mike . mcgann on Tue, 20 Nov 2007 23:36:27 +0100 (CET) |
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Re: [s-d] Proposal: I got the healing |
How about if you could spend macks to gain HP at anytime but cannot gain more HP than your current level in a given nweek? Also, there currently is no definition for "maximum" hit points. It would have to be explicity stated as a number or the HP rule would have to change. - Hose On 11/20/07, 0x4461736864617368 <bnomic@xxxxxxxxxxxxxx> wrote: > The proposed device "Cudgel" can reduce a player's hit points by 1 per > nday. Since there are twelve ndays in an nweek, a player can be killed > by one other player before they would be able to recover any hit points. > Recovering one hit point per nday evens this out. > > comex wrote: > > On Tuesday 20 November 2007, 0x4461736864617368 wrote: > > > >> Amend rule 2-11 adding: > >> > >> {{ > >> Each nday, any player whose hit points have been reduced shall > >> recover a number of hit points equal to their level up to their maximum > >> number of hit points. > >> }} > >> > > Change to nweek and I would vote for this. Nday is too fast. > > > > ------------------------------------------------------------------------ > > > > _______________________________________________ > > spoon-discuss mailing list > > spoon-discuss@xxxxxxxxx > > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss > > > > _______________________________________________ > spoon-discuss mailing list > spoon-discuss@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss > _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss