bd on 10 Mar 2003 23:42:01 -0000


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[spoon-discuss] Re: [Spoon-business] Donuts


On Monday 10 March 2003 06:06 pm, bd wrote:
> I propose:
> {{
> __mmm, donuts__

Replace sections C, D, E, and F in the aforementioned prop with:

{{
C. Movement
At the end of each nweek, all Cops who are Active move eir Airspeeders as
many times as they can, moving each time in the legal direction which would
bring em closer to a donut that they can see, or, failing that, the Wanted
player who is nearest to em and that can be seen by any Cop. [[If any of
them can see you, they all chase you]] If multiple donuts or wanted players 
can be seen by a Cop, and they are all equidistant from a Cop who needs to 
move, the moving Cop will choose one at random to move towards.

D. Into the slammer with you
If a Cop occupies a square that is also occupied by a Wanted player, that
player is Apprehended, loses the attribute Wanted, and is put in a random
empty Jail Cell, if one exists. When this happens, the Cop which did this
goes into Hiding and takes and eats the donuts held by said player.

E. Donuts
There exist passable carryable SOs called donuts. A donut may be created by
any player by stating so in a public forum, provided they have 15 Pints.
When this happens a donut is created in eir inventory and 15 points are
transferred to the Gremlin fund.

If a Cop sees a player with a donut, that player immediately becomes
Wanted. When said player no longer holds a donut, or is no longet visible,
e reverts to the stated of Wantedness e had before being seen with the donut.

A player or a Cop may eat a donut. Thi donut must be in eir possession.
this destroys the donut.

F. Are we done yet?
There exist passable carrayable MOs called Get out of jail free cards. A
player holding one in a jail cell may Use it. This destroys the card and
transports the player to the nearest Service Mall.

}}

Then Rectify the typos mentioned by Wonko, please.

-- 
bd
For perfect happiness, remember two things:
	(1) Be content with what you've got.
	(2) Be sure you've got plenty.
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