Jake Eakle on Wed, 16 Feb 2005 15:51:19 -0600 (CST) |
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Re: [s-d] Re: [s-b] actiony goodness |
oh wait. No. That's not true. Sorry. In that case, the board now looks like this: A B C D E F G H I J K +---+---+---+---+---+---+---+---+---+---+---+ | * | * | pc|ph | pc| | # | | | | t?| 0 | | | | | | | | | | | | +---+---+---+---+---+---+---+---+---+---+---+ | | | | | | | | | | | | 1 | | | | | | | | | | | | +---+---+---+---+---+---+---+---+---+---+---+ | | rX| | | | ^ | | | | | v | 2 | | | | | | | | | | | | +---+---+---+---+---+---+---+---+---+---+---+ | | | | | | | > | | pX| | | 3 | | | | | | | | | | | | +---+---+---+---+---+---+---+---+---+---+---+ | | < | | | | | | | | | | 4 | | | | | | | | | | | | +---+---+---+---+---+---+---+---+---+---+---+ | | | | | | | | # | | | | 5 | | | | | | | | | | | | +---+---+---+---+---+---+---+---+---+---+---+ | | | | > | | | | | | | Wc| 6 | | | | | | | | | | | | +---+---+---+---+---+---+---+---+---+---+---+ | | | | | | | | | | | * | 7 | | | | | | | | | | | | +---+---+---+---+---+---+---+---+---+---+---+ | | | | # | | | * | | | | | 8 | | | | | | | | | | | | +---+---+---+---+---+---+---+---+---+---+---+ | PO| > | | < | # | | | | | | | 9 | | | | | | | | | | | | +---+---+---+---+---+---+---+---+---+---+---+ On 2/16/05 1:46 PM, "Jake Eakle" <jseakle@xxxxxxxxxxxxxxxxx> wrote: > > > > On 2/15/05 8:19 PM, "Daniel Lepage" <dpl33@xxxxxxxxxxx> wrote: > >> >> On Feb 15, 2005, at 9.50 PM, Jake Eakle wrote: >> >>> Baord Game: >>> I create a Black Hole at I3. It is destroyed by my Black Hole at I4. >>> The >>> Board is unchanged. >> >> Actually, no it isn't. When you played your Black Hole, it tried to >> destroy the Interdictor (by P-Spec 7). But the Interdictor is within >> two squares of itself, so by P-Spec 13 the Black Hole gets destroyed >> instead. Hence while you can create a Black at I3, it won't be >> destroyed by your hole at I4, because you have no hole at I4. >> > No, because my black hole never tried to destroy the interdictor, as it is > not adjacent to it. P-Spec 7 says any piece adjacent to a black hole is > destroyed, and r-1900 says: > > Two rows are adjacent if their numbers differ by at most 1. Two columns are > adjacent if their letters are the same or are one after the other in the > alphabet. Two squares are adjacent if their rows and columns are both > adjacent. > > So it does work. > >>> Cards: >>> I play my Card of Doom targeting my Greater Booty, Iain's Blue, >>> Araltaln's >>> Yellow, and SkArcher's Violet. >> >> Glotmorf DOOM!s my two Russian Roulettes and my Handyman, as well as >> eir Poik. >> >> Peter plays a card of DOOM!, but fails to choose three cards in >> player's hands to be destroyed (there is no TRR in my hand). So the >> Card of DOOM! eats eir hand instead (two Cards of DOOM! and a Greater >> Booty). There are only three cards to eat there, so the DOOM! selects >> two other cards at random, specifically SkArcher's RPS and bd's YSHMF. >> >> Personman DOOM!s eir Greater Booty, Iain's Blue, Araltaln's Yellow, and >> SkArcher's Violet. >> >> >> Glotmorf and Personman each gain 15 points. > > _______________________________________________ > spoon-discuss mailing list > spoon-discuss@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss