Glotmorf on 7 May 2002 00:29:26 -0000 |
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Re: spoon-discuss: Re: spoon-business: [[Avoiding Entropy]] |
On 5/6/02 at 5:40 PM Wonko wrote: >Quoth Glotmorf, > >> Mr. A...In this public forum message from Wonko, there are large >portions of >> text that don't have any *buzz* or *crackle* in them, despite Wonko's >having >> the scarf, and despite the scarf rule saying "the player's posts must >include >> *buzz* and *crackle* strings at random throughout". I therefore state >this >> message was not a valid public forum message, and thus not a valid >source of >> quoting for later msgs. and props. > > >Did you read the msg? There are *buzz*'s and *crackle*'s throughout. > >-- >Wonko The message included the following: >Change rule 348 to read: > >"There exists an entity called the Yeti. At the start of the 1st nday of >each nweek, the Yeti moves three times to a random square which is not more >than 8 units from the square e is in. When the Yeti leaves a square, that >square becomes Frozen. Whenever a MO Moves into a Frozen square, it >automatically makes an additional Move in the same direction it came from. >Any square which has been Frozen for at least 1 nweek immediately ceases to >be Frozen unless another rule prevents this." > >Remove the attribute Frozen from all grid squares. > While I am obliged to admit that randomness is by its very nature unpredictable, and that, yes, it is possible that a randomly *buzz/crackle*d text may in fact yield a block as large as this, I consider it (a) very highly unlikely, and (b) awful darn convenient that all four proposal texts went un-*buzz*ed. Especially given the more typical distribution of static in the non-proposal blocks of text. Glotmorf