shadowfirebird on Sat, 25 Nov 2006 04:27:18 -0700 (MST) |
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Re: [s-d] Judgement draft |
Maybe the judge should make a ruling that is only validated by a vote of all the players? Clearly with n players (as opposed to the three in your example) it's going to take too long to obtain a true consensus. But I think that your analogy is a very good one. On 11/25/06, Daniel Lepage <dpl33@xxxxxxxxxxx> wrote: > > On Nov 24, 2006, at 8:14 PM, Antonio Dolcetta wrote: > > >> Well, that makes sense. But I'm uggered if I know whether it works. > >> > >> What if the rule says "at point x in the game if y happened, give > >> Antonio 10 points." And you ask for a judgement on whether y > >> happened. And it goes in your favour. I could (perversely, > >> awkwardly) argue that since we're no longer at point x, the rules no > >> longer grant you the points. > > > > I'd say that since point x happened, I should have gotten my points, > > since the rules and the current resolved RFJs say so. If necessary I > > could issue a new RFJ to that effect and see what happens. > > I wonder if the RFJ should actually have more game-changing power, > and maybe require a consensus vote. The reason I say this is because > many RFJs stem from overlooked bits of rules, or things that we > didn't think through until somebody called attention to the fact that > we were doing them wrongly. > > A monopoly analogy would be: > I and three friends (Alfred, Barney, and Carl) are playing Monopoly. > B lands on my hotel on Boardwalk, but just at that moment a nearby > end table catches fire for no apparent reason. A flurry of activity > follows before we resume the game, and when we start up again, we > forget that B owes me all eir money. > > Two rounds later, I land on C's hotel on Ventnor Ave. I start to pay, > but suddenly realize I don't have enough money. > > Now A points out that I forgot to collect from B. This is the "RFJ" - > a player believes we failed to enforce a rule properly, and calls for > confirmation and response. > > In this case, as with most "normal" games, we decide the issue by > consensus. Most likely, we say "Ok, B gives me the money now, and we > pretend I've had it all along". But it could be more complicated: > maybe B already gave most of it to A, and maybe A would have gone > bankrupt on eir previous turn. Or maybe B's strategy would have > changed drastically had e known that e was nearly broke. > > In my experience, usually some sort of consensus is reached, that may > or may not follow the rules strictly. For example, we might say that > B will give me half of the money, which is enough to keep me from > losing to C, but won't invalidate what B's been doing; we regard the > lost half as a penalty I incurred for not collecting my own rent. Or > maybe we'd say I lost all the rent because of this; I might object, > but the three remaining players might outvote me and say I'm just > being a poor sport. Or maybe we'll do something stranger: perhaps I > get some block of "phantom money" that B then has to pay for in > installments over the next few turns, or B and I are forced to sign a > contract wherein B agrees to pay me some fraction of the rent e > collects in the next few turns, and C takes that amount on credit > until I can pay it off. > > By comparison, the B Nomic way, at least based on the past, would be > to nullify the past two rounds and replay them. Yes, this is possible > - the mailing list archives allow us to perfectly reconstruct the > game at any time - but it's irritating, and may still be unfair to > someone (for example, if partway through those turns I revealed some > clever strategy that will be defeated now that everyone knows about > it beforehand). > > Thus, I suggest that we need a method whereby a judge, or a panel of > judges, or maybe even a consensus vote of the whole game, can > "correct" the gamestate in whatever method is deemed fairest to all > parties. > > -- > Wonko > > > _______________________________________________ > spoon-discuss mailing list > spoon-discuss@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss > -- It's Like This Even the Samurai Have teddy bears And even the teddy bears Get drunk _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss