Sonnet Nazi on Wed, 13 Jul 2005 11:59:56 -0500 (CDT)


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[s-b] Re: EugeneMeidinger amends p140


Grammar remarks [within]

On 7/12/05, automailer@xxxxxxxxxxxxxxx <automailer@xxxxxxxxxxxxxxx> wrote:
> EugeneMeidinger has amended p140.
> 
> ---------------------------------
> Proposal 140/1: Game unleashing fun for all watchers.
> A Standard Proposal by EugeneMeidinger
> Last modified on nweek 93, nday 9
> 
> [[guffaw]]
> [[ Just trying to make a fun side game that is pretty simple. basically you
> get a bunch of stones and some clues like "green is worth two points" or
> "red is worth twice as much as blue" and you trade and try to bribe or
> coerce clues out of others so you have a better idea of whats valuable. You
> can also see what people trade for to try and guess what is valuable. At the
> end of a round the higher your score the more money you get.]]
> Add the following  rule to section 9:
> {{
> == Haggle, the game ==
> 
> There is a subgame called haggle. There exists game objects called stones
> which each have a color and may be traded for other stones. Each player has
> an attribute of score which is initially 0. There exists an entity which may
> hold genechips called The Pot which anyone may give genechips to. Each round
> of haggle begins on nday 2 and ends on nday 10. The Minister of Haggling may
> not play the subgame of haggle.
> 
> Players may join an upcoming round of haggle by declaring so in a public
> forum. Players may be required to pay a game fee of genechips to The Pot if
> ey [they] still wish to play when the round starts. When a round of haggle starts,
> each person playing recieves the same number of stones with the same color
> distribution. In addition, each person playing recieve 3 pieces of
> information regarding the values of the stones. When a round of haggle ends,
> Each [each] player's score is calculated based on the value of the stones e owns
> and all stone are removed from the game. Then, The Pot gives each player a
> percentage of of [1 of is plenty] it's holdings rounded down to the nearest genechip which is
> equal to what percentage that player's score is out of the sum of all
> scores.
> }}
> 
> Add the following section to rule 4-4
> {{
> === The Ministry of Haggling ===
> The Ministry of Haggling is a Ministry; its Minister may be called the SEC.
> Each week The Minister of Haggling sets the colors, values of each color,
> distribution of each color, how many stones are to be recieved, and game fee
> for each game of haggle. The Minister of Haggling is in responsible for
> maintaining all other aspects of the subgame of haggle such as sending out
> color value clues.
> }}
> ---------------------------------
> 
> 
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