally, I think we need an emergency anyway, because the game has degenerated into chaos, with everyone shouting objects and invalidations left and right. I don't know why so many player seem to delight in this, but it's made actual gameplay impossible, and we obviously need to stop and make some changes before we can actually play the game. -- Wonko _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss