Charles Walker on Thu, 28 May 2009 03:46:57 -0700 (MST)


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[s-b] Proposal: Gnomes


I submit the following proposal, titled "Gnomes", with an AI of 2:
{

Repeal the Rule titled "Notes".

Amend the Rules "Rests" and "Just Resting" by replacing all instances of
"Note" with "Gnome" and all instances of "Notes" with "Gnomes", in the order
that they appear.

Create a new power 2 Rule titled "Gnomes" with the following text:

{{

Gnomes are a class of fixed assets. Ownership of Gnomes is restricted to
players. Each Gnomes has exactly one type as defined by the Rules. Each type
of Gnome is a currency.

Primary Gnomes, Secondary Gnomes and National Gnomes are all sub-classes of
Gnomes.

The Gardener is an office, and the recordkeeper of Gnomes.

}}

Create a new power 2 Rule titled "Gaining Primary Gnomes":

{{

The following types of Primary Gnome exist:

Water   (Wa)
Earth   (Ea)
Grain   (Gr)
Summer  (Su)
Herb    (He)
Air     (Ai)
Fire    (Fi)
Alien   (Al)

Gnomes are gained as follows:

(1) (Wa) At the end of each week, for each player, if the number of eir
interested proposals that were adopted during that week is positive and the
number of eir interested quorate proposals that were rejected during that
week with VI >= AI/2 is 0, then each such player gains a number of Water
Gnomes equal to the highest interest index among all such proposals authored
by that player.

(2) (Ea) At the end of each week, each player who completed the non-empty
set of weekly duties of at least one office during that week gains a number
of Earth Gnomes equal to the highest interest index among all such offices.

    (Ai) At the end of each month, each player who completed the non-empty
set of monthly duties of at least one office during that month gains a
number of Air Gnomes equal to the highest interest index among all such
offices.

(3) (He) At the end of each week, each player who published at least one
on-time judgement during that week gains a number of Herb Gnomes equal to
the highest interest index among all such cases.

(4) (Fi) At the end of each week, each player who gained at least one Point
during that week gains a Fire Gnome.

    (Al) At the end of each week, each contestmaster who awarded at least
one Point during that week gains a Alien Gnome.

(5) (Su) At the end of each week, each player who authored at least one
proposal with an Interest Index of 2 that passed during that week gains a
Summer Gnome.

    (Gr) At the end of each week, each player who authored at least one
proposal with an Interest Index of 3 that passed during that week gains a
Grain Gnome.

}}

Create a new power 2 Rule titled "Secondary Gnomes":

{{

The following types of Secondary Gnome exist:

Grain   (Gr)
Grape   (Gr)
Wine    (Wi)
Bomb    (Bo)
Beer    (Be)
Tea     (Te)

A player CAN combine (syn. spend, destroy) Gnomes e owns as follows:

(Gr) A player CAN combine a Water Gnome and an Earth Gnome to create a Grain
Gnome in a specified player's possession.

(Gr) A player CAN combine a Summer Gnome and an Earth Gnome to create a
Grape Gnome in a specified player's possession.

(Wi) A player CAN combine a Water Gnome and a Grape Gnome to create a Wine
Gnome in a specified player's possession.

(Bo) A player CAN combine an Air Gnome and a Fire Gnome to create a Bomb
Gnome in a specified player's possession.

(Be) A player CAN combine a Water Gnome and a Grain Gnome to create a Beer
Gnome in a specified player's possession.

(Te) A player CAN combine a Water Gnome and a Herb Gnome to create a Tea
Gnome in a specified player's possession.

}}

Create a new power 2 Rule titled "National Gnomes":

{{

The following types of National Gnomes exist:

British (Br)

(Br) A player CAN combine a Beer Gnome and a Tea Gnome to create a British
Gnome in a specified player's possession.

If this rule mentions at least six different specific types for National
Gnomes, then a player CAN destroy one National Gnome of each such type in
eir possession to satisfy the Winning Condition of Gnome World Domination.
}}

}

-- 
C-walker, who clearly intends this message to be public.
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