shadowfirebird on Fri, 8 Dec 2006 05:39:01 -0700 (MST)


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Re: [s-d] [s-b] Proposal: you know you want 'em


> Transactions are a way to ensure that, if you trying to do something
> and it doesn't work, you're left in the state you were in before you
> started trying to do it.  In real world terms, buying something is a
> transaction where I give you money and you give me stuff; if you
> discover after I give you money that you're out of stuff, I get my
> money back.

Hmm.  Probably just newbie me being thick but I'm struggling to find a
use for that in b-nomic.  In your example, you could simply have a
rule that said: "If the shop is out of stuff, it doesn't take the
money from the player".  I would hope that that sort of thing would be
there in the rules anyway.





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-- 
Don't tell me what the poets are doing
Don't tell me that they're talking tough
Don't tell me that they're antisocial
Somehow not antisocial enough...
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