Glotmorf on 27 Oct 2002 03:42:02 -0000 |
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Re: [spoon-discuss] Re: [Spoon-business] PROP: Lottery |
On 10/26/02 at 10:56 PM Wonko wrote: >Quoth bd, > >> I Propose the following Rule, with Chutzpah 1 and the keyword Points: >> {{ >> __The lottery__ >> >> At the beginning of each nweek, the Admin will select five random unique >> numbers from 1 to 20. These are sorted in ascending order and kept >secret by >> the Administrator. Collectively they are known as the Winning Numbers. >> >> There exists a pool of points known as the Lottery Pool. >> >> A player may Buy a Lottery Ticket by indicating thay they are doing so >on a >> public forum. They must have at least 20 points. They must either select >5 >> unique numbers from 1 to 20 or indicate that they will be using Quick >Pick. >> If they are using quick pick, 5 random unique random numbers between 1 >and 20 >> are selected for them. When this happens 20 points are transferred from >them >> to the Lottery Pool, and their 5 numbers will be sorted in ascending >order. >> The player then gains an attribute named Ticket with their 5 numbers in >it. A >> player may have more than one Ticket attribute. >> >> At the end of each nweek, if only one player has a Ticket attribute, they >> receive all points in the Lottery Pool, and their Ticket Attributes are >> removed. >> >> At the end of each nweek, if more than one player has a Ticket >attribute, then >> each ticket has its numbers compared against the Winning Numbers. The >player >> with the ticket sharing the most numbers with the Winning Numbers gains >half >> the points in the Lottery Pool. If there is a tie, then half the points >in >> the Lottery Pool are divided between them. One quarter of the points in >the >> Lottery Pool is then transferred ot the Gremlin Fund, all Ticket >attributes >> are removed, and the Admin announces what the Winning Numbers were. >> }} > >I believe there's an easier way to do this. > >It looks like this: > > >Hey everyone, enter into the Ex-Wealthy Bastard Lottery! Here's how it >works: > >Any player can give me 6 points. I'll keep track of how many points I've >recieved total, plus how many 6-point increments each player's given me. At >the end of next nweek, I'll randomly pick one of the 6-point increments >I've >recieved, and give 2/3 of the total profits to the player who gave me those >6 points! > >Think about it, folks! For just 6 points, YOU could take a lot of people's >money! For twelve, you're TWICE as likely to do > > >And to think, I just set up the entire thing on Spoon-Discuss, without any >changes to the ruleset. And the best part is that it doesn't even add to >the >Administrative workload - Dave doesn't need to even be aware of this! Except it's not binding, so after people give you their points you don't have to do a damn thing. Make it an offer, on the other hand... Glotmorf _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss