Jimmy Kaplowitz on Tue, 28 Nov 2006 18:01:33 -0700 (MST) |
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Re: [s-b] Nweek 112 ballot |
Sorry all for my relative silence; I know I don't have to be more active, but I intended (and still intend) to do that. Hopefully you will all consider the points I make below and possibly consider changing your votes. On Mon, Nov 27, 2006 at 07:14:44PM -0500, Peter Cooper Jr. wrote: > The following proposals are now Open for voting. You can see the text > of the proposals at > <http://b.nomic.net/wiki/index.php/Category:Proposals/Open> > > 1 The Eras of B Nomic FOR > 2 Define Winning FOR > 3 it's the game of B! ABSTAIN [[I have no npinion on bthis.]] > 4 R.O.B.O.T.S. : Robots on Bnomic offer Total Suffering AGAINST > 5 Properties FOR > 6 Quote Fun AGAINST > 7 Conflict resoluton AGAINST > 8 Hard rules AGAINST > 9 Attributes FOR > 10 boring proposal precedence FOR > 11 Remove Revision Numbers FOR > 12 A winner is you! FOR [[Yay points. A nice idea of Suber's.]] > 13 Name-change props AGAINST [[Majority rules is fine for this. And "it" is way too ambiguous.]] > 14 Change bd's name AGAINST [[We need more weird names in this game.]] > 15 Finite search space AGAINST [[But I _want_ to be able to name myself in Unicode!]] > 16 Emergency Management Procedure AGAINST [[There's no way to resolve a situation where some players believe that a Forum or an Emergency Coordinator has in fact been agreed upon while other players don't think agreement has been reached.]] > 17 Judgment, the actual proposal AGAINST [[The proposal removes The Administrator's authority to interpret the current state of the game, but only gives a Judge the power to interpret the rules, not the rest of the game state. For example, there is nobody who could adjudicate a dispute over who is a Player. Admittedly this is determined by rules and facts combined, but only the rules are up for Judging, so factual disputes could cause problems. Also, there is an odd loophole where a Judge who has already passed Judgment and Resolved the RFJ can then step down from office, even several nweeks later (possibly with a bribe or other Game Action inducements in between from the original losing party), which immediately resets the RFJ's state from Resolved to Pending, causing a readjudication of the issue. This is bad.]] > 18 you must be able to retract your proposal AGAINST [[Amending to the empty string or some ineffectual proposal is more fun and suffices perfectly well, plus this might cause things to pass unexpectedly after future rule changes.]] > 19 Infinite search space FOR > 20 Retroactive thing. FOR [[Excitingness. I do understand it. The first time all of this nweek's Proposals become Historical, assuming this Proposal Passes, then all of its Game Actions occur right then. The fact that it subsequently becomes Historical again with all players having their new Final Vote be AGAINST is irrelevant; the game state changes have already occurred, and there is no stated effect when a Proposal becomes Historical without Passing. So, the only net effect this Proposal has is to make the other Passed Proposals from this nweek occur in order of submission date. This is either harmless or useful, so I think this is a Proposal worth Passing.]] - Jimmy bnomic@xxxxxxxxxxxxxx _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business