shadowfirebird on Fri, 24 Nov 2006 07:03:14 -0700 (MST) |
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Re: [s-d] Judgement draft |
Okay, the recording of RFJs are covered. But I still think that for reference purposes it would be nice to have a pointer from the rule to the RFJ that effects it. (I think b-nomic did something similar in it's previous era.) You might want to put something in that stops me continually calling for a judgement on the same matter. OTOH you might then need to add something about an appeal process... I have no problem with the Admin choosing the Judge. But you might consider choosing the judge randomly, too. On 11/24/06, Peter Cooper Jr. <pete+bnomic@xxxxxxxxxxxxx> wrote: > Antonio wrote: > > Hi all, > > I have written a draft (already wikified) for a proposal implementing > > Judgement. > > I would very much appreciate if you tell me what problems you can spot > > > > ==Judgement== > > ===Request For Judgement=== > > Whenever there is disagreement as to the interpretation of the rules any > > player may submit a Request For Judgement (also called RFJ) as a Game > > Action. > > RFJs are Game Documents that contain exactly one Statement and optionally > > some supporting Reasoning. > > RFJs automatically gain an RFJ Number upon submission. For each new RFJ, > > the RFJ number shall be equal to 001 or, if such Number is already in use, > > to the greatest existing RFJ Number incremented by one. > > A RFJ is in one of the states of Pending, Accepted, Invalid and Resolved. > > A RFJ is initally Pending. > > > > ===Selecting the Judge=== > > Upon submission of an RFJ the Administrator shall select a Judge for that > > RFJ. > > All Players that have voted in the last nweek, except the Player that > > submitted the RFJ, the Administrator, and Players that have already been > > selected as Judges for that RFJ, are eligible for selection as Judges. If > > no Player is eligible, the Administrator is automatically selected as > > Judge. > > In the past, we've allowed the submitter to designate a "defendant" for > the CFJ that also is ineligible. That way you can make a statement like > "Wonko didn't just win the game" and guarantee Wonko won't get assigned to > it. Also, if I become the defendent, I probably shouldn't be the one to > pick a Judge. (As the rules stand now, I'm just as much a player as > everyone else and can try to win the game.) > > > ===Stepping Down=== > > the Player selected as Judge may step down from office, in this case, the > > RFJ becomes Pending (if it not already) and a new Judge is selected by the > > Administrator. > > I think you mean "if it isn't already". > > > ===Accepting RFJs=== > > The selected Judge shall accept eir assigned RFJ by publicly changing it's > > state to Accepted. > > I think it may be a good idea to clarify that this is a Game Action, which > then means that it has to be public by the definition of Game Action. > > > The selected Judge may also change the RFJ's state to Invalid, if e > > considers the contained Statement to be unclear, ambiguous, or just random > > jubberish. > > > > ===Rendering Judgement=== > > Once an RFJ is Accepted, the selected Judge shall render Judgement on it > > to the best of eir knowledge of the Rules. Judgement shall conform to > > these possibilities: > > * TRUE: the statement contained in the RFJ is true. > > * FALSE: the statement contained in the RFJ is false. > > The Judge may also submit his own Reasoning, explaining how eir > > interpretation of the Rules has led to Judgement. > > Once Judgement is rendered, the state of the RFJ changes to Resolved. > > > > ===The Whole Point=== > > Resolved RFJs shall guide further interpretation of the Rules. > > > > ===Automatic Reassignement=== > > At the end of each nweek, if a RFJ has been Accepted for a whole nweek the > > RFJ becomes Pending. > > At the beginning of each nweek, if a RFJ is Pending the Administrator > > shall select a new Judge for that RFJ. > > If the RFJ is about something fundamental to the game, we may want to stop > the clock while we wait for the RFJ to be resolved. So, triggering these > off of the starts and stops of nweeks might not be the best idea... > > I definitely think this is off to a great start, though. > > -- > Peter C. > _______________________________________________ > spoon-discuss mailing list > spoon-discuss@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss > -- It's Like This Even the Samurai Have teddy bears And even the teddy bears Get drunk _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss