Baron von Skippy on 21 Sep 2003 18:46:49 -0000 |
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Re: [spoon-discuss] Dodgerule |
>I've been toying with a subgame idea, and want to know what the general >populace thinks. The game is tentatively titled Legislative Gunfight, >and the general premise is that the players are on a small map, say >5x5, on which they move around and create new rules. New rules, once >created, can be thrown at other players, sort of like insta-rules. >There'd be some way to dodge thrown rules (haven't really worked that >bit out yet); but if you don't dodge it and it hits you, it then >applies to you for the rest of the round. > To win, you have to be the only player left who's able to create new >rules. > >Rules could be created like, "this player may only make rules in Haiku >form", or "this player may not move towards the left of the board while >Dodging a rule". > >Some set of restrictions would have to be imposed on the contents of >the rules - obviously "This player can't do anything" would be too >powerful. > >The problem is, I can't come up with any reasonable way of ruling out >the really powerful ones while encouraging really good ones. > >Anyone have any suggestions? > -"No rule may prevent another player from creating rules" would be a good one, or you could designate certain actions (rule-making, throwing, dodging) "immutable," and say "no rule can prevent a player from performing an immutable action." So I could, for example, impose a three-word limit on your rules, or cut your range to one square, but since I'm not stopping you, it's okay.- [[BvS]] _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss