Daniel Peter Lepage on Wed, 13 Jul 2005 14:08:06 -0500 (CDT) |
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[s-d] Re: [s-b] [auto] DQT submits p158 |
> DQT has submitted a new proposal, p158. > > --------------------------------- > Proposal 158/0: Golems V2.0 > A Standard Proposal by DQT > Last modified on nweek 93, nday 10 > > Creat a new type of Talisman: > {{ > Name: Golem > > Description: A giant monster made of rock. > > Price: You, Your soul > > Effect: Instead of being destroyed, the Player used to forge this Talisman > is transformed into this Talisman. This Talisman's name is then changed to > the name of the Player who was transformed. > > Golems are Voting Entities. > > Golems may cast votes. > > Golems may sumbit Proposals. > }} > [[This way, anyone can be a Golem.]] Oh! I get it. I mistook your original proposal as a creative way of forfeiting: I thought you were trying to leave the game, but also to leave an interesting residue behind. But you're actually just trying to put yourself in a fundamentally different state from playerhood, while remaining in the game? In that case, I have a few different questions. First of all, why would anyone want to become a Golem? As far as I can tell, the advantage is that there's no limit on how many props a Golem may submit; the disadvantages include that you get no bonuses from your props, you have no stats, and you can't play any of the other subgames. Why would this ever be worth doing? -- Wonko _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss