Joel Uckelman on 23 Nov 2000 03:54:54 -0000 |
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Re: spoon-discuss: RE: spoon-business: Proposal: For consistancy |
Quoth Matt Potter: > > > > > >The game is an agent because it has ways of getting its component agents > > >and officers to do things for it. > > > > That explanation presupposes that it IS an agent. > > > > I agree with Josh. I'd prefer to view the game as some sort of entity > which is acted upon by players, rather than the other way around. The > game could be said to be the "gamestate"--the aggregate combination of > ruleset, agents, objects, and so forth which exist within it at any given > time. Sort of a biological way of looking at it--that the game is not a > single object, but an environment within which objects and actions exist. > > Potter That is a fair description of how I've always viewed it. Woo hoo, looks like we have a real debate going on here...