| Jamie Dallaire on Fri, 23 Nov 2007 22:50:27 +0100 (CET) |
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| [s-b] Proposal: Give Ministries Their Props |
The current rule defining ministries is outdated, as it confers nothing but
responsiblity upon a minister. Ministers already do more than that, such as
selecting priests, creating blueprints, changing messages of the nweek,
creating miniministries, etc.
Therefore, I submit the following Proposal entitled "Give Ministries Their
Props":
{{
In Rule 6-1, amend the paragraph that reads
{
A Ministry is a Game Object that can be assigned to at most one Player. It
represents the responsibility of that Player to keep Players aware of the
state of a particular aspect of the game.
}
to read
{
A Ministry is a Game Object that can be assigned to at most one Player. It
represents the responsibility of that Player to keep Players aware of the
state of a particular aspect of the game, and may also represent the power
of that Player to affect the gamestate in ways specified in the Ministry's
definition. If a Ministry's defined powers conflict with any other part of
the Rules, the latter takes precedence.
}
}}
Billy Pilgrim
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