Peter Cooper Jr. on Mon, 9 Jul 2007 18:42:55 -0700 (MST) |
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[s-b] End of nweek 126 Change/Law results |
As Chairman, I assign the following proposal numbers: Prop # Name Author ------ -------------------------------------- ------- 107 will I ever get it right ? Antonio 108 Organisms BobTHJ 109 (Untitled Proposal) Antonio 110 No Artificial Life Forms, Please Peter 111 Winday is for Winning Peter 112 Completely Redoing Our Post System Peter 113 Voters should be Sentient Antonio 114 Fun with Factions Peter 115 Let the Factions Vote, Option 1 Peter 116 Let the Factions Vote, Option 2 Peter 117 Reject the artificial players Peter 118 Voting Factions BobTHJ 119 Turing Test Disambiguation Zach 120 Withdrawing Proposals BobTHJ 121 Let the Factions Vote, Option 3 Peter 122 Let the Factions Vote, Option 4 Peter 123 Don't penalize for Won Failures Peter Summary of voting results from nweek 126: Prop # Name FOR AGAINST Result ------ ---------------------------------- ---- ------- ------ 107 will I ever get it right ? 5 0 PASS 108 Organisms 2 1 PASS 109 (Untitled Proposal) 4 1 PASS 110 No Artificial Life Forms, Please 1 4 FAIL 111 Winday is for Winning 5 0 PASS 112 Completely Redoing Our Post System 5 0 PASS 113 Voters should be Sentient 1 4 FAIL 114 Fun with Factions 2 1 PASS 115 Let the Factions Vote, Option 1 0 5 FAIL 116 Let the Factions Vote, Option 2 1 4 FAIL 117 Reject the artificial players 2 3 FAIL 118 Voting Factions 2 3 FAIL 119 Turing Test Disambiguation 2 1 PASS 120 Withdrawing Proposals 5 0 PASS 121 Let the Factions Vote, Option 3 1 4 FAIL 122 Let the Factions Vote, Option 4 3 2 PASS 123 Don't penalize for Won Failures 5 0 PASS Interestingly, despite us finally using the dependencies and conflicts system a lot, it didn't change any Won proposals to Lost. Full voting results are posted at <http://b.nomic.net/index.php/Voting_Results/126>. Please double-check it for accuracy. Passed Proposal Results: p107: Amends Rule 2-5. p108: I'm just going to ignore this one for now. p109: Amends Rule 3-4. p111: Amends "Win By Points" victory condition. p112: Creates rule "Setting up the Minister System". p114: Creates section "Factions" which I assign number 5, rule "Agreements" in section 5 that I assign number 5-1, and rule "Factions" in section 5 that I assign number 5-2. It also amends the "Setting up the Minister System" rule. p119: Amends Rule 1-4. Creates rule "Membership Test" which I assign number 1-17. p120: Amends Rule 2-2. p122: Amends Rule 5-2, Rule 2-2, and Rule 2-2 again. Creates Rule "Factions May Vote" which I assign number 5-3. Creates Rule "Players May Vote" which I assign number 2-7. p123: Amends Rule 2-6. The "Setting up the Minister System" rule: Removes Rules 1-5, 3-3, and 3-4. Creates section "Ministries" which I assign number 6. Creates 7 rules that I number 6-1 through 6-7. Amends Rules 0, 1-4, 1-8, 2-1, 2-2, 2-5, and 4-4. It then turns the clock off, ensures Ministries are Vacant (I've since filled a few of them, so that I can make this update to say that it was Vacant at that point), and removes itself. -- Peter C. _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business