Daniel Lepage on 10 Sep 2003 16:38:45 -0000


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Re: [spoon-discuss] Tunnelers discussion



On Wednesday, September 10, 2003, at 01:08 AM, Baron von Skippy wrote:

<snip>
II. Siamese Tiger Traps

-Two comments. One, the thing with the cards is overly complex and silly. Just have there be a standard effect. Two, I don't know how big moles are where /you/ come from, but I think one of them could easily walk over a tiger trap without getting hurt, although it might get a little surprised if the trap was tripped while it walked over it - wouldn't you be if a couple of giant steel jaws snapped shut several feet over your head?-

You're thinking of a bear trap. A tiger trap is really just a pit, often with unpleasant things at the bottom, such as sharp rocks, wooden stakes, or cards with Xs on them; as such, it's not hard to imagine a mole creating one.

The thing with the cards is not really any more complex or silly than the attacking mechanism; in fact, it's really the same thing, with a few modifications to allow for more damage with increased chance of avoiding the trap.

Maybe it should be a deadfall trap (where the passage of a creature results in a large weight falling); this would lend credibility to the idea that putting more in it makes it hurt more.

A pit trap could then be something boring, like "When a mole steps on a pit trap, it loses a hit point".

--
Wonko

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