| eugman on Wed, 18 May 2005 19:24:31 -0500 (CDT) |
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| Re: [s-d] Proto-prop |
My question to you is do we want to be making a clone of Mtg or do we want to make something more original? Just askin...
> So I was thinking about the card game we now have and some ways to improve
> it a little - mostly I'm trying to make the cards less wieldy by defining
> certain types of cards and more basic actions that can be referred to on the
> cards. Anyway, here's what I have so far, as well as all of the current
> cards modified to do basically the same things they do now, but phrased
> differently. The idea is that the First Edition cards are still usable, but
> not as good as Beta.
>
> I'm not proposing this now because there are other props to modify Cards on
> the table and I don't want to get strange interactions. Better to wait until
> voting starts and see what needs tweaking then. Also I want to make sure
> people like my ideas here. So, here it is.
>
> == Proto-Prop: CCG edit ==
>
> {{
> Change the first sentence of Rule 1-3 of the Collectable Cards Rulebook to
> read:
> {{
> Players may be Card Players. Players are initially not Card Players.
> }}
>
> Amend Rule 2-1 of the Collectable Cards Rulebook to read:
> {{
> Cards have the following properties:
>
> Rarity - Rarity is a positive integer between 1 and 5, inclusive.
>
> Type/Subtype - Cards have a type, which is either Action or Thing. Cards may
> also have one of the following subtypes, which may be
>
> used in place of their type:
>
> Action subtypes:
> * Cantrip - Instants can be used at any time.
> * Spell - Spells can only be used during their owner's turn.
>
> Thing subtypes:
> * Creature - Creatures may perform one action per round. Actions include
> attacking, blocking, and any action defined by the
>
> creature's card. Attacks can only be made during the main phase of the
> creature's controller. If an attacking creature is not
>
> blocked, it is destroyed and the defending player loses one Power Gem. If an
> attacking creature is blocked, both attacker and blocker
>
> are destroyed.
> * Wall - Walls are similar to creatures except that they cannot block.
> * Artifact - The actions performed by artifacts are defined by the artifact.
> Artifacts may not attack or block.
> * Battery - Batteries are any Thing that generates AP. Batteries may not
> attack or block.
> * Enchantment - Enchantments are played on other Things and affect those
> Things.
>
> Action Points - Actions Points may also be called AP. AP is a positive
> integer.
>
> Set - A card may belong to a certain set of cards.
>
> Text - The text of a card is a game document outlining any effects the card
> has. Cards may not affect the gamestate outside of
>
> Playing the Game of Cards.
> }}
>
> Add the following items to Rule 7-3 of the Collectable Cards Rulebook:
> {{
> Destroy - If the effects of one card include destroying another, all
> "destroyed" cards are moved into the discard pile of the player
>
> who owns them.
>
> Sacrifice - Things may be sacrificed as part of the cost or activation cost
> of another card. When a Thing is sacrificed, it is
>
> destroyed.
>
> Controller - The controller of a card is the player who has the ability to
> use that card.
>
> Owner - The owner of a card is the player whose deck contains the card. When
> a Thing is destroyed, it goes to its owner's discard
>
> pile.
> }}
>
> Remove the text "If e owns more than five Power Gems at any time, Eir Power
> Gems are destroyed until e has five Power Gems." from
>
> rule 7-6 of the Collectable Cards Rulebook.
>
> Create a new Set of Cards named "Beta Edition" with the following cards in
> it:
> {{
> {{
> = Battery of Fire =
>
> Rarity - 1
>
> Type - Battery
>
> Action Points - 1
>
> Set - Beta Edition
>
> Text - Destroy this card: You may use one more AP than usual this turn.
> }}
>
> {{
> = Battery of Ice =
>
> Rarity - 1
>
> Type - Battery
>
> Action Points - 1
>
> Set - Beta Edition
>
> Text - Destroy this card: You may use one more AP than usual this turn.
> }}
>
> {{
> = Frying Pan =
>
> Rarity - 1
>
> Type - Artifact
>
> Action Points - 4
>
> Set - Beta Edition
>
> Text - At the beginning of your turn, roll a six-sided die. If the result is
> six, destroy a Power Gem.
> }}
>
> {{
> = Grunt =
>
> Rarity - 1
>
> Type - Creature
>
> Action Points - 3
>
> Set - Beta Edition
>
> Text - When Grunt attacks, roll a two-sided die. On a 1, sacrifice Grunt.
> }}
>
> {{
> = Time Flux =
>
> Rarity - 1
>
> Type - Spell
>
> Action Points - 2
>
> Set - Beta Edition
>
> Text - Return a card from your discard pile to your hand.
> }}
>
> {{
> = Adapt =
>
> Rarity - 2
>
> Type - Cantrip
>
> AP - 3
>
> Set - Beta Edition
>
> Text - You may do one of the following: Draw a card, force a player to
> discard a card, or destroy a Thing.
> }}
>
> {{
> = Blank Tile =
>
> Rarity - 2
>
> Type - Cantrip
>
> Action Points - 3
>
> Set - Beta Edition
>
> Text - Target player draws a card.
> }}
>
> {{
> = Fireball =
>
> Rarity - 2
>
> Type - Spell
>
> Action Points - 2
>
> Set - Beta Edition
>
> Text - Sacrifice one Battery of Fire when you play this card. Destroy one
> Power Gem.
> }}
>
> {{
> = Maelstrom =
>
> Rarity - 2
>
> Type - Enchantment
>
> Action Points - 3
>
> Set - Beta Edition
>
> Text - Target Thing is unable to perform any actions.
> }}
>
> {{
> = Giant Anime Robot =
>
> Rarity - 3
>
> Type - Creature
>
> Action Points - 4
>
> Set - Beta Edition
>
> Text - All players' maximum hand size is decreased by one. 4 AP, sacrifice a
> Thing: Destroy an opponent's Power Gem. Destroy this
>
> card if it has destroyed more than one Power Gem.
> }}
>
> {{
> = Ice Wall =
>
> Rarity - 3
>
> Type - Wall
>
> Action Points - 3
>
> Set - Beta Edition
>
> Text - Sacrifice one Battery of Ice when you play this card. Sacrifice:
> Prevent the destruction of one Power Gem.
> }}
>
> {{
> = Reign of Ice =
>
> Rarity - 3
>
> Type - Artifact
>
> Action Points - 5
>
> Set - Beta Edition
>
> Text - Sacrifice one Battery of Ice when you play this card. Cards costing
> more than 4 AP to play cannot be played.
> }}
>
> {{
> = Mind Control =
>
> Rarity - 4
>
> Type - Spell
>
> Action Points - 4
>
> Set - Beta Edition
>
> Text - Gain control of target Thing.
> }}
>
> {{
> = Raelus the Unforgiven =
>
> Rarity - 4
>
> Type - Hero
>
> Action Points - 5
>
> Set - Beta Edition
>
> Text - You may use one less AP each turn. Use 3 AP: Opponent discards one
> card of eir choice.
> }}
>
> {{
> = Reign of Fire =
>
> Rarity - 4
>
> Type - Artifact
>
> Action Points - 5
>
> Set - Beta Edition
>
> Text - Sacrifice one Battery of Fire when you play this card. Cards costing
> less than 3 AP to play cannot be played.
> }}
>
> {{
> = DimShip =
>
> Rarity - 5
>
> Type - Artifact
>
> Action Points - 7
>
> Set - Beta Edition
>
> Text - Your maximum hand size is increased by one. 5 AP: The space-time
> continuum is nearly ripped apart. Destroy all Things in play.
> }}
>
> {{
> = Orb of Life Giving =
>
> Rarity - 5
>
> Type - Spell
>
> Action Points - 7
>
> Set - Beta Edition
>
> Text - Gain one Power Gem.
> }}
> }}
> }}
>
> [[BvS]]
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