David E. Smith on 3 Nov 2003 05:41:04 -0000 |
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[spoon-discuss] Re: [Spoon-business] NWEEK 52 BALLOT |
On Sun, 2 Nov 2003, Iain Scott wrote: > >(And a recog: Clock updated to reflect end of checkpoint, > > Would it not be easier to code the clock-on-the-website to automatically > stop at the end of a checkpoint, and all you need to do is restart it when > you do your recogniser? Of course, that might create problems when there is > a checkpint without anything to recognise... It'd require me to rewrite a lot of stuff. (Or, rather, to write that semi-intelligent system, and some means of manually adjusting the Clock when necessary, all of which would in turn likely require some server-based means of keeping track of the Clock, et cetera...) As it is, right now, all the Clock-related stuff is in one file, and I only have to change one thing in that one file to adjust the Clock. Specifically, the one line at the top that says how many days the Clock has been "off," total, since the start of the game. (Right now, that line says '189'. Interesting piece of trivia, that. This game has been running for nearly two years now, but we've spent over six months of that in official downtime -- Writs of Delay, Road Trips, States of Emergency, et cetera.) The only real external dependency the Clock has right now is the assumption that Joel's computer has a more-or-less accurate date and time. And if I really needed to, I could probably get rid of that by finding someone that's written a NTP module for PHP, but that seems like still more work, and definitely more work than it's worth. ...dave -- David E. Smith dave@[technopagan.org|bureau42.com|whatisay.com|mvn.net] The question isn't who is going to let me; it's who is going to stop me? _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss