automailer on Fri, 25 Feb 2005 01:53:44 -0600 (CST)


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[s-b] [auto] PlayerPersonman submits p2017


PlayerPersonman has submitted a new proposal, p2017.

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Proposal 2017/0: King For a Day
A Standard Proposal by PlayerPersonman
Last modified on nweek 81, nday 3

Create the following rule:

{{
_King For a Day_

A. State-Based Occurrences
At the beginning of each nweek that is not a Great Leap Forward, 1d15 is rolled. If the result is the number of one of the ndays in the current nweek, that nday gains the attribute Coronation Day.

On Coronation Day, the Avatar of each Player who has made a Claim To The Throne is replaced with an Avatar Token owned by that Avatar's owner. Each Avatar so replaced is placed in a newly created Royal Arena at coordinates equal to the coordinates of its corresponding Avatar Token. When Coronation day ends, if only one Avatar remains in the Royal Arena, the Player who owns that Avatar becomes King until the end of the nday immediately following Coronation Day. 

At the end of every nday, any Player who is King recieves 100~, 2TH, and 1TG.

B. Legal Actions
On any nday prior to Coronation Day, any Player may publicly make a Claim To The Throne. 

Any Player whose Avatar is in a Royal Arena may take up to fifteen Turns. If a Player takes fifteen Turns while their Avatar is in a Royal Arena, all of their Stats become 0 until the end of the nday, at which point they return to their former status. 

The King may at any time judge any current CFI's. For each CFI e judges is this manner, e recieves 2TW and 20 points. E does not recieve the normal reward for judgin CFI's. No CFI judged by the King may be appealed while there is a King. The King may not submit CFIs, nor may e judge CFIs e previously submitted or was the defendant of. 

The King may, once per nday, excercise eir Royal Authority. Excercising eir Royal Authority is defined as taking any of the following bulleted actions:

* Permanently incrementing or decrementing any number found in the body of any Rule by up to x + 2, where x is that number modulus 10.

* Creating an instance of any card and playing it or putting it into eir hand. 

* Removing any one Piece from the Board.

* Creating a Game Object with a description that fits the format "Destroy this to x" where x is no more than ten complete English words and giving an instance of that Object to every Player excepting emself. The Object's description may not contain the names of Players or Societies or any reference to a uniquely identifiable Player or Society.


C. Things
Avatar Tokens are Game Objects. Avatar Tokens may only exist in Cubes in the Arena. Avatar Tokens are denoted by the character T preceded by the ascii representation of it's owner's Avatar. Avatar Tokens cannot be destroyed or otherwise removed from the Arena by any means whatsoever excepting those specified in Part C of this Rule. If a Player would successfully shoot a Jet of Water into a Cube containing an Avatar Token, that Jet is deflected into the Cube from which it was shot. [[Yes, this does mean you can hide behind other people's tokens.]]

A Royal Arena, when created, has all the characteristics of the Arena when it was first created. When an Avatar in a Royal Arena would be destroyed, that Avatar instead replaces the Avatar Token representing it in the Arena and one of its owners Stats is decreased by 1 at the discretion of the Player whose Avatar destroyed it, with the restriction that nonoe of eir Stats may be lowered to 0. A Player whose Avatar destroys another Avatar in a Royal Arena does not get to increase any of eir Stats. No more than one Royal Arena may exist at a time. At the beginning of every nday, all Royal Arenas are destroyed. All Avatars in a Royal Arena when it is destroyed replace the Avatar Tokens representing them in the Arena. 

}}


[[This was written late at night and I suspect it needs serious revising. Also I tend to be really wordy. If you like the idea, let me know how to improve it... any other flavorful ideas for King-Powers would be good, too. Thanks, 

--Personman]]
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