Daniel Lepage on 28 Sep 2003 04:29:39 -0000


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[spoon-discuss] Eleusis


I came across an interesting Nomic variant based on the card game Eleusis. The general gist of the game was that one player, the GOD, created a secret rule governing what sorts of proposals are allowable. During each player's turn, e makes a proposal; if it is consistent with the secret rule, it is adopted; otherwise it fails. The objective is to be the player who figures out what the secret rule is; at the end of the round, points are given out based on a variety of factors, including who made the most correct proposals, who finally ran out of points, etc.

The original game collapsed because it became too difficult to get proposals passed; the records are in Joel's deadgames archive at http://www.nomic.net/deadgames/eleusis/eleusis.html

Would anybody be interested in a subgame run along a similar theme?

--
Wonko

"This gubblick contains many nonsklarkish English flutzpahs, but the overall pluggandisp can be glorked [sic] from context" (David Moser, quoted by Douglas Hofstadter in his "Metamagical Themas" column in the January 1981 "Scientific American")

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