Wonko on 1 Jan 2002 02:31:17 -0000 |
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Re: spoon-discuss: Re: spoon-business: Yet another form of bandwidth |
on 12/31/01 3:23 PM, Greg Ritter at gritter@xxxxxxxxxxxxxx wrote: > No, if a player makes 0 proposals then they formula would be ((7*0)-35) or > -35. At which point, the second sentence kicks in: "If 7n-35 is less than > zero, eir score shall remain the same." So no change to the score. If they > had proposed 6 proposals then the formula would be ((7*6)-35) or 7. Greater > than zero, so they'd lose 7 points .... of course they also gain 3d6 points > if the proposal passed, so if the sixth proposal proposal passed they'd > score 3d6 - 7. > > Mathematically, it functions as (I believe) the author intended....but I'm > still not going to vote for it! :-) > > I'll vote for "bandwidth rationing" -- hard limits on proposals per player > -- because that's a potential problem that needs solving. This proposal > just makes dumping dozens of proposals on the game riskier. It's a > deterrent instead of a "regulation." In this instance -- because there's so > much room for abuse and decay of game play -- I prefer a regulation. > I suppose there should be a bigger penalty for extra proposals, (maybe 18 points/proposal, so you lose between 0 and 15 points per proposal) but I still prefer deterrent to regulation, and if there must be a regulation, 3 is too low. I favor five if there's a strong deterrent, and maybe even something higher if it's a regulated cutoff. Actually, what if we have both? Something like, you can't make more than 7 proposals, and you lose points for the last three? -- Wonko