bd on 5 Mar 2003 14:47:00 -0000 |
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Re: [spoon-discuss] Re: Do Not Push |
On Tuesday 04 March 2003 09:49 pm, Adam Hill wrote: > --- bd <bdonlan@xxxxxxxxxxxxxxxxxxxxxx> wrote: > > I propose: > > {{ > > __I wonder what this button does...?__ > > I append the following to rule 705: > > {{ > > B.10. Do Not Push. > > There exist Bonus Boxes of type Shiny Red Button. If > > at any time there exists > > more than one Shiny Red Button, all but one is > > destroyed. If at any time > > there does not exist a Shiny Red Button, one is > > created at a random location > > not containing any players, radar towers, or > > impassable objects, if possible. > > > > When a player finds a Shiny Red Button, the Entropy > > of all Players is set to > > 10^(10^100). > > }} > > }} > > A friendly, entirely semantic suggestion: specify that the Entropy is set > when a player both finds the Shiny Red Button *and* Pushes It in a public > forum. (Then again, perhaps my recent bias toward the public forum would > hurt the validity of this suggestion.) ;) What would do if you found a shify, red 'Do Not Push' button lying around with no guards and no chance of punishment? Would you push it automatically? That's what the human race is all about ;) So pushing it in a public forum would be redundant. -- bd I have just had eighteen whiskeys in a row. I do believe that is a record. -- Dylan Thomas, his last words _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss