Jonathan Van Matre on 8 Feb 2002 22:32:17 -0000

[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

Re: spoon-discuss: change what...

This is all getting too surreal.  When I was in college, my friends and I (for no good reason) had an elaborate system of nouns and verbs based on the names of country singers.  For example, to "Yoakum" was to vomit, especially projectile-style, and especially when drunk.  It also served as a noun for the resulting stuff.  To "Garth" was to rough someone about in a playful manner.  "Yearwood" was the state of lusting after an incoming  freshman during the first month of the fall semester.  To "Johnny Cash" was to hit up one's parents for money.  Et cetera.  

I don't know whether to thank or curse you all for bringing back memories of the bizarre ways we entertained ourselves.


> -----Original Message-----
> From: Karin L. Kross [mailto:karinlee@xxxxxx]
> Sent: Friday, February 08, 2002 4:15 PM
> To: B Nomic Business
> Subject: spoon-business: Re: spoon-discuss: change what...
> > > Garthing a Brook could be dropping a Big Rock into it to 
> make a Big=
> > >  Splash...
> > > 
> > > 						Glotmorf
> All right then.  Create a rule as follows:
> {{
> __Water, Water Everywhere__
> There exist Passable Stationary Grid Objects called Brooks.  A 
> Brook appears when a formerly Frozen grid square ceases to be 
> Frozen.  [[I'm melting!  I'm melting!!]]
> If a Player moves into a Brook, e gains the attribute Wet.
> When a Big Rock is dropped into a Brook, e commits the act of
> Garthing a Brook, and the Brook gains the attribute "Garthed".  
> Each Player, Gremlin, or MO in the grid squares immediately
> adjoining the Brook (vertically, horizontally, or diagonally)  
> gains the attribute Wet.
> The attribute of Wet lasts until the end of the nweek.
> }}
> -- 
> karinlee@xxxxxx |
> "don't you know there ain't no devil
>  there's just god when he's drunk"
>  (Tom Waits "Heartattack and Vine")