eugman on Wed, 18 May 2005 19:24:31 -0500 (CDT) |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
Re: [s-d] Proto-prop |
My question to you is do we want to be making a clone of Mtg or do we want to make something more original? Just askin... > So I was thinking about the card game we now have and some ways to improve > it a little - mostly I'm trying to make the cards less wieldy by defining > certain types of cards and more basic actions that can be referred to on the > cards. Anyway, here's what I have so far, as well as all of the current > cards modified to do basically the same things they do now, but phrased > differently. The idea is that the First Edition cards are still usable, but > not as good as Beta. > > I'm not proposing this now because there are other props to modify Cards on > the table and I don't want to get strange interactions. Better to wait until > voting starts and see what needs tweaking then. Also I want to make sure > people like my ideas here. So, here it is. > > == Proto-Prop: CCG edit == > > {{ > Change the first sentence of Rule 1-3 of the Collectable Cards Rulebook to > read: > {{ > Players may be Card Players. Players are initially not Card Players. > }} > > Amend Rule 2-1 of the Collectable Cards Rulebook to read: > {{ > Cards have the following properties: > > Rarity - Rarity is a positive integer between 1 and 5, inclusive. > > Type/Subtype - Cards have a type, which is either Action or Thing. Cards may > also have one of the following subtypes, which may be > > used in place of their type: > > Action subtypes: > * Cantrip - Instants can be used at any time. > * Spell - Spells can only be used during their owner's turn. > > Thing subtypes: > * Creature - Creatures may perform one action per round. Actions include > attacking, blocking, and any action defined by the > > creature's card. Attacks can only be made during the main phase of the > creature's controller. If an attacking creature is not > > blocked, it is destroyed and the defending player loses one Power Gem. If an > attacking creature is blocked, both attacker and blocker > > are destroyed. > * Wall - Walls are similar to creatures except that they cannot block. > * Artifact - The actions performed by artifacts are defined by the artifact. > Artifacts may not attack or block. > * Battery - Batteries are any Thing that generates AP. Batteries may not > attack or block. > * Enchantment - Enchantments are played on other Things and affect those > Things. > > Action Points - Actions Points may also be called AP. AP is a positive > integer. > > Set - A card may belong to a certain set of cards. > > Text - The text of a card is a game document outlining any effects the card > has. Cards may not affect the gamestate outside of > > Playing the Game of Cards. > }} > > Add the following items to Rule 7-3 of the Collectable Cards Rulebook: > {{ > Destroy - If the effects of one card include destroying another, all > "destroyed" cards are moved into the discard pile of the player > > who owns them. > > Sacrifice - Things may be sacrificed as part of the cost or activation cost > of another card. When a Thing is sacrificed, it is > > destroyed. > > Controller - The controller of a card is the player who has the ability to > use that card. > > Owner - The owner of a card is the player whose deck contains the card. When > a Thing is destroyed, it goes to its owner's discard > > pile. > }} > > Remove the text "If e owns more than five Power Gems at any time, Eir Power > Gems are destroyed until e has five Power Gems." from > > rule 7-6 of the Collectable Cards Rulebook. > > Create a new Set of Cards named "Beta Edition" with the following cards in > it: > {{ > {{ > = Battery of Fire = > > Rarity - 1 > > Type - Battery > > Action Points - 1 > > Set - Beta Edition > > Text - Destroy this card: You may use one more AP than usual this turn. > }} > > {{ > = Battery of Ice = > > Rarity - 1 > > Type - Battery > > Action Points - 1 > > Set - Beta Edition > > Text - Destroy this card: You may use one more AP than usual this turn. > }} > > {{ > = Frying Pan = > > Rarity - 1 > > Type - Artifact > > Action Points - 4 > > Set - Beta Edition > > Text - At the beginning of your turn, roll a six-sided die. If the result is > six, destroy a Power Gem. > }} > > {{ > = Grunt = > > Rarity - 1 > > Type - Creature > > Action Points - 3 > > Set - Beta Edition > > Text - When Grunt attacks, roll a two-sided die. On a 1, sacrifice Grunt. > }} > > {{ > = Time Flux = > > Rarity - 1 > > Type - Spell > > Action Points - 2 > > Set - Beta Edition > > Text - Return a card from your discard pile to your hand. > }} > > {{ > = Adapt = > > Rarity - 2 > > Type - Cantrip > > AP - 3 > > Set - Beta Edition > > Text - You may do one of the following: Draw a card, force a player to > discard a card, or destroy a Thing. > }} > > {{ > = Blank Tile = > > Rarity - 2 > > Type - Cantrip > > Action Points - 3 > > Set - Beta Edition > > Text - Target player draws a card. > }} > > {{ > = Fireball = > > Rarity - 2 > > Type - Spell > > Action Points - 2 > > Set - Beta Edition > > Text - Sacrifice one Battery of Fire when you play this card. Destroy one > Power Gem. > }} > > {{ > = Maelstrom = > > Rarity - 2 > > Type - Enchantment > > Action Points - 3 > > Set - Beta Edition > > Text - Target Thing is unable to perform any actions. > }} > > {{ > = Giant Anime Robot = > > Rarity - 3 > > Type - Creature > > Action Points - 4 > > Set - Beta Edition > > Text - All players' maximum hand size is decreased by one. 4 AP, sacrifice a > Thing: Destroy an opponent's Power Gem. Destroy this > > card if it has destroyed more than one Power Gem. > }} > > {{ > = Ice Wall = > > Rarity - 3 > > Type - Wall > > Action Points - 3 > > Set - Beta Edition > > Text - Sacrifice one Battery of Ice when you play this card. Sacrifice: > Prevent the destruction of one Power Gem. > }} > > {{ > = Reign of Ice = > > Rarity - 3 > > Type - Artifact > > Action Points - 5 > > Set - Beta Edition > > Text - Sacrifice one Battery of Ice when you play this card. Cards costing > more than 4 AP to play cannot be played. > }} > > {{ > = Mind Control = > > Rarity - 4 > > Type - Spell > > Action Points - 4 > > Set - Beta Edition > > Text - Gain control of target Thing. > }} > > {{ > = Raelus the Unforgiven = > > Rarity - 4 > > Type - Hero > > Action Points - 5 > > Set - Beta Edition > > Text - You may use one less AP each turn. Use 3 AP: Opponent discards one > card of eir choice. > }} > > {{ > = Reign of Fire = > > Rarity - 4 > > Type - Artifact > > Action Points - 5 > > Set - Beta Edition > > Text - Sacrifice one Battery of Fire when you play this card. Cards costing > less than 3 AP to play cannot be played. > }} > > {{ > = DimShip = > > Rarity - 5 > > Type - Artifact > > Action Points - 7 > > Set - Beta Edition > > Text - Your maximum hand size is increased by one. 5 AP: The space-time > continuum is nearly ripped apart. Destroy all Things in play. > }} > > {{ > = Orb of Life Giving = > > Rarity - 5 > > Type - Spell > > Action Points - 7 > > Set - Beta Edition > > Text - Gain one Power Gem. > }} > }} > }} > > [[BvS]] > _______________________________________________ > spoon-discuss mailing list > spoon-discuss@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss