William Berard on Wed, 5 Dec 2007 18:21:19 +0100 (CET) |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
Re: [s-d] [s-b] Proposal: Speedier Actions |
On 12/5/07, Geoffrey Spear <geoffspear@xxxxxxxxx> wrote: > > > > > Create a new rule entitled "Unanimous Consent" with the following text: > {{{ > If the rules allow a Player to perform a game action with X support > and without Y objections, for any values of X and Y, he may, at his > option, instead perform that action after obtaining Unanimous Consent > to perform that action. This rule defers to any rule that allows and > action and explicitly forbids the use of Unanimous Consent. > > A Player obtains Unanimous Consent for an action by announcing in a > Public Forum the action he intends to take and the fact that he's > seeking Unanimous Consent. The action takes place when a simple > majority of the Active Players have announced their support for the > Action in the Public Forum if and only if no Player has announced an > objection to the action in the meantime. If any Player does object to > the action in this interval, the action does not take place, > regardless of the threshhold of objections that would have been > required to stop the action had it been attempted without Unanimous > Consent. The Player attempting the action may not perform the same > action by Unanimous Consent in the same nweek, although he may perform > the action with X support and without Y objections through a new > announcement. > }}} > > }} I have noticed that most of the actions "without Y objections" have a relatively low value of Y. In that case, if you try and do something, say, without 2 objections, getting half of the active players to support you does not mean there will not be 2 others that might object. _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss