Geoffrey Spear on Thu, 9 Aug 2007 17:20:12 +0200 (CEST) |
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Re: [s-b] Proposal: The Ministry of Goods |
I assign this Proposal #144. -Chairman Wooble On 8/9/07, Jamie Dallaire <bad.leprechaun@xxxxxxxxx> wrote: > [[The idea behind this proposal is to create a mechanism for the > introduction/use of new devices, devices with effects left up to the > imagination of their future creators. Some could be single-use devices that > cease existing after use, and might do things like temporarily boost > personal voting power, suspend victory conditions, etc. Fun stuff. It is > also to promote a use for and flow of mackerel between players and the game > and between players themselves, which in my opinion might result in > increased strategic negotiations and trading between players.]] > > In Rule 3-10: Currency, paragraph 1, amend > { > A "currency owning object", or COO, is a type of game object that can own > currency (also called "money"). All players are currency owning objects. > } > to read > { > A "currency owning object", or COO, is a type of game object that can own > currency (also called "money"). All players as well as the Ministry of Goods > are currency owning objects. > } > > In Rule 3-12: devices, paragraph 2, amend > { > A "device owner object", or DOO, is a type of game object that may own > devices. All players are device owner objects. > } > to read > { > A "device owner object", or DOO, is a type of game object that may own > devices. All players as well as the Ministry of Goods are device owner > objects. > } > > Create a new rule that reads > { > === The Ministry of Goods === > > There exists a ministry known as the Ministry of Goods. The Minister of > Goods, also known as the Artisan, is responsible for maintaining a Public > Display of all currently existing devices and their Attributes, Properties, > current states and, in the case of devices > available for purchase from the Ministry of Goods, price in mackerel. > > The Artisan has the power to transfer ownership of devices from the Ministry > of Goods to that of specific players, but may only do so when explicitly > instructed to by the Rules. Under no circumstances may the Artisan transfer > any currency from the Ministry of Goods to any other party, emself included. > > The Artisan may, without 2 objections, define one new device, unique or > non-unique, within the first 4 ndays of a given nweek. The Ministry of Goods > immediately gains ownership of any device thus defined. A price in mackerel > must accompany the definition of any non-unique device. > > Non-unique devices defined by the Artisan immediately and indefinitely > become available for purchase from the Ministry of Goods. Any player may, as > a Game Action, give the Ministry of Goods the amount of mackerel required to > purchase any available non-unique device. In return, the Artisan must > transfer ownership of the device in question from the Ministry of Goods to > this player. The Artisan may, at any time and without objection, alter the > price of any available non-unique device. > > Any unique device defined by the Artisan is immediately put to auction. Any > player, including the Artisan, may, as a Game Action, submit a bid via a > Public Forum, specifying an amount of mackerel. Bids are not retractable and > bidding ends at the start of Ballotday. Once bidding ends, the highest > bidder has 1 nday to pay, giving the Ministry of Goods a quantity of > mackerel equal to eir highest bid. If ey fails to do so, eir Voting Power is > set to 0, ey loses 25 points, and the next highest bidder is allowed 1 > further nday to pay eir own highest bid. The Artisan must transfer ownership > of the unique device to any player who successfully pays. If neither of the > two highest bidders successfully pay, or if such bidders do not exist, the > unique device is destroyed, ceasing to exist. > } > > [[Yes, the devices in public display, as per the rule above, would include > Panic Buttons. Also, under the current phrasing, I would advise any Minister > of Goods to include a condition on any created device that says that its > effects will occur unless the owner is an object other than the Ministry of > Goods. Unless, of course, that's specifically what you're trying to do... > > a) I figured before writing this that I'd have to amend more existing rules > to prevent conflicts, but can only find two now, so maybe I forgot some? b) > I'm torn as to whether the Artisan should be allowed to bid on unique > devices created by the Artisan... What do you think? Any other suggestions > for revision?]] > > bad_leprechaun > _______________________________________________ > spoon-business mailing list > spoon-business@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-business > -- Geoffrey Spear http://www.geoffreyspear.com/ _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business