automailer on Wed, 16 Feb 2005 00:35:30 -0600 (CST)


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[s-b] [auto] Wonko amends p2006


Wonko has amended p2006.

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Proposal 2006/1: New Plants
A Standard Proposal by Wonko
Last modified on nweek 79, nday 7

[[
Although superficially this proposal no longer looks anything at all like its previous card-based version, it actually is loosely related. I figured that while bringing Cards into a specific subgame was frowned upon, bringing Potions in was not, since Potions exist mostly for that sort of thing. So these are some precursor plants, the fruits of which might be combined in the future to brew powerful "Fused with Infinity" potions. BTW, I'm still offering 10 points for the first person to identify that reference.
]]

Create a new rule:
{{
__More Plants__

A. Blood Ferns

Blood Ferns are Plants, with a watering cost of 7 tildex and with Blood Spores as their Fruits. Blood Spores are Fruits; a Blood Spore may be planted in any Garden to create a Blood Fern in that Garden (this destroys the Spores). If at any time no Blood Ferns or Blood Spores exist, a Blood Fern is created in the Town Square.

B. Lemon Trees

Lemon Trees are Plants with a watering cost of 2 tildex and with Lemons as their Fruits. WIth regards to limits on the number of plants in a garden, a Lemon Tree takes up the space of two plants. Lemons are Fruits. When a player with a Lemon has their Avatar Fire a Jet of Water, e may use a Lemon Drink to increase the shot's power: if the Jet hits an Avatar, the Firing Avatar gets a +1 bonus to eir power for the purposes of deciding if that Avatar Gets Destroyed (the bonus is not permanent; it only applies to rolls made for that particular Jet of Water). No more than two Lemons may be used this way on any one Jet of Water. Lemon Trees don't grow around here, but any player may create one in any garden by paying 60~ (to import one from further south). Lemon Trees may not be destroyed by Bunnies.

C. Sasquash Pods

Sasquash Pods are Plants with no Fruit, and a watering cost of 10~. Each Sasquash Pod can be in one of two stages, Young or Mature. Sasquash Pods are initially Young. One nweek after a Sasquash Pod is planted, it becomes Mature. One nweek after a Sasquash Pod becomes Mature, it Hatches, destroying it and giving its owner a Sasquash. If no player owns it, it is simply destroyed.

Huge Seeds are Game Objects; a Huge Seed may be planted in any Garden to create a Sasquash Pod in that Garden (doing so destroys the seed).

D. Alchemy

Any player who has a Thorn Seed, a Lemon Drink, and a Blood Spore Drink may mix the three together, destroying them and creating a Huge Seed.

}}

Create the following P-Spec in the Book of Piece:
{{
__ The Sasquash __

Sasquashes are pieces, denoted by any of the digits 1-5; each Sasquash is represented by the number of hit points it has. Players may not create Sasquashes; instead they must be grown via Sasquash Pods (see the rule, "More Plants"). Any player who has a Sasquash that isn't on the Board may, as a Move, place it on any Edge Square of the Board, regardless of whether that square is occupied or not; any piece that was on that square is destroyed, even if it is a Teleporter, Booster, or other piece that cannot normally be destroyed. It is a legal move to move a Sasquash you own up to three spaces in any orthogonal direction, destroying any pieces it passes through; however, this cannot be done if it would destroy a piece that cannot usually be destroyed (such as a Teleporter).

Each Sasquash has a number of Hit Points associated with it; this number is 5 when the Sasquash is created. If a Sasquash would be destroyed by another piece, but the Sasquash has 2 or more Hit Points, then the other piece is destroyed instead and the Sasquash loses a hit point (if it only has one, it loses that one and is destroyed).

When a player's Piece destroys a Sasquash, that player gets a Huge Seed.
}}

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