Jake Eakle on Wed, 16 Feb 2005 15:51:19 -0600 (CST)


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Re: [s-d] Re: [s-b] actiony goodness


oh wait. No. That's not true. Sorry. In that case, the board now looks like
this: 
       A   B   C   D   E   F   G   H   I   J   K
     +---+---+---+---+---+---+---+---+---+---+---+
     | * | * | pc|ph | pc|   | # |   |   |   | t?|
   0 |   |   |   |   |   |   |   |   |   |   |   |
     +---+---+---+---+---+---+---+---+---+---+---+
     |   |   |   |   |   |   |   |   |   |   |   |
   1 |   |   |   |   |   |   |   |   |   |   |   |
     +---+---+---+---+---+---+---+---+---+---+---+
     |   | rX|   |   |   | ^ |   |   |   |   | v |
   2 |   |   |   |   |   |   |   |   |   |   |   |
     +---+---+---+---+---+---+---+---+---+---+---+
     |   |   |   |   |   |   | > |   | pX|   |   |
   3 |   |   |   |   |   |   |   |   |   |   |   |
     +---+---+---+---+---+---+---+---+---+---+---+
     |   | < |   |   |   |   |   |   |   |   |   |
   4 |   |   |   |   |   |   |   |   |   |   |   |
     +---+---+---+---+---+---+---+---+---+---+---+
     |   |   |   |   |   |   |   | # |   |   |   |
   5 |   |   |   |   |   |   |   |   |   |   |   |
     +---+---+---+---+---+---+---+---+---+---+---+
     |   |   |   | > |   |   |   |   |   |   | Wc|
   6 |   |   |   |   |   |   |   |   |   |   |   |
     +---+---+---+---+---+---+---+---+---+---+---+
     |   |   |   |   |   |   |   |   |   |   | * |
   7 |   |   |   |   |   |   |   |   |   |   |   |
     +---+---+---+---+---+---+---+---+---+---+---+
     |   |   |   | # |   |   | * |   |   |   |   |
   8 |   |   |   |   |   |   |   |   |   |   |   |
     +---+---+---+---+---+---+---+---+---+---+---+
     | PO| > |   | < | # |   |   |   |   |   |   |
   9 |   |   |   |   |   |   |   |   |   |   |   |
     +---+---+---+---+---+---+---+---+---+---+---+


On 2/16/05 1:46 PM, "Jake Eakle" <jseakle@xxxxxxxxxxxxxxxxx> wrote:

> 
> 
> 
> On 2/15/05 8:19 PM, "Daniel Lepage" <dpl33@xxxxxxxxxxx> wrote:
> 
>> 
>> On Feb 15, 2005, at 9.50 PM, Jake Eakle wrote:
>> 
>>> Baord Game:
>>> I create a Black Hole at I3. It is destroyed by my Black Hole at I4.
>>> The
>>> Board is unchanged.
>> 
>> Actually, no it isn't. When you played your Black Hole, it tried to
>> destroy the Interdictor (by P-Spec 7). But the Interdictor is within
>> two squares of itself, so by P-Spec 13 the Black Hole gets destroyed
>> instead. Hence while you can create a Black at I3, it won't be
>> destroyed by your hole at I4, because you have no hole at I4.
>> 
> No, because my black hole never tried to destroy the interdictor, as it is
> not adjacent to it. P-Spec 7 says any piece adjacent to a black hole is
> destroyed, and r-1900 says:
> 
> Two rows are adjacent if their numbers differ by at most 1. Two columns are
> adjacent if their letters are the same or are one after the other in the
> alphabet. Two squares are adjacent if their rows and columns are both
> adjacent.
> 
> So it does work. 
> 
>>> Cards:
>>> I play my Card of Doom targeting my Greater Booty, Iain's Blue,
>>> Araltaln's
>>> Yellow, and SkArcher's Violet.
>> 
>> Glotmorf DOOM!s my two Russian Roulettes and my Handyman, as well as
>> eir Poik.
>> 
>> Peter plays a card of DOOM!, but fails to choose three cards in
>> player's hands to be destroyed (there is no TRR in my hand). So the
>> Card of DOOM! eats eir hand instead (two Cards of DOOM! and a Greater
>> Booty). There are only three cards to eat there, so the DOOM! selects
>> two other cards at random, specifically SkArcher's RPS and bd's YSHMF.
>> 
>> Personman DOOM!s eir Greater Booty, Iain's Blue, Araltaln's Yellow, and
>> SkArcher's Violet.
>> 
>> 
>> Glotmorf and Personman each gain 15 points.
> 
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