automailer on Tue, 25 Oct 2005 02:32:12 -0500 (CDT) |
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[s-b] [auto] Wonko votes |
Wonko's votes: Motion 214/0: Repeatedly Add More Points : For Motion 256/0: A Lost Soul Obviously Requires A Numeration : For Motion 257/0: A Training Room Addition Is Needed. : Maybe "increment it high" is a bit ambiguous. Motion 259/0: Where do I go when you die? : Maybe Could use work; I'll prop a better one next nweek (they become Lost, but where do they go?) Motion 260/0: Transmorgifier Room Is Being Axed, Literally! : For "it's" should be "its". Motion 261/1: House Evolution Leaves Players Floundering Under Limitation : For I'm for this, but I'm doubting the wisdom of having all these stats. Motion 262/0: Creating Holding Accounts Sequesters Talismanic Endowments : Against The current setup was intentional - if you contribute object X to a Forging, you can pull it back out at any time before the forging happens just by getting rid of X. Motion 264/3: Let there be illumination : For I greatly prefer the light/sight etc. mechanic to the Combat mechanic, and I think this would be a much more interesting basis for a game. Motion 266/0: Score Reset : Against Maybe if you reset Souls as well; as it stands, I capture two player's souls and sold them to Eugene for a rather high Genechip price, and I'd rather not lose all that. Motion 267/0: Gibberish Rule Is Moving : For Heh... One could argue that this fails because it doesn't give a new Gibberish word, when it does in some sense create a new Game Object whose name is "the Gibberish word". But hopefully, one won't. This Message was sent automatically by the Wiki. Please do not reply to the sender of this message, as your replies will be ignored. Thank you. _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business