Craig Daniel on Mon, 29 Jun 2009 12:39:54 -0700 (MST)


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Re: [s-b] [s-d] Proto: gnomish randomizers


On Mon, Jun 29, 2009 at 3:32 PM, Roger Hicks<pidgepot@xxxxxxxxx> wrote:
> On Mon, Jun 29, 2009 at 13:03, Craig Daniel<teucer@xxxxxxxxx> wrote:
>> Set the Chance of Basic Gnomes to 40.
>
> What's a Basic Gnome?

Goddammit.

To answer your question - when drafting the proto, I was looking to
have the most generic, most abundant Gnome also be the one Suberby's
was most likely to acquire, to make the special ones they got on
occasion rarer. As a placeholder I put in "Basic Gnomes" with the
intent of going and looking at what Gnome types seemed to be common
(answer: Earth Gnomes, of which there are quite a lot around) and
replacing it.

Then I forgot to actually put in an extant Gnome type.

I withdraw the proposal Gnomic Randomness, and instead submit the
following proposal, with the same title, also AI=2 and II=2, once
again naming C-walker as co-author.

{
Amend rule 117 (Gnomes) to read:
{
Gnomes are a class of fixed assets. Ownership of Gnomes is restricted
to players. Each Gnomes has exactly one type as defined by the Rules.
Each type of Gnome is a currency.

Primary Gnomes, Secondary Gnomes and National Gnomes are all
sub-classes of Gnomes.

Each Gnome type has a nonnegative integer that is its Chance. When a
random type of Gnome is chosen, each type MUST be selected with
probability proportional to its Chance, unless a rule specifies
otherwise. By default, all Primary Gnomes have a Chance of 30, all
Secondary Gnomes have a Chance of 20, and all National Gnomes have a
Chance of 10.

The Minister of the Garden, also called the Gardener, is an office,
and the recordkeeper of Gnomes. The Gardener CAN, with Bn consent, set
the Chance of a type of Gnome to any legal value.
}

Set the Chance of Earth Gnomes to 45.

Create a rule entitled "Gnome Auctions" with the following text:
{
Suberby's Gnomic Auction House, or Suberby's, is a second-class player
whose basis is all first-class players who own at least one Gnome.
Suberby's can only act as specified in this rule.

Once per week, a Gnome of a random type is created in the possession
of Suberby's Gnomic Auction House.

Pledges to pay Suberby's Gnomic Auction House a specific number of
points for a specific Gnome type are known as Bids. If a player has
continually had the highest bid or been tied for the highest bid for a
certain Gnome type for a period of three days, e CAN cause Suberby's
to transfer one Gnome of the specified type to em.

Failure to pay the amount specified by a Bid upon receipt of Gnomes
from Suberby's constitutes the Class 4 Crime of Not Paying Up. Equity
cases SHOULD NOT be initiated regarding Bids.

Any player CAN, with Bn consent, act on behalf of Suberby's Gnomic
Auction House to cause it to combine two Gnomes in a legal fashion.
}

At the end of rule 119/2 (Secondary Gnomes) add the following text:

{
(Rn) A player CAN combine three Basic Gnomes to create a Gnome of a
random type in a specified player's possession. The Gardener SHALL
determine the type of Gnomes so created no later than the date of eir
next report, and SHOULD do so sooner if able.
}
}
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