Peter Cooper Jr. on Mon, 2 Jul 2007 16:22:46 -0700 (MST)


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[s-b] Proposal: Let the Factions Vote, Option 4


I submit the following proposal:

__Let the Factions Vote, Option 4__
Dependencies: my "Fun with Factions" proposal
Conflicts: my "Let the Factions Vote, Option 1" proposal
Conflicts: my "Let the Factions Vote, Option 2" proposal
Conflicts: my "Let the Factions Vote, Option 3" proposal
{{
  [[
  BobTHJ's idea, where players can join as many factions as they want,
  but can only vote via one of them, and Factions' Vote Power decays.
  ]]

  In the "Factions" rule, remove
  {{
  * No Players of B Nomic who are a party to the Agreement are a
    party to any other Faction.
  }}
  and
  {{
  * There exists a Player of B Nomic who is a party to the Faction
    who is also a party to another Faction.
  }}

  In Rule 2-2, in the "Voting" section, change
  {{
  Any Player may submit a Vote on an Open proposal at any time. The
  Vote must be one of the words FOR, AGAINST, or ABSTAIN; other words
  are ignored.

  The most recent Vote on a proposal by a Player is called that
  player's Final Vote on that proposal.
  }}
  to
  {{
  A Registered Voter is an Outsider that is allowed to vote on
  Proposals. There is an Attribute Vote Power with a Scope of
  Registered Voters, a Range of the nonnegative integers, and a
  Default Value of 0.

  A Registered Voter may submit a Vote on an Open proposal at any
  time. The Vote must be one of the words FOR, AGAINST, or ABSTAIN;
  other words are ignored.

  The most recent Vote on a proposal by a Registered Voter is called
  that Registered Voter's Final Vote on that proposal.
  }}

  In Rule 2-2, in the "Tallying the votes" section, change
  {{
  A proposal's Strength is equal to the number of players whose Final
  Vote on that proposal is FOR minus the number of players whose Final
  Vote on that proposal is AGAINST.
  }}
  to
  {{
  A proposal's Strength is equal to the sum of the Vote Power of the
  Registered Voters whose Final Vote on that proposal is FOR minus the
  sum of the Vote Power of the Registered Voters whose Final Vote on
  that proposal is AGAINST.
  }}

  In the "Factions" section, create a new rule
  __Factions May Vote__
  {{
  All Factions are Registered Voters.

  At most once each nweek, between the start of Breakday and the end
  of Rushnight, a Player who is a party to a Faction may as a Game
  Action declare e is Giving eir Allegiance to that Faction. Doing so
  increases that Faction's Vote Power by 1.

  At the beginning of each nweek, after Open proposals have become
  Historical, each Faction's Vote Power gets set to 75% of its prior
  value, rounded down to the integer closest to zero.
  }}

  If Peter's "Completely Redoing Our Post System" proposal did not
  Pass, then remove " after Open proposals have become Historical,"
  from that new rule.

  In the "Gameplay" section, create a new rule
  __Players May Vote__
  {{
  All Players are Registered Voters.

  At the beginning of Ballotday, each Player who Gave eir Allegiance
  to a Faction during that nweek has eir Vote Power set to 0. All
  other players have their Vote Power set to 1.
  }}
}}

-- 
Peter C.
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