|Wonko on 3 Feb 2002 14:45:39 -0000|
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|Re: spoon-discuss: Re: spoon-business: new proposal: ptime|
Quoth Donald Whytock, > On 2/3/02 at 2:55 AM Dan wrote: > >> It looks pretty thorough to me. The problem with this kind of rule is >> that the game-breaking paradox all too often involves the rule which is >> supposed to sort out the game-breaking paradox. >> >> >> My only other comment is that it might be a good idea to specify what sort >> of paradox you mean. If I decide that my shell is green and I decide that >> my shell is not green it hardly matters to the game. >> >> Dan > > Then I suppose that would be the ruling. :) But that is a good point...I > didn't try to define paradox in this initial typing because I was hoping for > feedback. We've got seven days. > > So now we've got...what? That the paradox in question must be one that > interferes with the progress of the game (which colorizing your shell would > fail to do)? > > Glotmorf > > If it's a worthless statement, the Judge will judge REFUSED. Also, how can two proposals tie for a majority of the votes? It seems like the way its written now, if no proposal has a majority, nothing could happen, since the rule requires that one be selected (can we CFJ that that's a paradox? :) -- Wonko Magister Mundi sum!