Baron von Skippy on 28 Oct 2002 17:53:02 -0000 |
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Re: [spoon-discuss] Re: [Spoon-business] PROP: Lottery |
-Okay, time to trump all of these. Introducing *drummroll* the Baron's "I've got more points than I know what to do with" sweepstakes! Give me any number of points. I will put those points and an equal number of points in the jackpot. At the end of the SOE, I will roll 1d <however many points I've been given> to determine the winner who will then get back 3/4 of the bloody jackpot! You get everyone else's points and a shitload of my own, as well! Note: Offer void if I don't have at least 1000 points.->>>> I Propose the following Rule, with Chutzpah 1 and the keyword Points: >>>> {{ >>>> __The lottery__ >>>> >>>> At the beginning of each nweek, the Admin will select five random >unique >>>> numbers from 1 to 20. These are sorted in ascending order and kept >>> secret by>>>> the Administrator. Collectively they are known as the Winning Numbers.>>>> >>>> There exists a pool of points known as the Lottery Pool. >>>>>>>> A player may Buy a Lottery Ticket by indicating thay they are doing so>>> on a >>>> public forum. They must have at least 20 points. They must either >select >>> 5 >>>> unique numbers from 1 to 20 or indicate that they will be using Quick >>> Pick.>>>> If they are using quick pick, 5 random unique random numbers between 1>>> and 20 >>>> are selected for them. When this happens 20 points are transferred >from >>> them >>>> to the Lottery Pool, and their 5 numbers will be sorted in ascending >>> order.>>>> The player then gains an attribute named Ticket with their 5 numbers in>>> it. A >>>> player may have more than one Ticket attribute. >>>> >>>> At the end of each nweek, if only one player has a Ticket attribute, >they>>>> receive all points in the Lottery Pool, and their Ticket Attributes are>>>> removed. >>>> >>>> At the end of each nweek, if more than one player has a Ticket >>> attribute, then >>>> each ticket has its numbers compared against the Winning Numbers. The >>> player>>>> with the ticket sharing the most numbers with the Winning Numbers gains>>> half>>>> the points in the Lottery Pool. If there is a tie, then half the points>>> in>>>> the Lottery Pool are divided between them. One quarter of the points in>>> the >>>> Lottery Pool is then transferred ot the Gremlin Fund, all Ticket >>> attributes >>>> are removed, and the Admin announces what the Winning Numbers were. >>>> }} >>> >>> I believe there's an easier way to do this. >>> >>> It looks like this: >>> >>> >>> Hey everyone, enter into the Ex-Wealthy Bastard Lottery! Here's how it >>> works: >>>>>> Any player can give me 6 points. I'll keep track of how many points I've>>> recieved total, plus how many 6-point increments each player's given >me. At>>> the end of next nweek, I'll randomly pick one of the 6-point increments>>> I've >>> recieved, and give 2/3 of the total profits to the player who gave me >those >>> 6 points! >>> >>> Think about it, folks! For just 6 points, YOU could take a lot of >people's >>> money! For twelve, you're TWICE as likely to do >>> >>> >>> And to think, I just set up the entire thing on Spoon-Discuss, without >any>>> changes to the ruleset. And the best part is that it doesn't even add to>>> the >>> Administrative workload - Dave doesn't need to even be aware of this! >>>> Except it's not binding, so after people give you their points you don't>have >> to do a damn thing. Make it an offer, on the other hand... >>I don't have to do a damn thing, but I will follow through with this. If I>don't, then all you people who contribute can propose to take the points >from me. And I'd never be able to do anything like this ever again. >>In the long run, I have nothing to gain by cheating everyone; in fact, I'd>end up worse off, because nobody would ever trust anything I did. True. Well, in that case, I might as well join you...Introducing GLOTTO 25! Here's your chance to cash in big on the latest craze sweeping the grid! All you need do is buy Chances to Win at the LOW LOW price of only ONE POINT PER CHANCE! The more Chances you buy, THE MORE CHANCE YOU HAVE!At the end of the nweek, all the Chances that have been bought will be put on the Big Wheel and spun! The one with a Chance at where the wheel stops will be the BIG WINNER of 2/3 of the take! Minimum prize: 5 POINTS!!![[ In other words, the chances you buy give you a range of numbers -- 1 to 5, 6 to 20, what have you. I then roll a <# of chances>-sided die and award the points. ]]So come on in for your chance to WIN BIG with GLOTTO 25! Glotmorf
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