Geoffrey Spear on Tue, 24 Feb 2009 11:15:14 -0700 (MST) |
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Re: [s-b] The One True Gamestate |
On Tue, Feb 24, 2009 at 12:50 PM, Geoffrey Spear <wooble@xxxxxxxxxxxxxx> wrote: > On Tue, Feb 24, 2009 at 12:07 PM, Geoffrey Spear <wooble@xxxxxxxxxxxxxx> wrote: >> era, but the Rules of 13 Dec 2007 can be recovered from page >> histories.): > > Done: http://b.nomic.net/index.php/User:Wooble/Probable_Ruleset Assuming I'm correct, the outstanding crises are: * the Clock can't be turned on, so it's nweek 155, ndelay ~801. * the Ministry rules are not what we thought they were, so it's unclear who holds each Ministry; some of them may even be held by people who aren't paying attention before. Solution: 1 player announces he resigns all Ministries he holds; another announces he assigns all vacant Ministries to himself and attempts to Usurp all non-vacant Ministries. in 2 rdays, we have known Ministry gamestate. * Proposals can't be submitted. The gamestate can be repaired by either Refresh Proposals or getting a known MoQ to assign a Consultation to a Priest who issues an Oracularity to set all of the gamestate to good values. -- Wooble _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business