Wonko on 8 Jun 2002 01:02:43 -0000 |
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spoon-discuss: Re: spoon-business: my REAL refresh prop |
Quoth David E. Smith, > {{ > 5. Irrelevant: The question has been rendered moot by other events. > }} What's the difference between Irrelevant and Refused? 'moot' or 'not germain to the game'? > Replace the second "bullet point" item [[ the +1 respect clause ]] of Rule > 22 with the following, incrementing the revision number of that Rule: > {{ > * The Player awarded the Win is given a Trophy. > }} > > Create the following new rule: > {{ > __Trophies__ > > There exist game objects called Trophies. Trophies may only be created, > transferred, or destroyed in ways explicitly permitted by the Rules. > > Trophies are awarded for actions of exceptional merit or otherwise worthy > of superlative recognition. The owner of a Trophy gains one point of > Respect as long as e owns that Trophy. > > Trophies may NOT be created by Proposals, or by the direct or indirect > effects of Proposals. > > }} I actually thought a Win was an object - I've been awarded a win, therefore I've got an object in my pocket called 'a Win'. Also, I'm not sure you really mean "The owner of a Trophy gains one point of Respect as long as e owns that Trophy." That either means that as long as one has a Trophy, one's Respect keeps rising, which means infinite Respect instantaneously, or as long as one has a Trophy, one's respect is 1, which means one can neither gain nor lose respect. I think just giving someone a point of Respect ought to work - we just need to fix the win rule so it doesn't clear Respect when it blows up. -- Wonko