Roger Hicks on Fri, 7 Dec 2007 18:16:42 +0100 (CET) |
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Re: [s-b] Consultation: declarations of invalidity |
On Dec 7, 2007 10:00 AM, William Berard <william.berard@xxxxxxxxxxxxxx> wrote: > I propose the following oracularity, (although I am open to any > alternative proposal on how to solve this particular blurryness of the > rules) : > { > At the end of rule 1-10, add a paragraph, reading : > {{ > The gamestate is not considered to be changed until an action has been > confirmed valid, that is by not being contested within the allowed > timespan. As such, should subsequent actions based on a potential > gamestate change be submitted during that timeframe, their own > validity would be questioned as well if the validity of the original > action was. > }} > } > > It seems I got tangled up in syntax there. If anyone has a better idea > or a better wording for this, feel free to let me know, I will revise > the oracularity. If I can. > I don't know that you can revise it. However, personally I don't think that this is the solution either. What happens to votes cast on the last day of the voting period? What about objecting to an action? In my estimation, every action needs to be valid until it is declared invalid, at which point the gamestate is retroactively changed to reflect that invalidity. Note that this is the way we have handled things all along. My refresh proposal was designed to limit this retroactive calculation to a maximum of one day. In retrospect, there are a few flaws with my design, but I don't think this is the way to solve them. Due to my above arguments, I am forced to declare this INCONSISTENT. BobTHJ _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business