Daniel Lepage on Tue, 25 Oct 2005 11:19:48 -0500 (CDT)


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Re: [s-d] Re: [auto] Antonio votes



On Oct 25, 2005, at 9:10 AM, Antonio Dolcetta wrote:

IMHO
points gained from motions 214-264 would be reset
motion 267 would give points as normal
I'm not sure about 266 itself

Here's my reading of the rules:
======================================================================== ========
r2-5/0:
If two rules would cause a change to the gamestate to occur at the same time (such as "at the end of each nweek"), then the rule that takes precedence over the other has its change happen before the other. ======================================================================== ========
r2-2/0:
If the two rules are in different Sections of the same Rulebook, the one with the lower Section number shall take precedence. ======================================================================== ========
r3-3/19:
At the end of the Voting Period of each nweek, every Open Proposal becomes Historical. ======================================================================== ========
r2-6/2:
When a Motion changes from Open to Historical, it is said to have Resolved.
[[stuff about votes]]
When a Motion Passes, the changes to the game state listed within it are made. If more than one Motion Passes at the same time, the changes are made sequentially in ascending serial number order. ======================================================================== ========
r3-4/8:
When a Proposal changes from Open to Historical, each player whose Final Vote on it was not ABSTAIN gains 1A.

When a Proposal Passes, the proposal's owner gains Amplitude equal to the sum of all Final Votes on the proposal that were positive. ======================================================================== ========

So, at the end of the Voting Period, every Open prop becomes Historical (3-3) and thus resolves (2-6). Now the changes are implemented in ascending serial number order (2-6), and at exactly the same time everyone gets Amplitude (3-4).

Since r2-6 takes precedence over r3-4 (by r2-2), the effects of r2-6 all happen before the effects of r3-4 (by r2-5).

Hence, each prop has its gamestate changing effects in order, meaning that p214 gives Amplitude, and then p266 removes them all; after this has all happened, we all simultaneously gain all the Amplitude from voting under r3-4 (and all form bonuses from r3-9), so these bonuses are unaffected by p266.

Thus, IMHO, we should begin next nweek each having exactly as much Amplitude as r3-4 and r3-9 say we should get.

--
Wonko

"You should never bet against anything in science at odds of more than about 10^12 to 1."
  -- Ernest Rutherford

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