Glotmorf on 5 May 2003 04:12:01 -0000 |
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Re: [spoon-discuss] Re: [Spoon-business] Veni, Vidi, Vacancy |
On 5/5/03 at 12:05 AM Daniel Lepage wrote: >On Sunday, May 4, 2003, at 11:35 PM, Glotmorf wrote: > >> On 5/4/03 at 11:25 PM Daniel Lepage wrote: >> >>> Ah, but what you do not realize is that penguins are irrelevant to the >>> issue at hand. I submit to the players that the Baron is not, and has >>> never been, a penguin. E is, however, a Toad. >>> >>> I cite r1183: On any roll from 83 to 90, a random player becomes a >>> Penguin, the effects of which are identical to becoming a Toad. >>> >>> What are the effects of becoming a Toad? The object is now a Toad. >>> What are the effects of becoming a Penguin? They're identical to the >>> effects of becoming a Toad; thus, an object that has become a Penguin >>> is now a Toad. >>> >>> Thus, when the Baron became a Penguin, e in fact ended up as a Toad; >>> and as nothing has change about said toadliness, e is still such now, >>> Q.E.D. >> >> Sorry, dude. Dad the Lawyer and I got into this a couple times. >> >> Suppose two elements under the law happen to have apparently identical >> properties, such that they are treated the same way under similar >> circumstances. Does that mean the elements are interchangable? > >If one of the elements is defined to be identical to the other, then >the two can be used interchangeably - a change to one element is, de >facto, a change to the other. > >> No, because they are defined separately. Therefore, even if the rules >> don't distinguish the effects of one from another *at this time*, the >> fact that the rules *could* distinguish them means they are by >> necessity two separate items. >> >> The cheesier example is from programming. Creating ints a and b, and >> then having a = b, does not mean a has become b; changing a doesn't >> change b. > >But creating a and b, and then declaring b to be a reference to the >same object as a, does mean that the two are the same - changing a will >change b. (Any python programmer has experienced this at some point) > >> Besides, by your claim that being a toad is an effect of becoming a >> toad, it would make the rule paradoxical. If being a toad is an >> effect of becoming a toad, then having become a toad as a result of >> sleeping with a siren is also an effect of becoming a toad; however, a >> penguin did not become a penguin or a toad as a result of sleeping >> with a siren, so that effect at least doesn't carry over. > >The only effect that directly follows from the event "$OBJECT becomes a >Toad" is that $OBJECT is now a Toad. "$OBJECT becomes a Toad" does not >in any way, shape, or form imply that $OBJECT had intimate connections >with a Siren. Indeed, it is possible to become a toad in a number of >ways - unlucky Dark Hand rolls, Caffeine burnout, etc. > >> So either the penguin rule combined with the toad rule is paradoxical, >> or the fact that a penguin is defined in a separate rule regulates a >> penguin's existence as a penguin and not a toad. > >"Penguin" is never defined. There is no such thing as a Penguin. There >is "the act of becoming a Penguin", which is defined to be the same as >"the act of becoming a Toad"; "the act of becoming a Toad" causes the >object taking the action to end up as a toad. You lost the word "effects" in there, as in "the effects of becoming a toad". Identical "effects" don't mean identical objects, or even identical classes of objects. The effect of a hedgehog curling up into a ball is identical to the effect of the growth of a horse chestnut: you get this round prickly thing. But a hedgehog and a horse chestnut aren't interchangable (except possibly in the context of throwing either one at someone). Glotmorf ----- The Ivory Mini-Tower: a cyber-anthropologist's blog http://ix.1sound.com/ivoryminitower _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss