Daniel Lepage on Tue, 30 Oct 2007 21:33:10 -0700 (MST) |
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Re: [s-d] [s-b] Proposal: An Indecent Proposal |
On Oct 31, 2007, at 12:14 AM, Mike McGann wrote: > On 10/30/07, Daniel Lepage <dplepage@xxxxxxxxx> wrote: >> There should be some incentive not to make a thousand proposals each >> nweek. > > I don't think that having a thousand proposals each nweek has been a > problem--at least from what I've seen in the meager 2 nweeks that I've > played. If that is really a concern, I think a different mechanism or > a hard cap on the number of proposals would be better. No need to > discourage people from submitting proposals. Well, Dave got pretty mad at me when I made thirty-some proposals in nweek 3. But maybe that's not a problem now that we can correct typos without making proposals. We used to enforce a five prop/player/nweek limit; I suppose it really boils down to how many proposals the Ministers are willing to put up with. >> It seems to me that this will happen all the time. Minor corrections, >> for example, usually pass unopposed. The goal of Legislative >> Dominance was not to let you win whenever you make a few good >> proposals, but to award a win if you literally took over the >> legislative scene. >> >> Which, admittedly, has been a pretty sad scene of late. > > That makes sense. How about putting back in the text from the original > that was left out: > > "Three proposals made by the same player, during the same nweek, pass, > have no votes AGAINST, and no more than one of this player's proposals > fail during that nweek, and no proposals made by players other than > that player pass during that nweek." > > Once again to not discourage proposals. If you have think two good > proposals, it would not discourage submitting a third that would be > worthless because of the victory condition. The condition as described > above would be true Legislative Dominance Sounds good to me. >> "Irregardless"? > > Do you prefer "insensitive to case or whitespace"? I prefer "regardless". >> Also, I think we should add "Garth Brooks", for historical reasons. > > I don't know the historical reasons for this, but I agree. We had a player once who disliked Garth Brooks so much that e invented Game Objects called Brooks and came up with a way to "Garth" them, just so that "Garth Brooks" could be put on the List of Generally Abhorred Stuff (LOGAS), which could only contain actions. -- Wonko _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss