Geoffrey Spear on Thu, 9 Aug 2007 17:20:12 +0200 (CEST)


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Re: [s-b] Proposal: The Ministry of Goods


I assign this Proposal #144.

-Chairman Wooble

On 8/9/07, Jamie Dallaire <bad.leprechaun@xxxxxxxxx> wrote:
> [[The idea behind this proposal is to create a mechanism for the
> introduction/use of new devices, devices with effects left up to the
> imagination of their future creators. Some could be single-use devices that
> cease existing after use, and might do things like temporarily boost
> personal voting power, suspend victory conditions, etc. Fun stuff. It is
> also to promote a use for and flow of mackerel between players and the game
> and between players themselves, which in my opinion might result in
> increased strategic negotiations and trading between players.]]
>
> In Rule 3-10: Currency, paragraph 1, amend
> {
> A "currency owning object", or COO, is a type of game object that can own
> currency (also called "money"). All players are currency owning objects.
> }
> to read
> {
> A "currency owning object", or COO, is a type of game object that can own
> currency (also called "money"). All players as well as the Ministry of Goods
> are currency owning objects.
> }
>
> In Rule 3-12: devices, paragraph 2, amend
> {
> A "device owner object", or DOO, is a type of game object that may own
> devices. All players are device owner objects.
> }
> to read
> {
> A "device owner object", or DOO, is a type of game object that may own
> devices. All players as well as the Ministry of Goods are device owner
> objects.
> }
>
> Create a new rule that reads
> {
> === The Ministry of Goods ===
>
> There exists a ministry known as the Ministry of Goods. The Minister of
> Goods, also known as the Artisan, is responsible for maintaining a Public
> Display of all currently existing devices and their Attributes, Properties,
> current states and, in the case of devices
> available for purchase from the Ministry of Goods, price in mackerel.
>
> The Artisan has the power to transfer ownership of devices from the Ministry
> of Goods to that of specific players, but may only do so when explicitly
> instructed to by the Rules. Under no circumstances may the Artisan transfer
> any currency from the Ministry of Goods to any other party, emself included.
>
> The Artisan may, without 2 objections, define one new device, unique or
> non-unique, within the first 4 ndays of a given nweek. The Ministry of Goods
> immediately gains ownership of any device thus defined. A price in mackerel
> must accompany the definition of any non-unique device.
>
> Non-unique devices defined by the Artisan immediately and indefinitely
> become available for purchase from the Ministry of Goods. Any player may, as
> a Game Action, give the Ministry of Goods the amount of mackerel required to
> purchase any available non-unique device. In return, the Artisan must
> transfer ownership of the device in question from the Ministry of Goods to
> this player. The Artisan may, at any time and without objection, alter the
> price of any available non-unique device.
>
> Any unique device defined by the Artisan is immediately put to auction. Any
> player, including the Artisan, may, as a Game Action, submit a bid via a
> Public Forum, specifying an amount of mackerel. Bids are not retractable and
> bidding ends at the start of Ballotday. Once bidding ends, the highest
> bidder has 1 nday to pay, giving the Ministry of Goods a quantity of
> mackerel equal to eir highest bid. If ey fails to do so, eir Voting Power is
> set to 0, ey loses 25 points, and the next highest bidder is allowed 1
> further nday to pay eir own highest bid. The Artisan must transfer ownership
> of the unique device to any player who successfully pays. If neither of the
> two highest bidders successfully pay, or if such bidders do not exist, the
> unique device is destroyed, ceasing to exist.
> }
>
> [[Yes, the devices in public display, as per the rule above, would include
> Panic Buttons. Also, under the current phrasing, I would advise any Minister
> of Goods to include a condition on any created device that says that its
> effects will occur unless the owner is an object other than the Ministry of
> Goods. Unless, of course, that's specifically what you're trying to do...
>
> a) I figured before writing this that I'd have to amend more existing rules
> to prevent conflicts, but can only find two now, so maybe I forgot some? b)
> I'm torn as to whether the Artisan should be allowed to bid on unique
> devices created by the Artisan... What do you think? Any other suggestions
> for revision?]]
>
> bad_leprechaun
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-- 
Geoffrey Spear
http://www.geoffreyspear.com/
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