Ed Murphy on Mon, 5 Jan 2009 01:08:38 -0700 (MST) |
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[s-b] Proposal: Eliminate inappropriate plural pronouns |
Proposal: Eliminate inappropriate plural pronouns Amend Rule 5E2 (Game Objects) by replacing this text: Game Objects are said to be "in possession of" their Owner. with this text: A Game Object are said to be "in possession of" its Owner. Amend Rule 5E10 (Game Actions) by replacing this text: A Game Action is defined as any activity specified by the Rules that changes the state of the game. To perform a Game Action, an Outsider must post a message to a Public Forum specifying that they are taking that action. He must also specify any targets and/or parameters necessary for that action [[for example, you must specify a proposal in order to vote against a proposal]]. Unambiguous targets and parameters specified in Game Actions are valid regardless of capitalization, punctuation, or exact wording unless explicitly required by a Rule. They may list multiple actions that they wish to take, in which case they take them in the order they list them. They may also state a specific positive integer to perform a particular action that many times (if legal, of course) sequentially. The Rules also have the power to cause an Outsider to take Game Actions whether they post or not. with this text: A Game Action is defined as any activity specified by the Rules that changes the state of the game. To perform a Game Action, an Outsider must post a message to a Public Forum specifying that he is taking that action. He must also specify any targets and/or parameters necessary for that action [[for example, you must specify a proposal in order to vote against a proposal]]. Unambiguous targets and parameters specified in Game Actions are valid regardless of capitalization, punctuation, or exact wording unless explicitly required by a Rule. He may list multiple actions that he wishes to take, in which case he takes them in the order they are listed. He may also state a specific positive integer to perform a particular action that many times (if legal, of course) sequentially. The Rules also have the power to cause an Outsider to take Game Actions whether he posts or not. Amend Rule 5E13 (Submission) by replacing "they take" with "he takes". Amend Rule 5E18 (Joining and Leaving) by replacing this text: Any Player can change their name with this text: Any Player can change his name Amend Rule 5E19 (Active Players) by replacing "they gain" with "he gains". Amend Rule 5E21 (Assigning Ministries) by replacing this text: assign a Vacant Ministry to themselves, with this text: assign a Vacant Ministry to himself, Amend Rule 5E23 (Electing Ministries) by replacing this text: Any Player may, as a Game Action, nominate a Player for a Ministry, causing them to become a Possible Candidate for that Ministry, unless that Ministry has an Election in Voting. Any Possible Candidate can accept a nomination, specifying a Wanted Reward in macks. They then become a Candidate for that Ministry. If there is no current Election for that Ministry, one is created. with this text: Any Player may, as a Game Action, nominate a Player for a Ministry, causing that Player to become a Possible Candidate for that Ministry, unless that Ministry has an Election in Voting. Any Possible Candidate can accept a nomination, specifying a Wanted Reward in macks. He then becomes a Candidate for that Ministry. If there is no current Election for that Ministry, one is created. and by replacing this text: Every candidate's popularity is their score with this text: Each candidate's popularity is his score and by replacing this text: they are the Chosen One with this text: he is the Chosen One and by replacing this text: and the Ministry is assigned to them. with this text: and the Ministry is assigned to him. Amend Rule 5E29 (Mackerel) by replacing this text: Whenever an entity becomes a Player, if they have less than 100 macks, all their mackerel are destroyed and they gain m100. with this text: Whenever an entity becomes a Player, if he has less than 100 macks, all his mackerel are destroyed and he gains m100. Amend Rule 5E31 (Threat Awareness) by replacing "as they see fit," with "as he sees fit,". Amend Rule 5E32 (Decisions) by replacing this text: a Pending proposal they own with this text: a Pending proposal he owns and by replacing this text: They may optionally also specify with this text: He may optionally also specify and by replacing this text: As a Game Action a Player may withdraw a Pending proposal if they are the Author of that Proposal. with this text: The Author of a Pending proposal may withdraw it as a Game Action. and by replacing this text: Any Eligible Voter may retract their Vote with this text: Any Eligible Voter may retract his Vote Amend Rule 5E34 (Proposal Rewards & Punishments) by replacing this text: all their mack if they have less than m15. with this text: all his mack if he has less than m15. Amend Rule 5E36 (Judgment) by replacing this text: Any Player, as a Game Action, may remove their own Ordained Property. with this text: Any Player, as a Game Action, may lose the Ordained Property. Amend Rule 5E48 (The Grid) by replacing this text: Players can "move" from a square one place up, down, left or right from their current Square as a Game Action. with this text: A Player can "move" from a square one place up, down, left or right from his current Square as a Game Action. and by replacing this text: An Unsquared Player can set their Resident Square with this text: An Unsquared Player can set his Resident Square and by replacing this text: a Player may increment or decrement the Priority of any one Colour on their Resident square with this text: a Player may increment or decrement the Priority of any one Colour on his Resident square Amend Rule 5E49 (Health, Food and Weapons) by replacing this text: A Player with 0 Health is Dead. When a Player becomes Dead, all their Weapons are transferred to the Colour of their Resident Square, or destroyed if the Square they are Resident in has no Colour. Any non-Dead Legal Entity may spend 50 macks to Revive another Player, at which point their Health becomes 100. Any non-Dead Player may spend N macks (where N is any positive integer) to increase their Health by 5*N. with this text: A Player with 0 Health is Dead. When a Player becomes Dead, all his Weapons are transferred to the Colour of his Resident Square, or destroyed if the Square he is Resident in has no Colour. Any non-Dead Legal Entity may spend 50 macks to Revive another Player, at which point that Player's Health becomes 100. Any non-Dead Player may spend N macks (where N is any positive integer) to increase his Health by 5*N. and by replacing this text: (i.e. an instance of that Weapon is created in their possession) with this text: (i.e. an instance of that Weapon is created in his possession) and by replacing "a Weapon they own" with "a Weapon he owns". Amend Rule 5E56 (Strategic Empire-Building) by replacing "the Square they are on" with "the Square he is on". Amend Rule 5E57 (Contract Law) by replacing this text: No Player shall be made a Party to a Contract without their explicit consent, with this text: No Player shall be made a Party to a Contract without his explicit consent, Amend the following rules by replacing each instance of "their" with "his": * 5E0 (In Case of Emergency) * 5E11 (Supporting & Objecting) * 5E22 (Leaving Ministries) * 5E23 (Electing Ministries) * 5E27 (Ministerial Obligations) * 5E29 (Mackerel) * 5E47 (Victory) Amend the following rules by replacing each instance of "they" with "he": * 5E11 (Supporting & Objecting) Amend the following rules by replacing each instance of "them" with "him": * 5E40 (Jail) _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business