Glotmorf on 23 May 2002 04:43:58 -0000


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spoon-discuss: Re: spoon-business: Screw it.


On 5/22/02 at 10:36 PM Wonko wrote:

>if, at any time, proposal 716 fails and I have not rescinded this action,
>I
>evict myself from the HOOP and change my vote on the LOOP Charter Prop to
>NO.
>
>There. I'm sick of trying to figure out how these things work. Y'all agree
>not to fine me 30 points, and I'll agree not to try to exploit Charter
>Props
>anymore (for the moment, at least). I'm working on a more specific Charter
>Prop rule right now. We'll see what happens.
>
>--
>Wonko

In case there's any uncertainty, the following aren't assaults, arguments, accusations, or any attempt at combative imposition of ideas, philosophy or game-related legality.  They're earnest questions.  Just to be clear.

Should it be acceptable that any group of players can form a Club they choose, with whatever rules they choose, without having to go through the proposal process, as long as said Club has no external effect on the gamestate?  There'd be little in the way of inherent barrier for such a thing -- there's nothing that stops players from making clubs on their own outside of the rules; forming a Club as per the rules would only add a smidge of Administrator enforcibility.  But would people want Clubs that have restrictions without real benefits?

If Clubs as described above should be permitted without the proposal process being invoked, can the same be said for a Club that includes mechanisms for submitting Club Props?  A Club-Prop-making Club bestowes certain advantages on its members; should the main body of players have the chance to prevent its coming into existence?

If a Club is to form without the proposal process, should it be possible to form it with a single member, similar to a shell corporation?  Or should it be required that at least two players, who will become the Club's initial members, state their intent to form the Club on the public forum?

Should it be possible to create a Club that explicitly either affects the gamestate or carries with membership certain benefits that affect the gamestate?  Under what circumstances should such a Club be allowed to be created?  Standard majority procedure, or higher majority?  And should the number of members in it be limited to a certain amount, to keep it from being, "Let's all vote ourselves a raise!", or should there be a smallest number of members requirement, to make the Club somewhat closer to fair?

I think all of these questions should be considered and discussed; however, I'd suggest not trying to address more than one of these paragraphs in a single proposal.

						Glotmorf