Geoffrey Spear on Mon, 27 Oct 2008 08:44:18 -0700 (MST) |
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[s-b] Proposals |
I submit the following Proposal, entitled "Partially Restore Victory": {{ Enact a new rule with the following wikitext: { Trophies are Game Objects. The number of Trophies held by a player is known as that player's Win Count. Players may only receive Trophies in accordance with this rule. Each Trophy has a description, which is a block of text describing what the Trophy looks like. Victory Conditions are Game Documents. Each Victory Condition has four parts: * A Trigger: The event that must happen to cause someone to win, plus any required conditions on the gamestate. * Victors: A clause defining which player(s) win. * A Cleanup: A set of gamestate changes that happen when this condition takes effect (presumably that make it so that the condition is no longer satisfied). * A Prize: A description of the Trophy that is awarded to each Victor. If the events in a Victory Condition's Trigger happen, then that Condition becomes Fulfilled, unless it already was. When a condition becomes Fulfilled, its Victors are each awarded a Trophy with the description given by its Prize, and then its Cleanup happens. At the end of each nweek, every Fulfilled Victory Condition ceases to be Fulfilled. /* In other words, you can't win the same way twice in an nweek. */ } }} -- Wooble _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business