Elliott Hird on Thu, 11 Dec 2008 08:58:20 -0700 (MST)


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[s-b] foo


I leave all brainfuckky contracts I am in.

I create and join the following contract:
{{{
For each positive integer N, Cell N is a Thing. These may be collectively
referred to as "Cells".

The Interpreter is a Thing.

There is an Attribute with the Name of "Contents", a Scope of Cells, a Range of
all integers from 0 to 255 and a Default Value of 0.

There is an Attribute with the Name of "Step", a Scope of the Interpreter,
a Range of all positive integers (including 0) and a Default Value of 0.

There is an Attribute with the Name of "Pointer", a Scope of the Interpreter, a Range of all positive integers (including 0), and a Default Value of 0.

There is an Attribute with the Name of "Output", a Scope of the Interpreter,
a Range of all ASCII strings and a Default Value of "".

There is an Attribute with the Name of "Input", a Scope of the Interpreter,
a Range of all ASCII strings and a Default Value of "(

  '99 bottles of beer' in Underload
  written by Keymaker

)!((!!!!!!!!!)(!!!!!!!!!))(~()~(~^:()~((9))~(!(8))~(!!(7))~(!!!(6))~ (!!!!(5))~(!!!!!(4))~(!!!!!!(3))~(!!!!!!!(2))~(!!!!!!!!(1))~(!!!!!!!!! (!)*())~^^S~a~a*~a*^:(s)~((9))~(!(8))~(!!(7))~(!!!(6))~(!!!!(5))~ (!!!!!(4))~(!!!!!!(3))~(!!!!!!!(2))~(!!!!!!!!~!~(!())~(!)~^^()~(!)~ (1))~(!!!!!!!!!!!(!~(!())*~()(no more))~(!(0))~^^()~()~(s)~)~^^S ( bottle)SS( of beer)S~!a~a*~):^( on the wall, )S:^(. Take one down and pass it around, )S~^~((!!!!!!!!))~(!(!!!!!!!))~(!! (!!!!!!))~(!!!(!!!!!))~(!!!!(!!!!))~(!!!!!(!!!))~(!!!!!!(!!))~(!!!!!!! (!))~(!!!!!!!!())~(!!!!!!!!!((!!!!!!!!))~(!(!!!!!!!))~(!!(!!!!!!))~ (!!!(!!!!!))~(!!!!(!!!!))~(!!!!!(!!!))~(!!!!!!(!!))~(!!!!!!!(!))~ (!!!!!!!!())~()~^^(!!!!!!!!!))~^^a~a*~:^!( on the wall.

)Sa~a*~a*^~^:^):^".

Parties to this contract can change the value of the Contents attribute of any
Cell as a Game Action.

Parties to this contract can change the value of the Interpreter's Step
attribute as a Game Action.

Parties to this contract can change the value of the Interpreter's Pointer
attribute as a Game Action.

Parties to this contract can change the value of the Interpreter's Input
attribute as a Game Action.

Parties to this contract can change the value of the Interpreter's Output
attribute as a Game Action.

Nobody apart from ehird can join this contract.

The "Current Cell" means "Cell N, where N is the value of the Interpreter's
Pointer attribute".

"BF-Incrementing" a Cell means "if the Contents of the cell is 255, then set the Contents of the cell to 0; otherwise, increment the Contents of the cell by 1".

"BF-Decrementing" a Cell means "if the Contents of the cell is 0, then set the Contents of the cell to 255; otherwise, decrement the Contents of the cell by
1".

"BF-Outputting" a Cell means "appending the Contents of the cell treated as an
ASCII character number to the Interpreter's Output attribute".

"BF-Inputting" to a Cell means "setting the Contents of the cell to the ASCII character number of the first character in the value of the Interpreter's Input
attribute and removing the first character from the Interpreter's Input
attribute".

When a party's Step is 0, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 1. When a party's Step is 1, they must BF-Input to the Current Cell and set their Step to 2. When a party's Step is 2 and the Contents of the Current Cell is 0, they must set their Step to 6. When a party's Step is 2 and the Contents of the Current Cell is not 0, they must set their Step to 3. When a party's Step is 3, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 4. When a party's Step is 4, they must BF-Input to the Current Cell and set their Step to 5. When a party's Step is 5 and the Contents of the Current Cell is not 0, they must set their Step to 2. When a party's Step is 5 and the Contents of the Current Cell is 0, they must set their Step to 6. When a party's Step is 6, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 7. When a party's Step is 7 and the Contents of the Current Cell is 0, they must set their Step to 10. When a party's Step is 7 and the Contents of the Current Cell is not 0, they must set their Step to 8. When a party's Step is 8, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 9. When a party's Step is 9 and the Contents of the Current Cell is not 0, they must set their Step to 7. When a party's Step is 9 and the Contents of the Current Cell is 0, they must set their Step to 10. When a party's Step is 10, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 11. When a party's Step is 11 and the Contents of the Current Cell is 0, they must set their Step to 926. When a party's Step is 11 and the Contents of the Current Cell is not 0, they must set their Step to 12. When a party's Step is 12, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 13. When a party's Step is 13, they must BF-Increment the Current Cell and set their Step to 14. When a party's Step is 14, they must BF-Increment the Current Cell and set their Step to 15. When a party's Step is 15, they must BF-Increment the Current Cell and set their Step to 16. When a party's Step is 16, they must BF- Increment the
Current Cell and set their Step to 17. When a party's Step is 17 and the
Contents of the Current Cell is 0, they must set their Step to 30. When a party's Step is 17 and the Contents of the Current Cell is not 0, they must set their Step to 18. When a party's Step is 18, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 19. When a party's Step is 19, they must BF-Decrement the Current Cell and set their Step to 20. When a party's Step is 20, they must BF-Decrement the Current Cell and set their Step to 21. When a party's Step is 21, they must BF-Decrement the Current Cell and set their Step to 22. When a party's Step is 22, they must BF- Decrement the Current Cell and set their Step to 23. When a party's Step is 23, they must BF-Decrement the Current Cell and set their Step to 24. When a party's Step is 24, they must BF-Decrement the Current Cell and set their Step to 25. When a party's Step is 25, they must BF-Decrement the Current Cell and set their Step to 26. When a party's Step is 26, they must BF-Decrement the Current Cell and set their Step to 27. When a party's Step is 27, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 28. When a party's Step is 28, they must BF-Decrement the Current Cell and set their Step to 29. When a party's Step is 29 and the Contents of the Current Cell is not 0, they must set their Step to 17. When a party's Step is 29 and the Contents of the Current Cell is 0, they must set their Step to 30. When a party's Step is 30, they must BF-Increment the Current Cell and set their Step to 31. When a party's Step is 31, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 32. When a party's Step is 32, they must BF-Decrement the Current Cell and set their Step to 33. When a party's Step is 33 and the Contents of the Current Cell is 0, they must set their Step to 861. When a party's Step is 33 and the Contents of the Current Cell is not 0, they must set their Step to 34. When a party's Step is 34, they must BF- Decrement the Current Cell and set their Step to 35. When a party's Step is 35, they must BF-Decrement the Current Cell and set their Step to 36. When a party's Step is 36, they must BF-Decrement the Current Cell and set their Step to 37. When a party's Step is 37, they must BF-Decrement the Current Cell and set their Step to 38. When a party's Step is 38, they must BF-Decrement the Current Cell and set their Step to 39. When a party's Step is 39, they must BF- Decrement the Current Cell and set their Step to 40. When a party's Step is 40, they must BF-Decrement the Current Cell and set their Step to 41. When a party's Step is 41 and the Contents of the Current Cell is 0, they must set their Step to 634. When a party's Step is 41 and the Contents of the Current Cell is not 0, they must set their Step to 42. When a party's Step is 42, they must BF- Decrement the Current Cell and set their Step to 43. When a party's Step is 43, they must BF-Decrement the Current Cell and set their Step to 44. When a party's Step is 44 and the Contents of the Current Cell is 0, they must set their Step to 597. When a party's Step is 44 and the Contents of the Current Cell is not 0, they must set their Step to 45. When a party's Step is 45, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 46. When a party's Step is 46, they must BF-Increment the Current Cell and set their Step to 47. When a party's Step is 47, they must BF-Increment the Current Cell and set their Step to 48. When a party's Step is 48, they must BF- Increment the
Current Cell and set their Step to 49. When a party's Step is 49 and the
Contents of the Current Cell is 0, they must set their Step to 58. When a party's Step is 49 and the Contents of the Current Cell is not 0, they must set their Step to 50. When a party's Step is 50, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 51. When a party's Step is 51, they must BF-Decrement the Current Cell and set their Step to 52. When a party's Step is 52, they must BF-Decrement the Current Cell and set their Step to 53. When a party's Step is 53, they must BF-Decrement the Current Cell and set their Step to 54. When a party's Step is 54, they must BF- Decrement the Current Cell and set their Step to 55. When a party's Step is 55, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 56. When a party's Step is 56, they must BF-Decrement the Current Cell and set their Step to 57. When a party's Step is 57 and the Contents of the Current Cell is not 0, they must set their Step to 49. When a party's Step is 57 and the Contents of the Current Cell is 0, they must set their Step to 58. When a party's Step is 58, they must BF-Increment the Current Cell and set their Step
to 59. When a party's Step is 59, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 60. When a party's Step is 60 and the Contents of the Current Cell is 0, they must set their Step to 444. When a party's Step is 60 and the Contents of the Current Cell is not 0, they must set their Step to 61. When a party's Step is 61, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 62. When a party's Step is 62, they must BF-Increment the Current Cell and set their Step to 63. When a party's Step is 63, they must BF-Increment the Current Cell and set their Step to 64. When a party's Step is 64, they must BF- Increment the Current Cell and set their Step to 65. When a party's Step is 65, they must BF-Increment the Current Cell and set their Step to 66. When a party's Step is 66 and the Contents of the Current Cell is 0, they must set their Step to 76. When a party's Step is 66 and the Contents of the Current Cell is not 0, they must set their Step to 67. When a party's Step is 67, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 68. When a party's Step is 68, they must BF-Decrement the Current Cell and set their Step to 69. When a party's Step is 69, they must BF-Decrement the Current Cell and set their Step to 70. When a party's Step is 70, they must BF- Decrement the Current Cell and set their Step to 71. When a party's Step is 71, they must BF-Decrement the Current Cell and set their Step to 72. When a party's Step is 72, they must BF-Decrement the Current Cell and set their Step to 73. When a party's Step is 73, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 74. When a party's Step is 74, they must BF-Decrement the Current Cell and set their Step to 75. When a party's Step is 75 and the Contents of the Current Cell is not 0, they must set their Step to 66. When a party's Step is 75 and the Contents of the Current Cell is 0, they must set their Step to 76. When a party's Step is 76, they must BF- Increment the Current Cell and set their Step to 77. When a party's Step is 77, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 78. When a party's Step is 78 and the Contents of the Current Cell is 0, they must set their Step to 381. When a party's Step is 78 and the Contents of the Current Cell is not 0, they must set their Step to 79. When a party's Step is 79, they must BF-Decrement the Current Cell and set their Step to 80. When a party's Step is 80, they must BF-Decrement the Current Cell and set their Step to 81. When a party's Step is 81, they must BF-Decrement the Current Cell and set their Step to 82. When a party's Step is 82, they must BF- Decrement the Current Cell and set their Step to 83. When a party's Step is 83, they must BF-Decrement the Current Cell and set their Step to 84. When a party's Step is 84, they must BF-Decrement the Current Cell and set their Step to 85. When a party's Step is 85, they must BF-Decrement the Current Cell and set their Step to 86. When a party's Step is 86, they must BF-Decrement the Current Cell and set their Step to 87. When a party's Step is 87, they must BF- Decrement the Current Cell and set their Step to 88. When a party's Step is 88, they must BF-Decrement the Current Cell and set their Step to 89. When a party's Step is 89, they must BF-Decrement the Current Cell and set their Step to 90. When a party's Step is 90 and the Contents of the Current Cell is 0, they must set their Step to 350. When a party's Step is 90 and the Contents of the Current Cell is not 0, they must set their Step to 91. When a party's Step is 91, they must BF-Decrement the Current Cell and set their Step to 92. When a party's Step is 92, they must BF-Decrement the Current Cell and set their Step to 93. When a party's Step is 93, they must BF-Decrement the Current Cell and set their Step to 94. When a party's Step is 94 and the Contents of the Current Cell is 0, they must set their Step to 274. When a party's Step is 94 and the Contents of the Current Cell is not 0, they must set their Step to 95. When a party's Step is 95 and the Contents of the Current Cell is 0, they must set their Step to 98. When a party's Step is 95 and the Contents of the Current Cell is not 0, they must set their Step to 96. When a party's Step is 96, they must BF- Decrement the
Current Cell and set their Step to 97. When a party's Step is 97 and the
Contents of the Current Cell is not 0, they must set their Step to 95. When a party's Step is 97 and the Contents of the Current Cell is 0, they must set their Step to 98. When a party's Step is 98, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 99. When a party's Step is 99, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 100. When a party's Step is 100 and the Contents of the Current Cell is 0, they must set their Step to 111. When a party's Step is 100 and the Contents of the Current Cell is not 0, they must set their Step to
101. When a party's Step is 101, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 102. When a party's Step is 102 and the Contents of the Current Cell is 0, they must set their Step to 105. When a party's Step is 102 and the Contents of the Current Cell is not 0, they must set their Step to 103. When a party's Step is 103, they must BF-Decrement the Current Cell and set their Step to 104. When a party's Step is 104 and the Contents of the Current Cell is not 0, they must set their Step to 102. When a party's Step is 104 and the Contents of the Current Cell is 0, they must set their Step to 105. When a party's Step is 105, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 106. When a party's Step is 106, they must BF-Increment the Current Cell and set their Step to 107. When a party's Step is 107, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 108. When a party's Step is 108, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 109. When a party's Step is 109, they must BF-Decrement the Current Cell and set their Step to 110. When a party's Step is 110 and the Contents of the Current Cell is not 0, they must set their Step to 100. When a party's Step is 110 and the Contents of the Current Cell is 0, they must set their Step to 111. When a party's Step is 111, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 112. When a party's Step is 112, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 113. When a party's Step is 113 and the Contents of the Current Cell is 0, they must set their Step to 121. When a party's Step is 113 and the Contents of the Current Cell is not 0, they must set their Step to 114. When a party's Step is 114, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 115. When a party's Step is 115, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 116. When a party's Step is 116, they must BF-Increment the Current Cell and set their Step to 117. When a party's Step is 117, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 118. When a party's Step is 118, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 119. When a party's Step is 119, they must BF-Decrement the Current Cell and set their Step to 120. When a party's Step is 120 and the Contents of the Current Cell is not 0, they must set their Step to 113. When a party's Step is 120 and the Contents of the Current Cell is 0, they must set their Step to 121. When a party's Step is 121, they must BF-Increment the Current Cell and set their Step
to 122. When a party's Step is 122, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 123. When a party's Step is 123 and the Contents of the Current Cell is 0, they must set their Step to 145. When a party's Step is 123 and the Contents of the Current Cell is not 0, they must set their Step to 124. When a party's Step is 124, they must BF-Decrement the Current Cell and set their Step to 125. When a party's Step is 125, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 126. When a party's Step is 126, they must BF- Decrement the Current Cell and set their Step to 127. When a party's Step is 127, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 128. When a party's Step is 128, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 129. When a party's Step is 129, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 130. When a party's Step is 130 and the Contents of the Current Cell is 0, they must set their Step to 139. When a party's Step is 130 and the Contents of the Current Cell is not 0, they must set their Step to 131. When a party's Step is 131 and the Contents of the Current Cell is 0, they must set their Step to 137. When a party's Step is 131 and the Contents of the Current Cell is not 0, they must set their Step to 132. When a party's Step is 132, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 133. When a party's Step is 133, they must BF-Increment the Current Cell and set their Step to 134. When a party's Step is 134, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 135. When a party's Step is 135, they must BF- Decrement the Current Cell and set their Step to 136. When a party's Step is 136 and the Contents of the Current Cell is not 0, they must set their Step to 131. When a party's Step is 136 and the Contents of the Current Cell is 0, they must set their Step to 137. When a party's Step is 137, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 138. When a party's Step is 138 and the Contents of the Current Cell is not 0, they must set their Step to 130. When a party's Step is 138 and the Contents of the Current Cell is 0, they must set their Step to 139. When a party's Step is 139, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 140. When a party's Step is 140, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 141. When a party's Step is 141 and the Contents of the Current Cell is 0, they must set their Step to 144. When a party's Step is 141 and the Contents of the Current Cell is not 0, they must set their Step to 142. When a party's Step is 142, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 143. When a party's Step is 143 and the Contents of the Current Cell is not 0, they must set their Step to 141. When a party's Step is 143 and the Contents of the Current Cell is 0, they must set their Step to 144. When a party's Step is 144 and the Contents of the Current Cell is not 0, they must set their Step to 123. When a party's Step is 144 and the Contents of the Current Cell is 0, they must set their Step to 145. When a party's Step is 145, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 146. When a party's Step is 146 and the Contents of the Current Cell is 0, they must set their Step to 273. When a party's Step is 146 and the Contents of the Current Cell is not 0, they must set their Step to 147. When a party's Step is 147, they must BF-Decrement the Current Cell and set their Step
to 148. When a party's Step is 148, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 149. When a party's Step is 149 and the Contents of the Current Cell is 0, they must set their Step to 152. When a party's Step is 149 and the Contents of the Current Cell is not 0, they must set their Step to 150. When a party's Step is 150, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 151. When a party's Step is 151 and the Contents of the Current Cell is not 0, they must set their Step to 149. When a party's Step is 151 and the Contents of the Current Cell is 0, they must set their Step to 152. When a party's Step is 152, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 153. When a party's Step is 153 and the Contents of the Current Cell is 0, they must set their Step to 162. When a party's Step is 153 and the Contents of the Current Cell is not 0, they must set their Step to 154. When a party's Step is 154 and the Contents of the Current Cell is 0, they must set their Step to 160. When a party's Step is 154 and the Contents of the Current Cell is not 0, they must set their Step to 155. When a party's Step is 155, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 156. When a party's Step is 156, they must BF-Increment the Current Cell and set their Step to 157. When a party's Step is 157, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 158. When a party's Step is 158, they must BF- Decrement the Current Cell and set their Step to 159. When a party's Step is 159 and the Contents of the Current Cell is not 0, they must set their Step to 154. When a party's Step is 159 and the Contents of the Current Cell is 0, they must set their Step to 160. When a party's Step is 160, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 161. When a party's Step is 161 and the Contents of the Current Cell is not 0, they must set their Step to 153. When a party's Step is 161 and the Contents of the Current Cell is 0, they must set their Step to 162. When a party's Step is 162, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 163. When a party's Step is 163, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 164. When a party's Step is 164 and the Contents of the Current Cell is 0, they must set their Step to 173. When a party's Step is 164 and the Contents of the Current Cell is not 0, they must set their Step to 165. When a party's Step is 165 and the Contents of the Current Cell is 0, they must set their Step to 171. When a party's Step is 165 and the Contents of the Current Cell is not 0, they must set their Step to 166. When a party's Step is 166, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 167. When a party's Step is 167, they must BF-Increment the Current Cell and set their Step
to 168. When a party's Step is 168, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 169. When a party's Step is 169, they must BF-Decrement the Current Cell and set their Step to 170. When a party's Step is 170 and the Contents of the Current Cell is not 0, they must set their Step to 165. When a party's Step is 170 and the Contents of the Current Cell is 0, they must set their Step to 171. When a party's Step is 171, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 172. When a party's Step is 172 and the Contents of the Current Cell is not 0, they must set their Step to 164. When a party's Step is 172 and the Contents of the Current Cell is 0, they must set their Step to 173. When a party's Step is 173, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 174. When a party's Step is 174 and the Contents of the Current Cell is 0, they must set their Step to 183. When a party's Step is 174 and the Contents of the Current Cell is not 0, they must set their Step to 175. When a party's Step is 175 and the Contents of the Current Cell is 0, they must set their Step to 181. When a party's Step is 175 and the Contents of the Current Cell is not 0, they must set their Step to 176. When a party's Step is 176, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 177. When a party's Step is 177, they must BF-Increment the Current Cell and set their Step to 178. When a party's Step is 178, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 179. When a party's Step is 179, they must BF- Decrement the Current Cell and set their Step to 180. When a party's Step is 180 and the Contents of the Current Cell is not 0, they must set their Step to 175. When a party's Step is 180 and the Contents of the Current Cell is 0, they must set their Step to 181. When a party's Step is 181, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 182. When a party's Step is 182 and the Contents of the Current Cell is not 0, they must set their Step to 174. When a party's Step is 182 and the Contents of the Current Cell is 0, they must set their Step to 183. When a party's Step is 183, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 184. When a party's Step is 184, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 185. When a party's Step is 185 and the Contents of the Current Cell is 0, they must set their Step to 188. When a party's Step is 185 and the Contents of the Current Cell is not 0, they must set their Step to 186. When a party's Step is 186, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 187. When a party's Step is 187 and the Contents of the Current Cell is not 0, they must set their Step to 185. When a party's Step is 187 and the Contents of the Current Cell is 0, they must set their Step to 188. When a party's Step is 188, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 189. When a party's Step is 189 and the Contents of the Current Cell is 0, they must set their Step to 256. When a party's Step is 189 and the Contents of the Current Cell is not 0, they must set their Step to 190. When a party's Step is 190 and the Contents of the Current Cell is 0, they must set their Step to 204. When a party's Step is 190 and the Contents of the Current Cell is not 0, they must set their Step to 191. When a party's Step is 191 and the Contents of the Current Cell is 0, they must set their Step to 194. When a party's Step is 191 and the Contents of the Current Cell is not 0, they must set their Step to 192. When a party's Step is 192, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 193. When a party's Step is 193 and the Contents of the Current Cell is not 0, they must set their Step to 191. When a party's Step is 193 and the Contents of the Current Cell is 0, they must set their Step to 194. When a party's Step is 194, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 195. When a party's Step is 195, they must BF-Increment the Current Cell and set their Step to 196. When a party's Step is 196, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 197. When a party's Step is 197, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 198. When a party's Step is 198 and the Contents of the Current Cell is 0, they must set their Step to 201. When a party's Step is 198 and the Contents of the Current Cell is not 0, they must set their Step to 199. When a party's Step is 199, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 200. When a party's Step is 200 and the Contents of the Current Cell is not 0, they must set their Step to 198. When a party's Step is 200 and the Contents of the Current Cell is 0, they must set their Step to 201. When a party's Step is 201, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 202. When a party's Step is 202, they must BF-Decrement the Current Cell and set their Step to 203. When a party's Step is 203 and the Contents of the Current Cell is not 0, they must set their Step to 190. When a party's Step is 203 and the Contents of the Current Cell is 0, they must set their Step to 204. When a party's Step is 204, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 205. When a party's Step is 205, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 206. When a party's Step is 206 and the Contents of the Current Cell is 0, they must set their Step to 215. When a party's Step is 206 and the Contents of the Current Cell is not 0, they must set their Step to 207. When a party's Step is 207 and the Contents of the Current Cell is 0, they must set their Step to 213. When a party's Step is 207 and the Contents of the Current Cell is not 0, they must set their Step to 208. When a party's Step is 208, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 209. When a party's Step is 209, they must BF-Increment the Current Cell and set their Step
to 210. When a party's Step is 210, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 211. When a party's Step is 211, they must BF-Decrement the Current Cell and set their Step to 212. When a party's Step is 212 and the Contents of the Current Cell is not 0, they must set their Step to 207. When a party's Step is 212 and the Contents of the Current Cell is 0, they must set their Step to 213. When a party's Step is 213, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 214. When a party's Step is 214 and the Contents of the Current Cell is not 0, they must set their Step to 206. When a party's Step is 214 and the Contents of the Current Cell is 0, they must set their Step to 215. When a party's Step is 215, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 216. When a party's Step is 216, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 217. When a party's Step is 217 and the Contents of the Current Cell is 0, they must set their Step to 220. When a party's Step is 217 and the Contents of the Current Cell is not 0, they must set their Step to 218. When a party's Step is 218, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 219. When a party's Step is 219 and the Contents of the Current Cell is not 0, they must set their Step to 217. When a party's Step is 219 and the Contents of the Current Cell is 0, they must set their Step to
220. When a party's Step is 220, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 221. When a party's Step is 221 and the Contents of the Current Cell is 0, they must set their Step to 224. When a party's Step is 221 and the Contents of the Current Cell is not 0, they must set their Step to 222. When a party's Step is 222, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 223. When a party's Step is 223 and the Contents of the Current Cell is not 0, they must set their Step to 221. When a party's Step is 223 and the Contents of the Current Cell is 0, they must set their Step to 224. When a party's Step is 224, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 225. When a party's Step is 225 and the Contents of the Current Cell is 0, they must set their Step to 249. When a party's Step is 225 and the Contents of the Current Cell is not 0, they must set their Step to 226. When a party's Step is 226, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 227. When a party's Step is 227, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 228. When a party's Step is 228 and the Contents of the Current Cell is 0, they must set their Step to 231. When a party's Step is 228 and the Contents of the Current Cell is not 0, they must set their Step to 229. When a party's Step is 229, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 230. When a party's Step is 230 and the Contents of the Current Cell is not 0, they must set their Step to 228. When a party's Step is 230 and the Contents of the Current Cell is 0, they must set their Step to 231. When a party's Step is 231, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 232. When a party's Step is 232 and the Contents of the Current Cell is 0, they must set their Step to 235. When a party's Step is 232 and the Contents of the Current Cell is not 0, they must set their Step to 233. When a party's Step is 233, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 234. When a party's Step is 234 and the Contents of the Current Cell is not 0, they must set their Step to 232. When a party's Step is 234 and the Contents of the Current Cell is 0, they must set their Step to 235. When a party's Step is 235, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 236. When a party's Step is 236, they must BF-Increment the Current Cell and set their Step
to 237. When a party's Step is 237, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 238. When a party's Step is 238, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 239. When a party's Step is 239 and the Contents of the Current Cell is 0, they must set their Step to 242. When a party's Step is 239 and the Contents of the Current Cell is not 0, they must set their Step to
240. When a party's Step is 240, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 241. When a party's Step is 241 and the Contents of the Current Cell is not 0, they must set their Step to 239. When a party's Step is 241 and the Contents of the Current Cell is 0, they must set their Step to 242. When a party's Step is 242, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 243. When a party's Step is 243 and the Contents of the Current Cell is 0, they must set their Step to 246. When a party's Step is 243 and the Contents of the Current Cell is not 0, they must set their Step to 244. When a party's Step is 244, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 245. When a party's Step is 245 and the Contents of the Current Cell is not 0, they must set their Step to 243. When a party's Step is 245 and the Contents of the Current Cell is 0, they must set their Step to
246. When a party's Step is 246, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 247. When a party's Step is 247, they must BF-Decrement the Current Cell and set their Step to 248. When a party's Step is 248 and the Contents of the Current Cell is not 0, they must set their Step to 225. When a party's Step is 248 and the Contents of the Current Cell is 0, they must set their Step to 249. When a party's Step is 249, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 250. When a party's Step is 250, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 251. When a party's Step is 251 and the Contents of the Current Cell is 0, they must set their Step to 254. When a party's Step is 251 and the Contents of the Current Cell is not 0, they must set their Step to 252. When a party's Step is 252, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 253. When a party's Step is 253 and the Contents of the Current Cell is not 0, they must set their Step to 251. When a party's Step is 253 and the Contents of the Current Cell is 0, they must set their Step to 254. When a party's Step is 254, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 255. When a party's Step is 255 and the Contents of the Current Cell is not 0, they must set their Step to 189. When a party's Step is 255 and the Contents of the Current Cell is 0, they must set their Step to 256. When a party's Step is 256, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 257. When a party's Step is 257, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 258. When a party's Step is 258 and the Contents of the Current Cell is 0, they must set their Step to 267. When a party's Step is 258 and the Contents of the Current Cell is not 0, they must set their Step to 259. When a party's Step is 259 and the Contents of the Current Cell is 0, they must set their Step to 265. When a party's Step is 259 and the Contents of the Current Cell is not 0, they must set their Step to 260. When a party's Step is 260, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 261. When a party's Step is 261, they must BF-Increment the Current Cell and set their Step to 262. When a party's Step is 262, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 263. When a party's Step is 263, they must BF- Decrement the Current Cell and set their Step to 264. When a party's Step is 264 and the Contents of the Current Cell is not 0, they must set their Step to 259. When a party's Step is 264 and the Contents of the Current Cell is 0, they must set their Step to 265. When a party's Step is 265, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 266. When a party's Step is 266 and the Contents of the Current Cell is not 0, they must set their Step to 258. When a party's Step is 266 and the Contents of the Current Cell is 0, they must set their Step to 267. When a party's Step is 267, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 268. When a party's Step is 268, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 269. When a party's Step is 269 and the Contents of the Current Cell is 0, they must set their Step to 272. When a party's Step is 269 and the Contents of the Current Cell is not 0, they must set their Step to 270. When a party's Step is 270, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 271. When a party's Step is 271 and the Contents of the Current Cell is not 0, they must set their Step to 269. When a party's Step is 271 and the Contents of the Current Cell is 0, they must set their Step to 272. When a party's Step is 272 and the Contents of the Current Cell is not 0, they must set their Step to 146. When a party's Step is 272 and the Contents of the Current Cell is 0, they must set their Step to 273. When a party's Step is 273 and the Contents of the Current Cell is not 0, they must set their Step to 94. When a party's Step is 273 and the Contents of the Current Cell is 0, they must set their Step to 274. When a party's Step is 274, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 275. When a party's Step is 275 and the Contents of the Current Cell is 0, they must set their Step to 348. When a party's Step is 275 and the Contents of the Current Cell is not 0, they must set their Step to 276. When a party's Step is 276, they must BF-Decrement the Current Cell and set their Step to 277. When a party's Step is 277, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 278. When a party's Step is 278, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 279. When a party's Step is 279 and the Contents of the Current Cell is 0, they must set their Step to 282. When a party's Step is 279 and the Contents of the Current Cell is not 0, they must set their Step to 280. When a party's Step is 280, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 281. When a party's Step is 281 and the Contents of the Current Cell is not 0, they must set their Step to 279. When a party's Step is 281 and the Contents of the Current Cell is 0, they must set their Step to 282. When a party's Step is 282, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 283. When a party's Step is 283 and the Contents of the Current Cell is 0, they must set their Step to 294. When a party's Step is 283 and the Contents of the Current Cell is not 0, they must set their Step to 284. When a party's Step is 284 and the Contents of the Current Cell is 0, they must set their Step to 292. When a party's Step is 284 and the Contents of the Current Cell is not 0, they must set their Step to 285. When a party's Step is 285, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 286. When a party's Step is 286, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 287. When a party's Step is 287, they must BF-Increment the Current Cell and set their Step to 288. When a party's Step is 288, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 289. When a party's Step is 289, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 290. When a party's Step is 290, they must BF-Decrement the Current Cell and set their Step to 291. When a party's Step is 291 and the Contents of the Current Cell is not 0, they must set their Step to 284. When a party's Step is 291 and the Contents of the Current Cell is 0, they must set their Step to 292. When a party's Step is 292, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 293. When a party's Step is 293 and the Contents of the Current Cell is not 0, they must set their Step to 283. When a party's Step is 293 and the Contents of the Current Cell is 0, they must set their Step to 294. When a party's Step is 294, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 295. When a party's Step is 295, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 296. When a party's Step is 296 and the Contents of the Current Cell is 0, they must set their Step to 305. When a party's Step is 296 and the Contents of the Current Cell is not 0, they must set their Step to 297. When a party's Step is 297 and the Contents of the Current Cell is 0, they must set their Step to 303. When a party's Step is 297 and the Contents of the Current Cell is not 0, they must set their Step to 298. When a party's Step is 298, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 299. When a party's Step is 299, they must BF-Increment the Current Cell and set their Step to 300. When a party's Step is 300, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 301. When a party's Step is 301, they must BF-Decrement the Current Cell and set their Step to 302. When a party's Step is 302 and the Contents of the Current Cell is not 0, they must set their Step to 297. When a party's Step is 302 and the Contents of the Current Cell is 0, they must set their Step to 303. When a party's Step is 303, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 304. When a party's Step is 304 and the Contents of the Current Cell is not 0, they must set their Step to 296. When a party's Step is 304 and the Contents of the Current Cell is 0, they must set their Step to 305. When a party's Step is 305, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 306. When a party's Step is 306, they must BF-Increment the Current Cell and set their Step
to 307. When a party's Step is 307, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 308. When a party's Step is 308 and the Contents of the Current Cell is 0, they must set their Step to 311. When a party's Step is 308 and the Contents of the Current Cell is not 0, they must set their Step to 309. When a party's Step is 309, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 310. When a party's Step is 310 and the Contents of the Current Cell is not 0, they must set their Step to 308. When a party's Step is 310 and the Contents of the Current Cell is 0, they must set their Step to 311. When a party's Step is 311, they must BF-Increment the Current Cell and set their Step to 312. When a party's Step is 312, they must BF-Increment the Current Cell and set their Step to 313. When a party's Step is 313, they must BF- Increment the Current Cell and set their Step to 314. When a party's Step is 314, they must BF-Increment the Current Cell and set their Step to 315. When a party's Step is 315, they must BF-Increment the Current Cell and set their Step to 316. When a party's Step is 316 and the Contents of the Current Cell is 0, they must set their Step to 329. When a party's Step is 316 and the Contents of the Current Cell is not 0, they must set their Step to 317. When a party's Step is 317, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 318. When a party's Step is 318, they must BF-Increment the Current Cell and set their Step to 319. When a party's Step is 319, they must BF-Increment the Current Cell and set their Step to 320. When a party's Step is 320, they must BF-Increment the Current Cell and set their Step to 321. When a party's Step is 321, they must BF-Increment the Current Cell and set their Step to 322. When a party's Step is 322, they must BF-Increment the Current Cell and set their Step to 323. When a party's Step is 323, they must BF- Increment the Current Cell and set their Step to 324. When a party's Step is 324, they must BF-Increment the Current Cell and set their Step to 325. When a party's Step is 325, they must BF-Increment the Current Cell and set their Step to 326. When a party's Step is 326, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 327. When a party's Step is 327, they must BF-Decrement the Current Cell and set their Step to 328. When a party's Step is 328 and the Contents of the Current Cell is not 0, they must set their Step to 316. When a party's Step is 328 and the Contents of the Current Cell is 0, they must set their Step to 329. When a party's Step is 329, they must BF- Increment the Current Cell and set their Step to 330. When a party's Step is 330, they must BF-Increment the Current Cell and set their Step to 331. When a party's Step is 331, they must increase the value of the Interpreter's Pointer attribute
by 1 and set their Step to 332. When a party's Step is 332, they must
BF-Decrement the Current Cell and set their Step to 333. When a party's Step is 333 and the Contents of the Current Cell is 0, they must set their Step to 347. When a party's Step is 333 and the Contents of the Current Cell is not 0, they must set their Step to 334. When a party's Step is 334, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 335. When a party's Step is 335, they must BF-Increment the Current Cell and set their Step to 336. When a party's Step is 336 and the Contents of the Current Cell is 0, they must set their Step to 339. When a party's Step is 336 and the Contents of the Current Cell is not 0, they must set their Step to 337. When a party's Step is 337, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 338. When a party's Step is 338 and the Contents of the Current Cell is not 0, they must set their Step to 336. When a party's Step is 338 and the Contents of the Current Cell is 0, they must set their Step to 339. When a party's Step is 339, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 340. When a party's Step is 340, they must BF-Increment the Current Cell and set their Step to 341. When a party's Step is 341 and the Contents of the Current Cell is 0, they must set their Step to 344. When a party's Step is 341 and the Contents of the Current Cell is not 0, they must set their Step to 342. When a party's Step is 342, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 343. When a party's Step is 343 and the Contents of the Current Cell is not 0, they must set their Step to 341. When a party's Step is 343 and the Contents of the Current Cell is 0, they must set their Step to 344. When a party's Step is 344, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 345. When a party's Step is 345, they must BF-Decrement the Current Cell and set their Step to 346. When a party's Step is 346 and the Contents of the Current Cell is not 0, they must set their Step to 333. When a party's Step is 346 and the Contents of the Current Cell is 0, they must set their Step to 347. When a party's Step is 347 and the Contents of the Current Cell is not 0, they must set their Step to 275. When a party's Step is 347 and the Contents of the Current Cell is 0, they must set their Step to 348. When a party's Step is 348, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 349. When a party's Step is 349 and the Contents of the Current Cell is not 0, they must set their Step to 90. When a party's Step is 349 and the Contents of the Current Cell is 0, they must set their Step to 350. When a party's Step is 350, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 351. When a party's Step is 351 and the Contents of the Current Cell is 0, they must set their Step to 379. When a party's Step is 351 and the Contents of the Current Cell is not 0, they must set their Step to 352. When a party's Step is 352, they must BF-Decrement the Current Cell and set their Step
to 353. When a party's Step is 353, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 354. When a party's Step is 354, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 355. When a party's Step is 355 and the Contents of the Current Cell is 0, they must set their Step to 366. When a party's Step is 355 and the Contents of the Current Cell is not 0, they must set their Step to 356. When a party's Step is 356 and the Contents of the Current Cell is 0, they must set their Step to 364. When a party's Step is 356 and the Contents of the Current Cell is not 0, they must set their Step to 357. When a party's Step is 357, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 358. When a party's Step is 358, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 359. When a party's Step is 359, they must BF-Increment the Current Cell and set their Step to 360. When a party's Step is 360, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 361. When a party's Step is 361, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 362. When a party's Step is 362, they must BF-Decrement the Current Cell and set their Step to 363. When a party's Step is 363 and the Contents of the Current Cell is not 0, they must set their Step to 356. When a party's Step is 363 and the Contents of the Current Cell is 0, they must set their Step to 364. When a party's Step is 364, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 365. When a party's Step is 365 and the Contents of the Current Cell is not 0, they must set their Step to 355. When a party's Step is 365 and the Contents of the Current Cell is 0, they must set their Step to 366. When a party's Step is 366, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 367. When a party's Step is 367, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 368. When a party's Step is 368, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 369. When a party's Step is 369 and the Contents of the Current Cell is 0, they must set their Step to 378. When a party's Step is 369 and the Contents of the Current Cell is not 0, they must set their Step to 370. When a party's Step is 370 and the Contents of the Current Cell is 0, they must set their Step to 376. When a party's Step is 370 and the Contents of the Current Cell is not 0, they must set their Step to 371. When a party's Step is 371, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 372. When a party's Step is 372, they must BF-Increment the Current Cell and set their Step to 373. When a party's Step is 373, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 374. When a party's Step is 374, they must BF- Decrement the Current Cell and set their Step to 375. When a party's Step is 375 and the Contents of the Current Cell is not 0, they must set their Step to 370. When a party's Step is 375 and the Contents of the Current Cell is 0, they must set their Step to 376. When a party's Step is 376, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 377. When a party's Step is 377 and the Contents of the Current Cell is not 0, they must set their Step to 369. When a party's Step is 377 and the Contents of the Current Cell is 0, they must set their Step to 378. When a party's Step is 378 and the Contents of the Current Cell is not 0, they must set their Step to 351. When a party's Step is 378 and the Contents of the Current Cell is 0, they must set their Step to 379. When a party's Step is 379, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 380. When a party's Step is 380 and the Contents of the Current Cell is not 0, they must set their Step to 78. When a party's Step is 380 and the Contents of the Current Cell is 0, they must set their Step to 381. When a party's Step is 381, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 382. When a party's Step is 382 and the Contents of the Current Cell is 0, they must set their Step to 442. When a party's Step is 382 and the Contents of the Current Cell is not 0, they must set their Step to 383. When a party's Step is 383, they must BF-Decrement the Current Cell and set their Step
to 384. When a party's Step is 384, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 385. When a party's Step is 385 and the Contents of the Current Cell is 0, they must set their Step to 423. When a party's Step is 385 and the Contents of the Current Cell is not 0, they must set their Step to 386. When a party's Step is 386 and the Contents of the Current Cell is 0, they must set their Step to 389. When a party's Step is 386 and the Contents of the Current Cell is not 0, they must set their Step
to 387. When a party's Step is 387, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 388. When a party's Step is 388 and the Contents of the Current Cell is not 0, they must set their Step to 386. When a party's Step is 388 and the Contents of the Current Cell is 0, they must set their Step to 389. When a party's Step is 389, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 390. When a party's Step is 390, they must BF-Output the Current Cell and set their Step to 391. When a party's Step is 391 and the Contents of the Current Cell is 0, they must set their Step to 394. When a party's Step is 391 and the Contents of the Current Cell is not 0, they must set their Step to 392. When a party's Step is 392, they must BF-Decrement the Current Cell and set their Step to 393. When a party's Step is 393 and the Contents of the Current Cell is not 0, they must set their Step to 391. When a party's Step is 393 and the Contents of the Current Cell is 0, they must set their Step to 394. When a party's Step is 394, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 395. When a party's Step is 395 and the Contents of the Current Cell is 0, they must set their Step to 404. When a party's Step is 395 and the Contents of the Current Cell is not 0, they must set their Step to 396. When a party's Step is 396 and the Contents of the Current Cell is 0, they must set their Step to 402. When a party's Step is 396 and the Contents of the Current Cell is not 0, they must set their Step to 397. When a party's Step is 397, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 398. When a party's Step is 398, they must BF-Increment the Current Cell and set their Step to 399. When a party's Step is 399, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 400. When a party's Step is 400, they must BF- Decrement the Current Cell and set their Step to 401. When a party's Step is 401 and the Contents of the Current Cell is not 0, they must set their Step to 396. When a party's Step is 401 and the Contents of the Current Cell is 0, they must set their Step to 402. When a party's Step is 402, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 403. When a party's Step is 403 and the Contents of the Current Cell is not 0, they must set their Step to 395. When a party's Step is 403 and the Contents of the Current Cell is 0, they must set their Step to 404. When a party's Step is 404, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 405. When a party's Step is 405, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 406. When a party's Step is 406 and the Contents of the Current Cell is 0, they must set their Step to 415. When a party's Step is 406 and the Contents of the Current Cell is not 0, they must set their Step to 407. When a party's Step is 407 and the Contents of the Current Cell is 0, they must set their Step to 413. When a party's Step is 407 and the Contents of the Current Cell is not 0, they must set their Step to 408. When a party's Step is 408, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 409. When a party's Step is 409, they must BF-Increment the Current Cell and set their Step
to 410. When a party's Step is 410, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 411. When a party's Step is 411, they must BF-Decrement the Current Cell and set their Step to 412. When a party's Step is 412 and the Contents of the Current Cell is not 0, they must set their Step to 407. When a party's Step is 412 and the Contents of the Current Cell is 0, they must set their Step to 413. When a party's Step is 413, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 414. When a party's Step is 414 and the Contents of the Current Cell is not 0, they must set their Step to 406. When a party's Step is 414 and the Contents of the Current Cell is 0, they must set their Step to 415. When a party's Step is 415, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 416. When a party's Step is 416, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 417. When a party's Step is 417 and the Contents of the Current Cell is 0, they must set their Step to 420. When a party's Step is 417 and the Contents of the Current Cell is not 0, they must set their Step to 418. When a party's Step is 418, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 419. When a party's Step is 419 and the Contents of the Current Cell is not 0, they must set their Step to 417. When a party's Step is 419 and the Contents of the Current Cell is 0, they must set their Step to
420. When a party's Step is 420, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 421. When a party's Step is 421, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 422. When a party's Step is 422 and the Contents of the Current Cell is not 0, they must set their Step to 385. When a party's Step is 422 and the Contents of the Current Cell is 0, they must set their Step to
423. When a party's Step is 423, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 424. When a party's Step is 424, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 425. When a party's Step is 425, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 426. When a party's Step is 426 and the Contents of the Current Cell is 0, they must set their Step to 435. When a party's Step is 426 and the Contents of the Current Cell is not 0, they must set their Step to 427. When a party's Step is 427 and the Contents of the Current Cell is 0, they must set their Step to 433. When a party's Step is 427 and the Contents of the Current Cell is not 0, they must set their Step to 428. When a party's Step is 428, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 429. When a party's Step is 429, they must BF-Increment the Current Cell and set their Step to 430. When a party's Step is 430, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 431. When a party's Step is 431, they must BF-Decrement the Current Cell and set their Step to 432. When a party's Step is 432 and the Contents of the Current Cell is not 0, they must set their Step to 427. When a party's Step is 432 and the Contents of the Current Cell is 0, they must set their Step to 433. When a party's Step is 433, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 434. When a party's Step is 434 and the Contents of the Current Cell is not 0, they must set their Step to 426. When a party's Step is 434 and the Contents of the Current Cell is 0, they must set their Step to 435. When a party's Step is 435, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 436. When a party's Step is 436, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 437. When a party's Step is 437 and the Contents of the Current Cell is 0, they must set their Step to 440. When a party's Step is 437 and the Contents of the Current Cell is not 0, they must set their Step to 438. When a party's Step is 438, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 439. When a party's Step is 439 and the Contents of the Current Cell is not 0, they must set their Step to 437. When a party's Step is 439 and the Contents of the Current Cell is 0, they must set their Step to 440. When a party's Step is 440, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 441. When a party's Step is 441 and the Contents of the Current Cell is not 0, they must set their Step to 382. When a party's Step is 441 and the Contents of the Current Cell is 0, they must set their Step to 442. When a party's Step is 442, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 443. When a party's Step is 443 and the Contents of the Current Cell is not 0, they must set their Step to 60. When a party's Step is 443 and the Contents of the Current Cell is 0, they must set their Step to 444. When a party's Step is 444, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 445. When a party's Step is 445 and the Contents of the Current Cell is 0, they must set their Step to 595. When a party's Step is 445 and the Contents of the Current Cell is not 0, they must set their Step to 446. When a party's Step is 446, they must BF-Decrement the Current Cell and set their Step to 447. When a party's Step is 447, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 448. When a party's Step is 448, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 449. When a party's Step is 449 and the Contents of the Current Cell is 0, they must set their Step to 452. When a party's Step is 449 and the Contents of the Current Cell is not 0, they must set their Step to 450. When a party's Step is 450, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 451. When a party's Step is 451 and the Contents of the Current Cell is not 0, they must set their Step to 449. When a party's Step is 451 and the Contents of the Current Cell is 0, they must set their Step to 452. When a party's Step is 452, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 453. When a party's Step is 453 and the Contents of the Current Cell is 0, they must set their Step to 462. When a party's Step is 453 and the Contents of the Current Cell is not 0, they must set their Step to 454. When a party's Step is 454 and the Contents of the Current Cell is 0, they must set their Step to 460. When a party's Step is 454 and the Contents of the Current Cell is not 0, they must set their Step to 455. When a party's Step is 455, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 456. When a party's Step is 456, they must BF-Increment the Current Cell and set their Step to 457. When a party's Step is 457, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 458. When a party's Step is 458, they must BF- Decrement the Current Cell and set their Step to 459. When a party's Step is 459 and the Contents of the Current Cell is not 0, they must set their Step to 454. When a party's Step is 459 and the Contents of the Current Cell is 0, they must set their Step to 460. When a party's Step is 460, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 461. When a party's Step is 461 and the Contents of the Current Cell is not 0, they must set their Step to 453. When a party's Step is 461 and the Contents of the Current Cell is 0, they must set their Step to 462. When a party's Step is 462, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 463. When a party's Step is 463, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 464. When a party's Step is 464 and the Contents of the Current Cell is 0, they must set their Step to 588. When a party's Step is 464 and the Contents of the Current Cell is not 0, they must set their Step to 465. When a party's Step is 465, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 466. When a party's Step is 466, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 467. When a party's Step is 467, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 468. When a party's Step is 468, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 469. When a party's Step is 469 and the Contents of the Current Cell is 0, they must set their Step to 472. When a party's Step is 469 and the Contents of the Current Cell is not 0, they must set their Step to 470. When a party's Step is 470, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 471. When a party's Step is 471 and the Contents of the Current Cell is not 0, they must set their Step to 469. When a party's Step is 471 and the Contents of the Current Cell is 0, they must set their Step to
472. When a party's Step is 472, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 473. When a party's Step is 473 and the Contents of the Current Cell is 0, they must set their Step to 482. When a party's Step is 473 and the Contents of the Current Cell is not 0, they must set their Step to 474. When a party's Step is 474 and the Contents of the Current Cell is 0, they must set their Step to 480. When a party's Step is 474 and the Contents of the Current Cell is not 0, they must set their Step
to 475. When a party's Step is 475, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 476. When a party's Step is 476, they must BF-Increment the Current Cell and set their Step to 477. When a party's Step is 477, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 478. When a party's Step is 478, they must BF-Decrement the Current Cell and set their Step to 479. When a party's Step is 479 and the Contents of the Current Cell is not 0, they must set their Step to 474. When a party's Step is 479 and the Contents of the Current Cell is 0, they must set their Step to 480. When a party's Step is 480, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 481. When a party's Step is 481 and the Contents of the Current Cell is not 0, they must set their Step to 473. When a party's Step is 481 and the Contents of the Current Cell is 0, they must set their Step to 482. When a party's Step is 482, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 483. When a party's Step is 483, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 484. When a party's Step is 484, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 485. When a party's Step is 485 and the Contents of the Current Cell is 0, they must set their Step to 545. When a party's Step is 485 and the Contents of the Current Cell is not 0, they must set their Step to 486. When a party's Step is 486, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 487. When a party's Step is 487, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 488. When a party's Step is 488, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 489. When a party's Step is 489 and the Contents of the Current Cell is 0, they must set their Step to 492. When a party's Step is 489 and the Contents of the Current Cell is not 0, they must set their Step to
490. When a party's Step is 490, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 491. When a party's Step is 491 and the Contents of the Current Cell is not 0, they must set their Step to 489. When a party's Step is 491 and the Contents of the Current Cell is 0, they must set their Step to 492. When a party's Step is 492, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 493. When a party's Step is 493 and the Contents of the Current Cell is 0, they must set their Step to 496. When a party's Step is 493 and the Contents of the Current Cell is not 0, they must set their Step to 494. When a party's Step is 494, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 495. When a party's Step is 495 and the Contents of the Current Cell is not 0, they must set their Step to 493. When a party's Step is 495 and the Contents of the Current Cell is 0, they must set their Step to
496. When a party's Step is 496, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 497. When a party's Step is 497 and the Contents of the Current Cell is 0, they must set their Step to 500. When a party's Step is 497 and the Contents of the Current Cell is not 0, they must set their Step to 498. When a party's Step is 498, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 499. When a party's Step is 499 and the Contents of the Current Cell is not 0, they must set their Step to 497. When a party's Step is 499 and the Contents of the Current Cell is 0, they must set their Step to 500. When a party's Step is 500, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 501. When a party's Step is 501 and the Contents of the Current Cell is 0, they must set their Step to 510. When a party's Step is 501 and the Contents of the Current Cell is not 0, they must set their Step to 502. When a party's Step is 502 and the Contents of the Current Cell is 0, they must set their Step to 508. When a party's Step is 502 and the Contents of the Current Cell is not 0, they must set their Step to 503. When a party's Step is 503, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 504. When a party's Step is 504, they must BF-Increment the Current Cell and set their Step to 505. When a party's Step is 505, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 506. When a party's Step is 506, they must BF- Decrement the Current Cell and set their Step to 507. When a party's Step is 507 and the Contents of the Current Cell is not 0, they must set their Step to 502. When a party's Step is 507 and the Contents of the Current Cell is 0, they must set their Step to 508. When a party's Step is 508, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 509. When a party's Step is 509 and the Contents of the Current Cell is not 0, they must set their Step to 501. When a party's Step is 509 and the Contents of the Current Cell is 0, they must set their Step to 510. When a party's Step is 510, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 511. When a party's Step is 511 and the Contents of the Current Cell is 0, they must set their Step to 520. When a party's Step is 511 and the Contents of the Current Cell is not 0, they must set their Step to 512. When a party's Step is 512 and the Contents of the Current Cell is 0, they must set their Step to 518. When a party's Step is 512 and the Contents of the Current Cell is not 0, they must set their Step to 513. When a party's Step is 513, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 514. When a party's Step is 514, they must BF-Increment the Current Cell and set their Step to 515. When a party's Step is 515, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 516. When a party's Step is 516, they must BF-Decrement the Current Cell and set their Step to 517. When a party's Step is 517 and the Contents of the Current Cell is not 0, they must set their Step to 512. When a party's Step is 517 and the Contents of the Current Cell is 0, they must set their Step to 518. When a party's Step is 518, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 519. When a party's Step is 519 and the Contents of the Current Cell is not 0, they must set their Step to 511. When a party's Step is 519 and the Contents of the Current Cell is 0, they must set their Step to 520. When a party's Step is 520, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 521. When a party's Step is 521 and the Contents of the Current Cell is 0, they must set their Step to 524. When a party's Step is 521 and the Contents of the Current Cell is not 0, they must set their Step to 522. When a party's Step is 522, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 523. When a party's Step is 523 and the Contents of the Current Cell is not 0, they must set their Step to 521. When a party's Step is 523 and the Contents of the Current Cell is 0, they must set their Step to 524. When a party's Step is 524, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 525. When a party's Step is 525, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 526. When a party's Step is 526 and the Contents of the Current Cell is 0, they must set their Step to 543. When a party's Step is 526 and the Contents of the Current Cell is not 0, they must set their Step to 527. When a party's Step is 527, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 528. When a party's Step is 528, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 529. When a party's Step is 529, they must BF-Increment the Current Cell and set their Step to 530. When a party's Step is 530 and the Contents of the Current Cell is 0, they must set their Step to 533. When a party's Step is 530 and the Contents of the Current Cell is not 0, they must set their Step to 531. When a party's Step is 531, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 532. When a party's Step is 532 and the Contents of the Current Cell is not 0, they must set their Step to 530. When a party's Step is 532 and the Contents of the Current Cell is 0, they must set their Step to 533. When a party's Step is 533, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 534. When a party's Step is 534, they must BF-Increment the Current Cell and set their Step
to 535. When a party's Step is 535, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 536. When a party's Step is 536, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 537. When a party's Step is 537 and the Contents of the Current Cell is 0, they must set their Step to 540. When a party's Step is 537 and the Contents of the Current Cell is not 0, they must set their Step to
538. When a party's Step is 538, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 539. When a party's Step is 539 and the Contents of the Current Cell is not 0, they must set their Step to 537. When a party's Step is 539 and the Contents of the Current Cell is 0, they must set their Step to 540. When a party's Step is 540, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 541. When a party's Step is 541, they must BF-Decrement the Current Cell and set their Step to 542. When a party's Step is 542 and the Contents of the Current Cell is not 0, they must set their Step to 526. When a party's Step is 542 and the Contents of the Current Cell is 0, they must set their Step to 543. When a party's Step is 543, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 544. When a party's Step is 544 and the Contents of the Current Cell is not 0, they must set their Step to 485. When a party's Step is 544 and the Contents of the Current Cell is 0, they must set their Step to 545. When a party's Step is 545, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 546. When a party's Step is 546, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 547. When a party's Step is 547, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 548. When a party's Step is 548 and the Contents of the Current Cell is 0, they must set their Step to 559. When a party's Step is 548 and the Contents of the Current Cell is not 0, they must set their Step to 549. When a party's Step is 549 and the Contents of the Current Cell is 0, they must set their Step to 557. When a party's Step is 549 and the Contents of the Current Cell is not 0, they must set their Step to 550. When a party's Step is 550, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 551. When a party's Step is 551, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 552. When a party's Step is 552, they must BF-Increment the Current Cell and set their Step to 553. When a party's Step is 553, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 554. When a party's Step is 554, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 555. When a party's Step is 555, they must BF-Decrement the Current Cell and set their Step to 556. When a party's Step is 556 and the Contents of the Current Cell is not 0, they must set their Step to 549. When a party's Step is 556 and the Contents of the Current Cell is 0, they must set their Step to 557. When a party's Step is 557, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 558. When a party's Step is 558 and the Contents of the Current Cell is not 0, they must set their Step to 548. When a party's Step is 558 and the Contents of the Current Cell is 0, they must set their Step to 559. When a party's Step is 559, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 560. When a party's Step is 560 and the Contents of the Current Cell is 0, they must set their Step to 571. When a party's Step is 560 and the Contents of the Current Cell is not 0, they must set their Step to 561. When a party's Step is 561 and the Contents of the Current Cell is 0, they must set their Step to 569. When a party's Step is 561 and the Contents of the Current Cell is not 0, they must set their Step to 562. When a party's Step is 562, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 563. When a party's Step is 563, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 564. When a party's Step is 564, they must BF-Increment the Current Cell and set their Step
to 565. When a party's Step is 565, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 566. When a party's Step is 566, they must increase the value of the Interpreter's Pointer attribute
by 1 and set their Step to 567. When a party's Step is 567, they must
BF-Decrement the Current Cell and set their Step to 568. When a party's Step is 568 and the Contents of the Current Cell is not 0, they must set their Step to 561. When a party's Step is 568 and the Contents of the Current Cell is 0, they must set their Step to 569. When a party's Step is 569, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 570. When a party's Step is 570 and the Contents of the Current Cell is not 0, they must set their Step to 560. When a party's Step is 570 and the Contents of the Current Cell is 0, they must set their Step to 571. When a party's Step is 571, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 572. When a party's Step is 572 and the Contents of the Current Cell is 0, they must set their Step to 581. When a party's Step is 572 and the Contents of the Current Cell is not 0, they must set their Step to 573. When a party's Step is 573 and the Contents of the Current Cell is 0, they must set their Step to 579. When a party's Step is 573 and the Contents of the Current Cell is not 0, they must set their Step to 574. When a party's Step is 574, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 575. When a party's Step is 575, they must BF-Increment the Current Cell and set their Step to 576. When a party's Step is 576, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 577. When a party's Step is 577, they must BF-Decrement the Current Cell and set their Step to 578. When a party's Step is 578 and the Contents of the Current Cell is not 0, they must set their Step to 573. When a party's Step is 578 and the Contents of the Current Cell is 0, they must set their Step to 579. When a party's Step is 579, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 580. When a party's Step is 580 and the Contents of the Current Cell is not 0, they must set their Step to 572. When a party's Step is 580 and the Contents of the Current Cell is 0, they must set their Step to 581. When a party's Step is 581, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 582. When a party's Step is 582, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 583. When a party's Step is 583 and the Contents of the Current Cell is 0, they must set their Step to 586. When a party's Step is 583 and the Contents of the Current Cell is not 0, they must set their Step to 584. When a party's Step is 584, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 585. When a party's Step is 585 and the Contents of the Current Cell is not 0, they must set their Step to 583. When a party's Step is 585 and the Contents of the Current Cell is 0, they must set their Step to 586. When a party's Step is 586, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 587. When a party's Step is 587 and the Contents of the Current Cell is not 0, they must set their Step to 464. When a party's Step is 587 and the Contents of the Current Cell is 0, they must set their Step to 588. When a party's Step is 588, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 589. When a party's Step is 589, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 590. When a party's Step is 590 and the Contents of the Current Cell is 0, they must set their Step to 594. When a party's Step is 590 and the Contents of the Current Cell is not 0, they must set their Step to 591. When a party's Step is 591, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 592. When a party's Step is 592, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 593. When a party's Step is 593 and the Contents of the Current Cell is not 0, they must set their Step to 590. When a party's Step is 593 and the Contents of the Current Cell is 0, they must set their Step to 594. When a party's Step is 594 and the Contents of the Current Cell is not 0, they must set their Step to 445. When a party's Step is 594 and the Contents of the Current Cell is 0, they must set their Step to 595. When a party's Step is 595, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 596. When a party's Step is 596 and the Contents of the Current Cell is not 0, they must set their Step to 44. When a party's Step is 596 and the Contents of the Current Cell is 0, they must set their Step to 597. When a party's Step is 597, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 598. When a party's Step is 598 and the Contents of the Current Cell is 0, they must set their Step to 632. When a party's Step is 598 and the Contents of the Current Cell is not 0, they must set their Step to 599. When a party's Step is 599, they must BF-Decrement the Current Cell and set their Step
to 600. When a party's Step is 600, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 601. When a party's Step is 601 and the Contents of the Current Cell is 0, they must set their Step to 604. When a party's Step is 601 and the Contents of the Current Cell is not 0, they must set their Step to 602. When a party's Step is 602, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 603. When a party's Step is 603 and the Contents of the Current Cell is not 0, they must set their Step to 601. When a party's Step is 603 and the Contents of the Current Cell is 0, they must set their Step to 604. When a party's Step is 604, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 605. When a party's Step is 605 and the Contents of the Current Cell is 0, they must set their Step to 614. When a party's Step is 605 and the Contents of the Current Cell is not 0, they must set their Step to 606. When a party's Step is 606 and the Contents of the Current Cell is 0, they must set their Step to 612. When a party's Step is 606 and the Contents of the Current Cell is not 0, they must set their Step to 607. When a party's Step is 607, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 608. When a party's Step is 608, they must BF-Increment the Current Cell and set their Step to 609. When a party's Step is 609, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 610. When a party's Step is 610, they must BF- Decrement the Current Cell and set their Step to 611. When a party's Step is 611 and the Contents of the Current Cell is not 0, they must set their Step to 606. When a party's Step is 611 and the Contents of the Current Cell is 0, they must set their Step to 612. When a party's Step is 612, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 613. When a party's Step is 613 and the Contents of the Current Cell is not 0, they must set their Step to 605. When a party's Step is 613 and the Contents of the Current Cell is 0, they must set their Step to 614. When a party's Step is 614, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 615. When a party's Step is 615, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 616. When a party's Step is 616 and the Contents of the Current Cell is 0, they must set their Step to 625. When a party's Step is 616 and the Contents of the Current Cell is not 0, they must set their Step to 617. When a party's Step is 617 and the Contents of the Current Cell is 0, they must set their Step to 623. When a party's Step is 617 and the Contents of the Current Cell is not 0, they must set their Step to 618. When a party's Step is 618, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 619. When a party's Step is 619, they must BF-Increment the Current Cell and set their Step
to 620. When a party's Step is 620, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 621. When a party's Step is 621, they must BF-Decrement the Current Cell and set their Step to 622. When a party's Step is 622 and the Contents of the Current Cell is not 0, they must set their Step to 617. When a party's Step is 622 and the Contents of the Current Cell is 0, they must set their Step to 623. When a party's Step is 623, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 624. When a party's Step is 624 and the Contents of the Current Cell is not 0, they must set their Step to 616. When a party's Step is 624 and the Contents of the Current Cell is 0, they must set their Step to 625. When a party's Step is 625, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 626. When a party's Step is 626, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 627. When a party's Step is 627 and the Contents of the Current Cell is 0, they must set their Step to 630. When a party's Step is 627 and the Contents of the Current Cell is not 0, they must set their Step to 628. When a party's Step is 628, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 629. When a party's Step is 629 and the Contents of the Current Cell is not 0, they must set their Step to 627. When a party's Step is 629 and the Contents of the Current Cell is 0, they must set their Step to
630. When a party's Step is 630, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 631. When a party's Step is 631 and the Contents of the Current Cell is not 0, they must set their Step to 598. When a party's Step is 631 and the Contents of the Current Cell is 0, they must set their Step to 632. When a party's Step is 632, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 633. When a party's Step is 633 and the Contents of the Current Cell is not 0, they must set their Step to 41. When a party's Step is 633 and the Contents of the Current Cell is 0, they must set their Step to 634. When a party's Step is 634, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 635. When a party's Step is 635 and the Contents of the Current Cell is 0, they must set their Step to 859. When a party's Step is 635 and the Contents of the Current Cell is not 0, they must set their Step to 636. When a party's Step is 636, they must BF-Decrement the Current Cell and set their Step to 637. When a party's Step is 637, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 638. When a party's Step is 638, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 639. When a party's Step is 639 and the Contents of the Current Cell is 0, they must set their Step to 642. When a party's Step is 639 and the Contents of the Current Cell is not 0, they must set their Step to 640. When a party's Step is 640, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 641. When a party's Step is 641 and the Contents of the Current Cell is not 0, they must set their Step to 639. When a party's Step is 641 and the Contents of the Current Cell is 0, they must set their Step to 642. When a party's Step is 642, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 643. When a party's Step is 643 and the Contents of the Current Cell is 0, they must set their Step to 652. When a party's Step is 643 and the Contents of the Current Cell is not 0, they must set their Step to 644. When a party's Step is 644 and the Contents of the Current Cell is 0, they must set their Step to 650. When a party's Step is 644 and the Contents of the Current Cell is not 0, they must set their Step to 645. When a party's Step is 645, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 646. When a party's Step is 646, they must BF-Increment the Current Cell and set their Step to 647. When a party's Step is 647, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 648. When a party's Step is 648, they must BF- Decrement the Current Cell and set their Step to 649. When a party's Step is 649 and the Contents of the Current Cell is not 0, they must set their Step to 644. When a party's Step is 649 and the Contents of the Current Cell is 0, they must set their Step to 650. When a party's Step is 650, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 651. When a party's Step is 651 and the Contents of the Current Cell is not 0, they must set their Step to 643. When a party's Step is 651 and the Contents of the Current Cell is 0, they must set their Step to 652. When a party's Step is 652, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 653. When a party's Step is 653, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 654. When a party's Step is 654 and the Contents of the Current Cell is 0, they must set their Step to 657. When a party's Step is 654 and the Contents of the Current Cell is not 0, they must set their Step to 655. When a party's Step is 655, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 656. When a party's Step is 656 and the Contents of the Current Cell is not 0, they must set their Step to 654. When a party's Step is 656 and the Contents of the Current Cell is 0, they must set their Step to 657. When a party's Step is 657, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 658. When a party's Step is 658, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 659. When a party's Step is 659, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 660. When a party's Step is 660, they must increase the value of the Interpreter's Pointer attribute
by 1 and set their Step to 661. When a party's Step is 661, they must
BF-Increment the Current Cell and set their Step to 662. When a party's Step is 662 and the Contents of the Current Cell is 0, they must set their Step to 849. When a party's Step is 662 and the Contents of the Current Cell is not 0, they must set their Step to 663. When a party's Step is 663, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 664. When a party's Step is 664, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 665. When a party's Step is 665, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 666. When a party's Step is 666, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 667. When a party's Step is 667, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 668. When a party's Step is 668 and the Contents of the Current Cell is 0, they must set their Step to 671. When a party's Step is 668 and the Contents of the Current Cell is not 0, they must set their Step to 669. When a party's Step is 669, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 670. When a party's Step is 670 and the Contents of the Current Cell is not 0, they must set their Step to 668. When a party's Step is 670 and the Contents of the Current Cell is 0, they must set their Step to 671. When a party's Step is 671, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 672. When a party's Step is 672 and the Contents of the Current Cell is 0, they must set their Step to 691. When a party's Step is 672 and the Contents of the Current Cell is not 0, they must set their Step to 673. When a party's Step is 673, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 674. When a party's Step is 674, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 675. When a party's Step is 675, they must BF-Increment the Current Cell and set their Step to 676. When a party's Step is 676, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 677. When a party's Step is 677, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 678. When a party's Step is 678 and the Contents of the Current Cell is 0, they must set their Step to 681. When a party's Step is 678 and the Contents of the Current Cell is not 0, they must set their Step to 679. When a party's Step is 679, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 680. When a party's Step is 680 and the Contents of the Current Cell is not 0, they must set their Step to 678. When a party's Step is 680 and the Contents of the Current Cell is 0, they must set their Step to 681. When a party's Step is 681, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 682. When a party's Step is 682, they must BF-Increment the Current Cell and set their Step to 683. When a party's Step is 683, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 684. When a party's Step is 684, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 685. When a party's Step is 685 and the Contents of the Current Cell is 0, they must set their Step to 688. When a party's Step is 685 and the Contents of the Current Cell is not 0, they must set their Step to 686. When a party's Step is 686, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 687. When a party's Step is 687 and the Contents of the Current Cell is not 0, they must set their Step to 685. When a party's Step is 687 and the Contents of the Current Cell is 0, they must set their Step to 688. When a party's Step is 688, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 689. When a party's Step is 689, they must BF-Decrement the Current Cell and set their Step to 690. When a party's Step is 690 and the Contents of the Current Cell is not 0, they must set their Step to 672. When a party's Step is 690 and the Contents of the Current Cell is 0, they must set their Step to 691. When a party's Step is 691, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 692. When a party's Step is 692 and the Contents of the Current Cell is 0, they must set their Step to 695. When a party's Step is 692 and the Contents of the Current Cell is not 0, they must set their Step to 693. When a party's Step is 693, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 694. When a party's Step is 694 and the Contents of the Current Cell is not 0, they must set their Step to 692. When a party's Step is 694 and the Contents of the Current Cell is 0, they must set their Step to 695. When a party's Step is 695, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 696. When a party's Step is 696, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 697. When a party's Step is 697, they must BF-Increment the Current Cell and set their Step to 698. When a party's Step is 698, they must BF-Increment the Current Cell and set their Step to 699. When a party's Step is 699, they must BF-Increment the Current Cell and set their Step to 700. When a party's Step is 700, they must BF-Increment the Current Cell and set their Step to 701. When a party's Step is 701, they must BF-Increment the Current Cell and set their Step to 702. When a party's Step is 702 and the Contents of the Current Cell is 0, they must set their Step to 715. When a party's Step is 702 and the Contents of the Current Cell is not 0, they must set their Step to 703. When a party's Step is 703, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 704. When a party's Step is 704, they must BF-Increment the Current Cell and set their Step to 705. When a party's Step is 705, they must BF-Increment the Current Cell and set their Step to 706. When a party's Step is 706, they must BF-Increment the Current Cell and set their Step to 707. When a party's Step is 707, they must BF- Increment the Current Cell and set their Step to 708. When a party's Step is 708, they must BF-Increment the Current Cell and set their Step to 709. When a party's Step is 709, they must BF-Increment the Current Cell and set their Step to 710. When a party's Step is 710, they must BF-Increment the Current Cell and set their Step to 711. When a party's Step is 711, they must BF-Increment the Current Cell and set their Step to 712. When a party's Step is 712, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 713. When a party's Step is 713, they must BF-Decrement the Current Cell and set their Step to 714. When a party's Step is 714 and the Contents of the Current Cell is not 0, they must set their Step to 702. When a party's Step is 714 and the Contents of the Current Cell is 0, they must set their Step to 715. When a party's Step is 715, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 716. When a party's Step is 716, they must BF- Decrement the Current Cell and set their Step to 717. When a party's Step is 717 and the Contents of the Current Cell is 0, they must set their Step to 751. When a party's Step is 717 and the Contents of the Current Cell is not 0, they must set their Step to 718. When a party's Step is 718, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 719. When a party's Step is 719, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 720. When a party's Step is 720 and the Contents of the Current Cell is 0, they must set their Step to 729. When a party's Step is 720 and the Contents of the Current Cell is not 0, they must set their Step to 721. When a party's Step is 721, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 722. When a party's Step is 722, they must BF-Increment the Current Cell and set their Step
to 723. When a party's Step is 723, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 724. When a party's Step is 724, they must increase the value of the Interpreter's Pointer attribute
by 1 and set their Step to 725. When a party's Step is 725, they must
BF-Increment the Current Cell and set their Step to 726. When a party's Step is 726, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 727. When a party's Step is 727, they must BF- Decrement the Current Cell and set their Step to 728. When a party's Step is 728 and the Contents of the Current Cell is not 0, they must set their Step to 720. When a party's Step is 728 and the Contents of the Current Cell is 0, they must set their Step to 729. When a party's Step is 729, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 730. When a party's Step is 730 and the Contents of the Current Cell is 0, they must set their Step to 740. When a party's Step is 730 and the Contents of the Current Cell is not 0, they must set their Step to 731. When a party's Step is 731, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 732. When a party's Step is 732, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 733. When a party's Step is 733, they must BF-Decrement the Current Cell and set their Step
to 734. When a party's Step is 734, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 735. When a party's Step is 735, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 736. When a party's Step is 736 and the Contents of the Current Cell is 0, they must set their Step to 739. When a party's Step is 736 and the Contents of the Current Cell is not 0, they must set their Step to 737. When a party's Step is 737, they must BF-Decrement the Current Cell and set their Step to 738. When a party's Step is 738 and the Contents of the Current Cell is not 0, they must set their Step to 736. When a party's Step is 738 and the Contents of the Current Cell is 0, they must set their Step to 739. When a party's Step is 739 and the Contents of the Current Cell is not 0, they must set their Step to 730. When a party's Step is 739 and the Contents of the Current Cell is 0, they must set their Step to 740. When a party's Step is 740, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 741. When a party's Step is 741, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 742. When a party's Step is 742 and the Contents of the Current Cell is 0, they must set their Step to 748. When a party's Step is 742 and the Contents of the Current Cell is not 0, they must set their Step to 743. When a party's Step is 743, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 744. When a party's Step is 744, they must BF-Increment the Current Cell and set their Step to 745. When a party's Step is 745, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 746. When a party's Step is 746, they must BF-Decrement the Current Cell and set their Step to 747. When a party's Step is 747 and the Contents of the Current Cell is not 0, they must set their Step to 742. When a party's Step is 747 and the Contents of the Current Cell is 0, they must set their Step to 748. When a party's Step is 748, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 749. When a party's Step is 749, they must BF-Decrement the Current Cell and set their Step to 750. When a party's Step is 750 and the Contents of the Current Cell is not 0, they must set their Step to 717. When a party's Step is 750 and the Contents of the Current Cell is 0, they must set their Step to 751. When a party's Step is 751, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 752. When a party's Step is 752, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 753. When a party's Step is 753 and the Contents of the Current Cell is 0, they must set their Step to 845. When a party's Step is 753 and the Contents of the Current Cell is not 0, they must set their Step to 754. When a party's Step is 754, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 755. When a party's Step is 755, they must BF-Increment the Current Cell and set their Step to 756. When a party's Step is 756, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 757. When a party's Step is 757, they must BF-Decrement the Current Cell and set their Step to 758. When a party's Step is 758 and the Contents of the Current Cell is 0, they must set their Step to 829. When a party's Step is 758 and the Contents of the Current Cell is not 0, they must set their Step to 759. When a party's Step is 759, they must BF-Decrement the Current Cell and set their Step to 760. When a party's Step is 760 and the Contents of the Current Cell is 0, they must set their Step to 768. When a party's Step is 760 and the Contents of the Current Cell is not 0, they must set their Step to 761. When a party's Step is 761 and the Contents of the Current Cell is 0, they must set their Step to 764. When a party's Step is 761 and the Contents of the Current Cell is not 0, they must set their Step to 762. When a party's Step is 762, they must BF-Decrement the Current Cell and set their Step to 763. When a party's Step is 763 and the Contents of the Current Cell is not 0, they must set their Step to 761. When a party's Step is 763 and the Contents of the Current Cell is 0, they must set their Step to 764. When a party's Step is 764, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 765. When a party's Step is 765, they must BF-Decrement the Current Cell and set their Step to 766. When a party's Step is 766, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 767. When a party's Step is 767 and the Contents of the Current Cell is not 0, they must set their Step to 760. When a party's Step is 767 and the Contents of the Current Cell is 0, they must set their Step to 768. When a party's Step is 768, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 769. When a party's Step is 769 and the Contents of the Current Cell is 0, they must set their Step to 827. When a party's Step is 769 and the Contents of the Current Cell is not 0, they must set their Step to 770. When a party's Step is 770, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 771. When a party's Step is 771, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 772. When a party's Step is 772 and the Contents of the Current Cell is 0, they must set their Step to 775. When a party's Step is 772 and the Contents of the Current Cell is not 0, they must set their Step to 773. When a party's Step is 773, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 774. When a party's Step is 774 and the Contents of the Current Cell is not 0, they must set their Step to 772. When a party's Step is 774 and the Contents of the Current Cell is 0, they must set their Step to
775. When a party's Step is 775, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 776. When a party's Step is 776, they must BF-Decrement the Current Cell and set their Step to 777. When a party's Step is 777, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 778. When a party's Step is 778 and the Contents of the Current Cell is 0, they must set their Step to 781. When a party's Step is 778 and the Contents of the Current Cell is not 0, they must set their Step to 779. When a party's Step is 779, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 780. When a party's Step is 780 and the Contents of the Current Cell is not 0, they must set their Step to 778. When a party's Step is 780 and the Contents of the Current Cell is 0, they must set their Step to 781. When a party's Step is 781, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 782. When a party's Step is 782 and the Contents of the Current Cell is 0, they must set their Step to 791. When a party's Step is 782 and the Contents of the Current Cell is not 0, they must set their Step to 783. When a party's Step is 783, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 784. When a party's Step is 784, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 785. When a party's Step is 785, they must BF-Decrement the Current Cell and set their Step to 786. When a party's Step is 786, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 787. When a party's Step is 787, they must BF-Increment the Current Cell and set their Step to 788. When a party's Step is 788, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 789. When a party's Step is 789, they must BF-Decrement the Current Cell and set their Step to 790. When a party's Step is 790 and the Contents of the Current Cell is not 0, they must set their Step to 782. When a party's Step is 790 and the Contents of the Current Cell is 0, they must set their Step to 791. When a party's Step is 791, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 792. When a party's Step is 792 and the Contents of the Current Cell is 0, they must set their Step to 798. When a party's Step is 792 and the Contents of the Current Cell is not 0, they must set their Step to 793. When a party's Step is 793, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 794. When a party's Step is 794, they must BF-Increment the Current Cell and set their Step to 795. When a party's Step is 795, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 796. When a party's Step is 796, they must BF-Decrement the Current Cell and set their Step to 797. When a party's Step is 797 and the Contents of the Current Cell is not 0, they must set their Step to 792. When a party's Step is 797 and the Contents of the Current Cell is 0, they must set their Step to 798. When a party's Step is 798, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 799. When a party's Step is 799 and the Contents of the Current Cell is 0, they must set their Step to 826. When a party's Step is 799 and the Contents of the Current Cell is not 0, they must set their Step to 800. When a party's Step is 800, they must BF-Decrement the Current Cell and set their Step to 801. When a party's Step is 801, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 802. When a party's Step is 802, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 803. When a party's Step is 803, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 804. When a party's Step is 804 and the Contents of the Current Cell is 0, they must set their Step to 807. When a party's Step is 804 and the Contents of the Current Cell is not 0, they must set their Step to 805. When a party's Step is 805, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 806. When a party's Step is 806 and the Contents of the Current Cell is not 0, they must set their Step to 804. When a party's Step is 806 and the Contents of the Current Cell is 0, they must set their Step to 807. When a party's Step is 807, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 808. When a party's Step is 808, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 809. When a party's Step is 809 and the Contents of the Current Cell is 0, they must set their Step to 812. When a party's Step is 809 and the Contents of the Current Cell is not 0, they must set their Step to 810. When a party's Step is 810, they must BF-Decrement the Current Cell and set their Step to 811. When a party's Step is 811 and the Contents of the Current Cell is not 0, they must set their Step to 809. When a party's Step is 811 and the Contents of the Current Cell is 0, they must set their Step to 812. When a party's Step is 812, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 813. When a party's Step is 813, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 814. When a party's Step is 814, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 815. When a party's Step is 815 and the Contents of the Current Cell is 0, they must set their Step to 824. When a party's Step is 815 and the Contents of the Current Cell is not 0, they must set their Step to 816. When a party's Step is 816 and the Contents of the Current Cell is 0, they must set their Step to 822. When a party's Step is 816 and the Contents of the Current Cell is not 0, they must set their Step to 817. When a party's Step is 817, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 818. When a party's Step is 818, they must BF-Increment the Current Cell and set their Step to 819. When a party's Step is 819, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 820. When a party's Step is 820, they must BF- Decrement the Current Cell and set their Step to 821. When a party's Step is 821 and the Contents of the Current Cell is not 0, they must set their Step to 816. When a party's Step is 821 and the Contents of the Current Cell is 0, they must set their Step to 822. When a party's Step is 822, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 823. When a party's Step is 823 and the Contents of the Current Cell is not 0, they must set their Step to 815. When a party's Step is 823 and the Contents of the Current Cell is 0, they must set their Step to 824. When a party's Step is 824, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 825. When a party's Step is 825 and the Contents of the Current Cell is not 0, they must set their Step to 799. When a party's Step is 825 and the Contents of the Current Cell is 0, they must set their Step to 826. When a party's Step is 826 and the Contents of the Current Cell is not 0, they must set their Step to 769. When a party's Step is 826 and the Contents of the Current Cell is 0, they must set their Step to 827. When a party's Step is 827, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 828. When a party's Step is 828 and the Contents of the Current Cell is not 0, they must set their Step to 758. When a party's Step is 828 and the Contents of the Current Cell is 0, they must set their Step to 829. When a party's Step is 829, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 830. When a party's Step is 830 and the Contents of the Current Cell is 0, they must set their Step to 843. When a party's Step is 830 and the Contents of the Current Cell is not 0, they must set their Step to 831. When a party's Step is 831, they must BF-Decrement the Current Cell and set their Step to 832. When a party's Step is 832, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 833. When a party's Step is 833, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 834. When a party's Step is 834 and the Contents of the Current Cell is 0, they must set their Step to 837. When a party's Step is 834 and the Contents of the Current Cell is not 0, they must set their Step to 835. When a party's Step is 835, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 836. When a party's Step is 836 and the Contents of the Current Cell is not 0, they must set their Step to 834. When a party's Step is 836 and the Contents of the Current Cell is 0, they must set their Step to 837. When a party's Step is 837, they must BF-Increment the Current Cell and set their Step to 838. When a party's Step is 838 and the Contents of the Current Cell is 0, they must set their Step to 841. When a party's Step is 838 and the Contents of the Current Cell is not 0, they must set their Step to 839. When a party's Step is 839, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 840. When a party's Step is 840 and the Contents of the Current Cell is not 0, they must set their Step to 838. When a party's Step is 840 and the Contents of the Current Cell is 0, they must set their Step to 841. When a party's Step is 841, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 842. When a party's Step is 842 and the Contents of the Current Cell is not 0, they must set their Step to 830. When a party's Step is 842 and the Contents of the Current Cell is 0, they must set their Step to 843. When a party's Step is 843, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 844. When a party's Step is 844 and the Contents of the Current Cell is not 0, they must set their Step to 753. When a party's Step is 844 and the Contents of the Current Cell is 0, they must set their Step to 845. When a party's Step is 845, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 846. When a party's Step is 846, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 847. When a party's Step is 847, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 848. When a party's Step is 848 and the Contents of the Current Cell is not 0, they must set their Step to 662. When a party's Step is 848 and the Contents of the Current Cell is 0, they must set their Step to 849. When a party's Step is 849, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 850. When a party's Step is 850, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 851. When a party's Step is 851, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 852. When a party's Step is 852, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 853. When a party's Step is 853, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 854. When a party's Step is 854 and the Contents of the Current Cell is 0, they must set their Step to 857. When a party's Step is 854 and the Contents of the Current Cell is not 0, they must set their Step to
855. When a party's Step is 855, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 856. When a party's Step is 856 and the Contents of the Current Cell is not 0, they must set their Step to 854. When a party's Step is 856 and the Contents of the Current Cell is 0, they must set their Step to 857. When a party's Step is 857, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 858. When a party's Step is 858 and the Contents of the Current Cell is not 0, they must set their Step to 635. When a party's Step is 858 and the Contents of the Current Cell is 0, they must set their Step to 859. When a party's Step is 859, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 860. When a party's Step is 860 and the Contents of the Current Cell is not 0, they must set their Step to 33. When a party's Step is 860 and the Contents of the Current Cell is 0, they must set their Step to 861. When a party's Step is 861, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 862. When a party's Step is 862 and the Contents of the Current Cell is 0, they must set their Step to 908. When a party's Step is 862 and the Contents of the Current Cell is not 0, they must set their Step to 863. When a party's Step is 863, they must BF-Decrement the Current Cell and set their Step to 864. When a party's Step is 864, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 865. When a party's Step is 865 and the Contents of the Current Cell is 0, they must set their Step to 889. When a party's Step is 865 and the Contents of the Current Cell is not 0, they must set their Step to 866. When a party's Step is 866 and the Contents of the Current Cell is 0, they must set their Step to 869. When a party's Step is 866 and the Contents of the Current Cell is not 0, they must set their Step to 867. When a party's Step is 867, they must BF-Decrement the Current Cell and set their Step to 868. When a party's Step is 868 and the Contents of the Current Cell is not 0, they must set their Step to 866. When a party's Step is 868 and the Contents of the Current Cell is 0, they must set their Step to 869. When a party's Step is 869, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 870. When a party's Step is 870, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 871. When a party's Step is 871, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 872. When a party's Step is 872 and the Contents of the Current Cell is 0, they must set their Step to 881. When a party's Step is 872 and the Contents of the Current Cell is not 0, they must set their Step to 873. When a party's Step is 873 and the Contents of the Current Cell is 0, they must set their Step to 879. When a party's Step is 873 and the Contents of the Current Cell is not 0, they must set their Step to 874. When a party's Step is 874, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 875. When a party's Step is 875, they must BF-Increment the Current Cell and set their Step to 876. When a party's Step is 876, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 877. When a party's Step is 877, they must BF- Decrement the Current Cell and set their Step to 878. When a party's Step is 878 and the Contents of the Current Cell is not 0, they must set their Step to 873. When a party's Step is 878 and the Contents of the Current Cell is 0, they must set their Step to 879. When a party's Step is 879, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 880. When a party's Step is 880 and the Contents of the Current Cell is not 0, they must set their Step to 872. When a party's Step is 880 and the Contents of the Current Cell is 0, they must set their Step to 881. When a party's Step is 881, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 882. When a party's Step is 882, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 883. When a party's Step is 883 and the Contents of the Current Cell is 0, they must set their Step to 886. When a party's Step is 883 and the Contents of the Current Cell is not 0, they must set their Step to 884. When a party's Step is 884, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 885. When a party's Step is 885 and the Contents of the Current Cell is not 0, they must set their Step to 883. When a party's Step is 885 and the Contents of the Current Cell is 0, they must set their Step to 886. When a party's Step is 886, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 887. When a party's Step is 887, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 888. When a party's Step is 888 and the Contents of the Current Cell is not 0, they must set their Step to 865. When a party's Step is 888 and the Contents of the Current Cell is 0, they must set their Step to 889. When a party's Step is 889, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 890. When a party's Step is 890, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 891. When a party's Step is 891, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 892. When a party's Step is 892 and the Contents of the Current Cell is 0, they must set their Step to 901. When a party's Step is 892 and the Contents of the Current Cell is not 0, they must set their Step to 893. When a party's Step is 893 and the Contents of the Current Cell is 0, they must set their Step to 899. When a party's Step is 893 and the Contents of the Current Cell is not 0, they must set their Step
to 894. When a party's Step is 894, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 895. When a party's Step is 895, they must BF-Increment the Current Cell and set their Step to 896. When a party's Step is 896, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 897. When a party's Step is 897, they must BF-Decrement the Current Cell and set their Step to 898. When a party's Step is 898 and the Contents of the Current Cell is not 0, they must set their Step to 893. When a party's Step is 898 and the Contents of the Current Cell is 0, they must set their Step to 899. When a party's Step is 899, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 900. When a party's Step is 900 and the Contents of the Current Cell is not 0, they must set their Step to 892. When a party's Step is 900 and the Contents of the Current Cell is 0, they must set their Step to 901. When a party's Step is 901, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 902. When a party's Step is 902, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 903. When a party's Step is 903 and the Contents of the Current Cell is 0, they must set their Step to 906. When a party's Step is 903 and the Contents of the Current Cell is not 0, they must set their Step to 904. When a party's Step is 904, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 905. When a party's Step is 905 and the Contents of the Current Cell is not 0, they must set their Step to 903. When a party's Step is 905 and the Contents of the Current Cell is 0, they must set their Step to
906. When a party's Step is 906, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 907. When a party's Step is 907 and the Contents of the Current Cell is not 0, they must set their Step to 862. When a party's Step is 907 and the Contents of the Current Cell is 0, they must set their Step to 908. When a party's Step is 908, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 909. When a party's Step is 909, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 910. When a party's Step is 910 and the Contents of the Current Cell is 0, they must set their Step to 919. When a party's Step is 910 and the Contents of the Current Cell is not 0, they must set their Step to 911. When a party's Step is 911 and the Contents of the Current Cell is 0, they must set their Step to 917. When a party's Step is 911 and the Contents of the Current Cell is not 0, they must set their Step
to 912. When a party's Step is 912, they must decrease the value of the
Interpreter's Pointer attribute by 1 and set their Step to 913. When a party's Step is 913, they must BF-Increment the Current Cell and set their Step to 914. When a party's Step is 914, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 915. When a party's Step is 915, they must BF-Decrement the Current Cell and set their Step to 916. When a party's Step is 916 and the Contents of the Current Cell is not 0, they must set their Step to 911. When a party's Step is 916 and the Contents of the Current Cell is 0, they must set their Step to 917. When a party's Step is 917, they must increase the value of the Interpreter's Pointer attribute by 1 and set their Step to 918. When a party's Step is 918 and the Contents of the Current Cell is not 0, they must set their Step to 910. When a party's Step is 918 and the Contents of the Current Cell is 0, they must set their Step to 919. When a party's Step is 919, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 920. When a party's Step is 920, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 921. When a party's Step is 921 and the Contents of the Current Cell is 0, they must set their Step to 924. When a party's Step is 921 and the Contents of the Current Cell is not 0, they must set their Step to 922. When a party's Step is 922, they must decrease the value of the Interpreter's Pointer attribute by 1 and set their Step to 923. When a party's Step is 923 and the Contents of the Current Cell is not 0, they must set their Step to 921. When a party's Step is 923 and the Contents of the Current Cell is 0, they must set their Step to
924. When a party's Step is 924, they must increase the value of the
Interpreter's Pointer attribute by 1 and set their Step to 925. When a party's Step is 925 and the Contents of the Current Cell is not 0, they must set their Step to 11. When a party's Step is 925 and the Contents of the Current Cell is
0, they must set their Step to 926.
}}}
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