Jamie Dallaire on Fri, 23 Nov 2007 22:50:27 +0100 (CET)


[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

[s-b] Proposal: Give Ministries Their Props


The current rule defining ministries is outdated, as it confers nothing but
responsiblity upon a minister. Ministers already do more than that, such as
selecting priests, creating blueprints, changing messages of the nweek,
creating miniministries, etc.

Therefore, I submit the following Proposal entitled "Give Ministries Their
Props":

{{
In Rule 6-1, amend the paragraph that reads
{
A Ministry is a Game Object that can be assigned to at most one Player. It
represents the responsibility of that Player to keep Players aware of the
state of a particular aspect of the game.
}
to read
{
A Ministry is a Game Object that can be assigned to at most one Player. It
represents the responsibility of that Player to keep Players aware of the
state of a particular aspect of the game, and may also represent the power
of that Player to affect the gamestate in ways specified in the Ministry's
definition. If a Ministry's defined powers conflict with any other part of
the Rules, the latter takes precedence.
}
}}

Billy Pilgrim
_______________________________________________
spoon-business mailing list
spoon-business@xxxxxxxxx
http://lists.ellipsis.cx/mailman/listinfo/spoon-business