Jeremy Cook on Mon, 1 Nov 2004 18:30:02 -0600 (CST) |
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[s-d] Re: [s-b] Ultima Loophole! |
On Mon, Nov 01, 2004 at 04:16:11PM -0800, Dan Schmidt wrote: > Looks like I'll have to use the Big Gaping Loophole > after all > > I create a new nomic called "Loophole" with one rule > "Rodney can do anything he likes".Then in Loophole I > create The Kamikaze Gamestate Changer.Rule 10/4 > doesn't say anything about External Forces obeying the > rules. The KGC changes 393/0 to say > {{ Game Object and Societies > cannot change the gamestate > This rule defers to all other rules }}! The KGC erases > Zarpint's Scam from Time! The KGC changes 10/4 to say > {{ > All game entities must abide by all the Rules in > effect, in the form in which they are in effect.Any > entity that attempt to effect the gamestate becomes a > game entity No Proposal may attempt to temporarily > circumvent the Rules. No Game Action may circumvent or > repress the Rules at any time. No Proposal may modify > this Rule unless said Proposal receives a 2/3 or > greater plurality of affirmative votes.}}! > Roduni,Yendoru no Taikyoku Sho Jushi. This is reminiscent of your Reality society, Wonko. The KGC is not a Game Object, and so it can't do anything in B Nomic, although it can in Loophole. Zarpint _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss