automailer on Sun, 24 Jul 2005 00:45:33 -0500 (CDT)


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[s-b] [auto] Wonko submits p192


Wonko has submitted a new Motion, p192.

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Motion 192/0: Big Bad Bogeymen
A Proposal by Wonko
Last modified on nweek 94, nday 9

[[ Since Eugene revoked eir Koogum prop, here's my take on the word.]]

Create a rule in section 10 of the Ruleset:
{{
__Ahh! Bogeymen!__

Bogeymen are Household Objects. Each Bogeyman has a Description, which describes its appearance, and an Effects field, which has the force of rule and describes the effects and abilities related to that Bogeyman. Both are Game Documents.
}}

Create a Bogeyman:
{{
__The Koogum__

 Description:: A dark, shadowy being of uncertain origin, the Koogum swoops silently through the house late at night, bringing a chill to anyone caught in its path. A feeling of lassitude descends over its hapless victims, and although they seem at peace with the world, really this is only because they can no longer feel anything else.
 Effects:: At the beginning of each Nweek, the Koogum moves to a random room of the House. Entities in the same room as the Koogum cannot claim new Souls, forge new Talismans, activate existing Talismans, or perform room-specific actions.
}}

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