Geoffrey Spear on Sat, 29 Jan 2011 09:12:52 -0700 (MST)


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[s-b] Proposal: gameplay overload


I submit the following proposal, __Gameplay Overload__:
{{
Repeal Rule 1922 (Traps).
Repeal Rule 1920 (King For a Day).
Repeal Rule 1919 (Spells).
Repeal Rule 1912 (Arena).

In Rule 1911 (At a retailer near You), remove the text most nearly
matching the below, ignoring differences caused by pasting from a wiki
to an email message:
{{
Smoke Bombs: 140~; Smoke Bombs are Arena Tools. A Player with an
Avatar may use a Smoke Bomb e holds on any Cube occupied by or
adjacent to eir Avatar. This destroys the Bomb and causes the Cube to
become full of smoke. If a player fires a jet of water while eir
Avatar is in a smoke-filled Cube, then eir AvSkill is treated as
though it were 1 for the purposes of random decisions regarding that
jet. If a Cube is full of smoke and also Filled with Water, it
immediately ceases to be full of smoke.
Shieldkit: 200~; Shieldkits are Arena Tools. A Player with an Avatar
may use a Shieldkit e holds on eir Avatar. This destroys the Shieldkit
causes the Cube the Avatar is in to become Shielded. If a Shielded
Cube is Hit by a Jet, the Jet's normal effects are cancelled (as the
liquid boils away), and instead the Shielding is removed and the Cube
becomes full of smoke [[really it should be steam, but it's basically
the same thing]].
Water Jet: 200~ or free to New Players;
Air Jet:
Flame Thrower:
A Rock: 50~
}}

Repeal Rule 1900 (The Board Game).
Repeal Rule 1854 (Technology).
Repeal Rule 1855 (Research Points.)
}}

-- 
Wooble
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