automailer on Thu, 27 Jan 2005 00:40:52 -0600 (CST)


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[s-b] [auto] Wonko submits p1991


Wonko has submitted a new proposal, p1991.

---------------------------------
Proposal 1991/0: Alcohol Fix
A Standard Proposal by Wonko
Last modified on nweek 78, nday 4


If there isn't any rule called __Alcohol__, then this proposal does nothing.

Otherwise: 
amend the rule called __Alcohol__ by replacing the text
{{
If a Player's BAC is ever greater than or equal to 10, that Player becomes Blacked Out. If a Blacked Out Player's BAC is ever less than 10, e is no longer Blacked Out. A Blacked Out Player may not take any Action.

Any Action done by any Player has a probability of X/10 of not taking place, where X is that Player's BAC.


When any Player Votes in a Ballot, the Chairman must do the following X times, where X is that Player's BAC: choose one of the Polls in the Ballot and randomly change the Player's vote to either Yes or No with equal probability.
}}

with 

{{
A Player is said to be Blacked Out if eir BAC equals or exceeds 10. A Blacked Out Player may not perform any of the following actions:
 * Drinking
 * Fermenting
 * Picking fruits
 * Watering plants
 * Planting fruits
 * Creating, moving, or otherwise using an Avatar in the Arena

When a nonsober player attempts any of the above actions, e must roll 1d10; if the roll is lower than eir BAC, then the attempt fails and the player may not perform that action for the rest of the checking period.
}}

and create a new rule:
{{
__Potions__

There exist objects called Potions. A Player possessing a Potion may drink it. This destroys the Potion, and may have other effects defined by the rules.

Bloody Harrys are Potions. A player who possesses one Tomato Drink and two Thorn Drinks may mix them together to create a Bloody Harry, destroying the three drinks. When a player drinks a Bloody Harry, eir AvPower increases by 2 until the end of the nweek, but eir AvSkill decreases by 1 until the end of the nweek.
}}
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